Charger
Murdock
Registered: Mar 2001
Location: Downton, Diego Garcia, BIOT
Posts: 421 |
no, i think it would probably keep with the origional idea, but might introduce the idea that a cap ship can get a peice sliced off and that if a ship gets an engine sliced off it might still move (on thrusters) and fight(with low energy weapons such as flak, missiles and low energy lasers). after all, navy ships incorperate a lot of redundant systems, hell, some of the large destroyers might even have a spare jump drive, which would alow a double jump. they certainly have the raw power available for it. i would also like to start seeing some real battle groups being used in the upcoming campaign. in real life, cap ships like carriers and battleships use a layered defense startegy that uses cruisers and destroyers to screen larger vessels against threats. i would love to see at least one realistic battle involving an all out attack against a hecate or orion that is being screened by a deimos, three aolus, three leviathon, and a fenris. and when i say all out, i mean like three squads at a time of the big bombers with two squads of escort fighters. the player would get a light anti fighter patrol of interceptors or gunfighters, with the alert fighters 1 minute after the attack begins with more at 5 minutes.
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