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den5
Unregistered
Registered: Oct 2002
Location: Russia
Posts: 65 |
ShipsPack_1
The first release is ready. Includes the following ships:
Shadow Battlecrab
Shadow Spitfire
Shadow Scout
Vorlon Star Dreadnought
Vorlon Cruiser (open)
Vorlon Cruiser (closed)
Vorlon fighter (open)
Vorlon fighter (closed)
Brakiri Avioki
Whitestar (as fighter)
Whitestar (as cruiser)
Standart jumpgate (this is based on TBP Jumpgate-01a)
Narn jumpgate (this is based on TBP Jumpgate-01a)
Read txt.file before installation. Good luck to you in war with Shadows.
[URL=http://den5.pochta.ru/B5ships/ShipsPack_1.zip]SHIPSPACK_1[/URL]
Some ships from the Second release:
[URL=http://den5.pochta.ru]In The Begining[/URL]
[URL=http://fstbp.narod.ru]TBP Russian Group[/URL]
Last edited by den5 on 03-14-2004 at 10:14 PM
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03-14-2004 10:12 PM |
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Slasher
Babylon Project

Registered: Jul 2000
Location: Vancouver, WA, United States
Posts: 1290 |
Woah, B5 in FreeSpace 2! Wasn't sure I'd see that before the sun explodes. 
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03-14-2004 10:41 PM |
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redmenace7
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Registered: Jul 2002
Location:
Posts: 271 |
don't take this the wrong way BUT, B5 never looked worse. I think it could use a little work. However, I love the narn carrier. Seams like you are missing textures on the ship though.
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03-14-2004 11:33 PM |
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Sigma957
Babylon Project

Registered: Feb 2001
Location: South Australia,Australia,Sol
Posts: 1185 |
I think you'll find T'Loth is stil wip.
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"When it is time, come to this place, call our name, we will be here"-Walkers of Sigma957
[url=http://ifh.firstones.com]IFH[/url]-B5 free game
[url=http://freespace.volitionwatch.com/babylon/]The Babylon Project[/url]-Bringing Babylon 5 to Freespace2
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03-15-2004 01:56 AM |
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redmenace7
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Registered: Jul 2002
Location:
Posts: 271 |
I realize that much. If I knew how to texture(it is on my list of things to do) I would offer to help him out. I don't know how bright the green is supposed to be though. Kinda hurts my eyes.
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03-15-2004 02:24 AM |
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whitelight
I'm New! Laugh At Me!
Registered: Feb 2003
Location: USA
Posts: 74 |
Downloads
Ahhhhh, Den5 cures the thirst for B5 mods..
Have checked out all models in the shipspack1..
Theres only one texture missing for the DE Sky Serpent, Sun_gen_1.pcx everything else is, well AWSOME DUDE..
Big thanks go out to Den5 and his team, can`t wait for the second release, but i`ll try..
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03-15-2004 02:42 AM |
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IPAndrews
Babylon Project

Registered: Jan 2001
Location: UK
Posts: 1185 |
I do wish you'd consider joining TBP team and using our model geometry Mr den5. Babylon 5 would look better for it. In the mean time, I'm going to download what you have done and take a look. I'm very interested in using at least some of those ships in the patch. I figure I can get my own way if I beat the other team members into submissoin with a pair of brass knucks.
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bsc Ian Andrews
"I have a lot of projects in the fire." - my mate Jules
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03-15-2004 09:18 AM |
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Mr. Fury
Babylon Project

Registered: Feb 2001
Location: Finland
Posts: 3194 |
quote: Originally posted by IPAndrews
I'm very interested in using at least some of those ships in the patch.
My stand here is that unless a ship's quality (model & textures) is as good as rest of the official TBP ships, I don't want it in. Otherwise, I have no objections.
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[URL=http://freespace.volitionwatch.com/babylon/]The Babylon Project homepage[/URL] <> [URL=http://freespace.volitionwatch.com/babylon/faq.php]The Babylon Project FAQ[/URL] <> [URL=http://freespace.volitionwatch.com/fsscp/]Please support FreeSpace Source Code Project[/URL]
Last edited by Mr. Fury on 03-15-2004 at 02:38 PM
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03-15-2004 02:37 PM |
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IPAndrews
Babylon Project

Registered: Jan 2001
Location: UK
Posts: 1185 |
On that score the Avioki, White Star, and Narn jump gate probably make the grade. I'm not sure about the others. His Vorlon Fighter looks way different than mine. One of us is way off. Although I'm not claiming it's him .
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bsc Ian Andrews
"I have a lot of projects in the fire." - my mate Jules
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03-15-2004 04:06 PM |
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Kazan
Babylon Project

Registered: Aug 2000
Location: Cedar Rapids, Iowa, United States
Posts: 1016 |
AddDeveloper("Den5");
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"Why climb it?" - "Because It's there."
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[URL=http://alliance.sourceforge.net]Alliance Productions[/URL]
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03-15-2004 11:50 PM |
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tomcat
Bad Mother <BEEP>

Registered: Feb 2001
Location: Transylvania, ROMANIA
Posts: 1040 |
quote: Originally posted by IPAndrews
On that score the Avioki, White Star, and Narn jump gate probably make the grade. I'm not sure about the others. His Vorlon Fighter looks way different than mine. One of us is way off. Although I'm not claiming it's him .
Yeap Ian ... are quite low quality for the polycount they have..
textures are bad at least...
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eng Horatiu Popovici
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03-16-2004 10:04 AM |
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Don Buergit
I'm New! Laugh At Me!
Registered: Mar 2003
Location: Friedrichshafen
Posts: 71 |
WhiteStar makes fred2 crash, avioki, B5 and a hole bunch of other ships do the same.... 
But great work, i love it.
(Sometimes the Shadow Battlecrab, the second in list [fred2] i think, has no beam. a purple glow appears, and the targeted ships takes damage, but the beam itself is no visible.)
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"The Truth is a River"
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03-17-2004 12:22 PM |
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Vorlone
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Registered: Nov 2003
Location:
Posts: 38 |
quote: Originally posted by Don Buergit
WhiteStar makes fred2 crash, avioki, B5 and a hole bunch of other ships do the same.... 
But great work, i love it.
(Sometimes the Shadow Battlecrab, the second in list [fred2] i think, has no beam. a purple glow appears, and the targeted ships takes damage, but the beam itself is no visible.)
Are you using fred2 or fred2_open! I had no problems with fred2_open!
quote: Lodded models won't show up in the tech room right?
The vorlon and all shadowships except the both battlecrabs don't show up in techromm (at least not in mine )
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03-17-2004 05:52 PM |
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redmenace7
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Registered: Jul 2002
Location:
Posts: 271 |
quote: Originally posted by redmenace7
Lodded models won't show up in the tech room right?
whoops should have said unlodded.
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03-17-2004 06:55 PM |
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whitelight
I'm New! Laugh At Me!
Registered: Feb 2003
Location: USA
Posts: 74 |
Nope, not till the next release...
I`m also waiting for its release, can`t wait, but i`ll have toooooo 
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03-20-2004 05:05 AM |
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Don Buergit
I'm New! Laugh At Me!
Registered: Mar 2003
Location: Friedrichshafen
Posts: 71 |
quote: Originally posted by Vorlone
Are you using fred2 or fred2_open! I had no problems with fred2_open!
I downloaded fred2_open but it doesnt work.
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"The Truth is a River"
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03-20-2004 08:52 PM |
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redmenace7
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Registered: Jul 2002
Location:
Posts: 271 |
what do you mean it didn't work? what error messages were you getting
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03-20-2004 11:34 PM |
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