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Edwin
Hannibal
Registered: Sep 2001
Location: Z'ha'dum
Posts: 1402 |
TBP port to EVN
I am nteresed in prting TBP to [URL=http://www.ambrosiasw.com/games/evn]Escape Velocity: Nova[/URL] and need help, anyone who can, please. Here is a list of things I will need...
1. A .cob versoin of all ships up to date (i have tried converters but to no avail. It would be REAL cool if i could get them in .obj format)
2. (not required) people who are fair at MODing the EV games.
For those of you not blessed with a Mac, EVN is being ported to PC, there is a link at the top of the [URL=http://www.ambrosiasw.com/games/evn]EVN homepage.[/URL]
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For all the rest of you.... don't come here.
Last edited by Edwin on 05-11-2003 at 02:53 PM
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05-11-2003 02:46 AM |
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Edwin
Hannibal
Registered: Sep 2001
Location: Z'ha'dum
Posts: 1402 |
or maybe not?
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"If you go to Z'ha'dum you will die"
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05-12-2003 04:52 AM |
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tomcat
Bad Mother <BEEP>

Registered: Feb 2001
Location: Transylvania, ROMANIA
Posts: 1040 |
well Edwin hel your self
Problem is we can't provide the final COB, those files are nowhere to be found meaning that none of my ships is not here in my possesion in the final stage....
But u can reverse save using Lithium perhaps witch actually save them as OBJ.U have my permision for my models ..ask the other ones for permision..
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Last edited by tomcat on 05-12-2003 at 09:08 AM
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05-12-2003 09:07 AM |
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Edwin
Hannibal
Registered: Sep 2001
Location: Z'ha'dum
Posts: 1402 |
how do i know yours?
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"If you go to Z'ha'dum you will die"
-Kosh
(natives of Z'ha'dum may ignore this)
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05-12-2003 01:17 PM |
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IPAndrews
Babylon Project

Registered: Jan 2001
Location: UK
Posts: 1185 |
Go on, hit him with a full list of your models. You know you want to 
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bsc Ian Andrews
"I have a lot of projects in the fire." - my mate Jules
Last edited by IPAndrews on 05-12-2003 at 01:41 PM
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05-12-2003 01:41 PM |
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tomcat
Bad Mother <BEEP>

Registered: Feb 2001
Location: Transylvania, ROMANIA
Posts: 1040 |
seek and you will find..

well let see:
Hyperion,Nova(*) Omega(*) XOmega(*) Vorchan GQuan(*) Frazi(*) Sentri(*) Fury(*) Tunderbolt(*) Badger(*) Crew Shuttle Atm Shuttle, Freighter (8pods),Orion ,Invader Pod, Escape Pod,T'Nor,Asteroid Base,Olympus,JumpGate.
(*) - textured by me rest u need to ask each member from texturing team
For rest of current release Models Ask IPAndrews,Bobboau(the Sharlin) and Ethernal One(Zephir model), and our Fish Boy Xaphod(sorry)
Consult the Model Page since the curent Release missed the Model Credits
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eng Horatiu Popovici
Last edited by tomcat on 05-13-2003 at 06:19 AM
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05-12-2003 01:41 PM |
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IPAndrews
Babylon Project

Registered: Jan 2001
Location: UK
Posts: 1185 |
You can use my GOD sat, Fuel Tanker, Drakh Raider, Raider Battlewagon, Raider Carrier, League Base, and Asimov (*) geometry. Where (*) is modification of Tomcat geometry. Textures are by CptWhite, Eternal One, Nedab, Riven + Sigma 957, and Sigma 957 respectively.
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"I have a lot of projects in the fire." - my mate Jules
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05-12-2003 01:51 PM |
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Edwin
Hannibal
Registered: Sep 2001
Location: Z'ha'dum
Posts: 1402 |
does that cover all?
I have a better way t do this, if there are any objections, say so, i will give full credit to modellors and texturors.
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"If you go to Z'ha'dum you will die"
-Kosh
(natives of Z'ha'dum may ignore this)
For all the rest of you.... don't come here.
Last edited by Edwin on 05-12-2003 at 10:18 PM
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05-12-2003 10:12 PM |
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Xaphod_x
Babylon Project

Registered: Jun 2001
Location: England
Posts: 2275 |
Well, the orbital platform is semi-unique, and I'd really rather it remain unique to TBP, at least for now.
Same for the Tishat really.
Neither or them were seen in the show though so it shouldn't really matter that much
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05-13-2003 12:15 AM |
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Sigma957
Babylon Project

Registered: Feb 2001
Location: South Australia,Australia,Sol
Posts: 1185 |
Any texture work I've done you can use aswell Edwin and of course you know the deal about credit 
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"When it is time, come to this place, call our name, we will be here"-Walkers of Sigma957
[url=http://ifh.firstones.com]IFH[/url]-B5 free game
[url=http://freespace.volitionwatch.com/babylon/]The Babylon Project[/url]-Bringing Babylon 5 to Freespace2
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05-13-2003 01:15 AM |
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Edwin
Hannibal
Registered: Sep 2001
Location: Z'ha'dum
Posts: 1402 |
okay heres the no list, feel free to add to it:
--the Minbari orbital thing
--the tishat
I would like to be permited to use teh mainhall. may i?
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"If you go to Z'ha'dum you will die"
-Kosh
(natives of Z'ha'dum may ignore this)
For all the rest of you.... don't come here.
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05-13-2003 04:55 AM |
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IPAndrews
Babylon Project

Registered: Jan 2001
Location: UK
Posts: 1185 |
quote: Originally posted by Edwin
okay heres the no list, feel free to add to it:
It doesn't work that way. You add to your yes list. You don't assume they're on your yes list and expect them to opt out. That's cheating 
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"I have a lot of projects in the fire." - my mate Jules
Last edited by IPAndrews on 05-13-2003 at 07:39 AM
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05-13-2003 07:38 AM |
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CptWhite
On Standby Mode - TBP

Registered: Feb 2001
Location: Sheffield UK
Posts: 1913 |
the best way would be to look at the model status page, although its a bit out of date 
you can use any of my stiff, check my .plan file in the staff list page
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05-13-2003 07:51 AM |
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Edwin
Hannibal
Registered: Sep 2001
Location: Z'ha'dum
Posts: 1402 |
quote: Originally posted by IPAndrews
It doesn't work that way. You add to your yes list. You don't assume they're on your yes list and expect them to opt out. That's cheating
Don't worry, i will give several warnings and if anyone ever objects to me using thier stuff, i'll dump it.
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"If you go to Z'ha'dum you will die"
-Kosh
(natives of Z'ha'dum may ignore this)
For all the rest of you.... don't come here.
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05-13-2003 01:27 PM |
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Edwin
Hannibal
Registered: Sep 2001
Location: Z'ha'dum
Posts: 1402 |
I have decided to do this the way that you guys did it.
I will first port the EA minbari war. Do i have permision to use everything viewd except voices?
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"If you go to Z'ha'dum you will die"
-Kosh
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For all the rest of you.... don't come here.
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05-13-2003 10:18 PM |
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Edwin
Hannibal
Registered: Sep 2001
Location: Z'ha'dum
Posts: 1402 |
Progrss update.
I am doing the System placing first, whattaya' think so far?

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05-14-2003 04:10 AM |
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Sigma957
Babylon Project

Registered: Feb 2001
Location: South Australia,Australia,Sol
Posts: 1185 |
Yeh it looks good so far 
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"When it is time, come to this place, call our name, we will be here"-Walkers of Sigma957
[url=http://ifh.firstones.com]IFH[/url]-B5 free game
[url=http://freespace.volitionwatch.com/babylon/]The Babylon Project[/url]-Bringing Babylon 5 to Freespace2
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05-14-2003 04:43 AM |
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Edwin
Hannibal
Registered: Sep 2001
Location: Z'ha'dum
Posts: 1402 |
The main hall...

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05-16-2003 01:52 AM |
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Xaphod_x
Babylon Project

Registered: Jun 2001
Location: England
Posts: 2275 |
looks okay, though I think the industrial metal tubing effect is perhaps a bit old fasioned now.. and the background picture seems to be stretched sideways too.
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http://www.fishinstitution.com
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