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KillMeNow
Babylon Project

Registered: Feb 2001
Location: scotland
Posts: 1205

Question Drakh raider

anyone know where there is a god pic of one - i'm making one for animation purposes

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Old Post 11-16-2001 08:45 PM
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pera
Murdock

Registered: Apr 2001
Location: Finland
Posts: 576

http://gamma.nic.fi/~mpetays/b5/drakhship_lg.jpg

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Old Post 11-16-2001 08:53 PM
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Skullar
Babylon Project

Registered: Apr 2001
Location: yes
Posts: 1184

IPAndrews is busy with Drakh Ships.

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Old Post 11-16-2001 09:00 PM
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Sigma957
Babylon Project

Registered: Feb 2001
Location: South Australia,Australia,Sol
Posts: 1185

There are better but this shows it from other angles

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Old Post 11-17-2001 03:49 AM
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Xaphod_x
Babylon Project

Registered: Jun 2001
Location: England
Posts: 2275

a fine example of how, randomly, some B5 ships just look plain bad.

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Old Post 11-17-2001 02:44 PM
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Edwin
Hannibal

Registered: Sep 2001
Location: Z'ha'dum
Posts: 1402

quote:
Originally posted by Sigma957
There are better but this shows it from other angles



That is the ugliest pizza dileivery truck ii have ever seen.

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Old Post 11-17-2001 03:21 PM
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IPAndrews
Babylon Project

Registered: Jan 2001
Location: UK
Posts: 1185

http://underworld.fortunecity.com/pacman/106/fs2mods/b5/drakhfight/drakhfight.html

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Old Post 11-17-2001 09:02 PM
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Mr. Fury
Babylon Project

Registered: Feb 2001
Location: Finland
Posts: 3194

I would like to point out one error...

Currently planned (may change):
Drakh Raider will have two guns, a beam and a pulse.
Beam is for cap ships and power is similar to Whitestar beam and pulse is for fighters.

Remember: Balance and playability first.
In ACTA Raiders were shooting both projectiles and beams, so it is not against any facts. Be happy.

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Old Post 11-17-2001 11:19 PM
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Xaphod_x
Babylon Project

Registered: Jun 2001
Location: England
Posts: 2275

God, everytime I look at that ship it looks MORE ugly! I take it it's meant to look like they didn't have time to texture the edges properly?

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Old Post 11-18-2001 01:41 AM
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Sigma957
Babylon Project

Registered: Feb 2001
Location: South Australia,Australia,Sol
Posts: 1185

Here it is with proper textures

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Old Post 11-18-2001 02:59 AM
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Xaphod_x
Babylon Project

Registered: Jun 2001
Location: England
Posts: 2275

hmm.. looks better.. but I still h8 the design.

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Old Post 11-18-2001 04:23 AM
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Prophet
Murdock

Registered: Feb 2001
Location: Joutsa, Finland
Posts: 564

I am wondering... Were in hell is the pilot supposed to sit? There is not enought room in there. In the back there is the engines, and in the front seems to be that weapon chrystal thingy... So where is the pilot? Lying in that narrow tube perhaps...?

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Oh ****! Those idiots did it.

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Old Post 11-18-2001 10:07 AM
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Mr. Fury
Babylon Project

Registered: Feb 2001
Location: Finland
Posts: 3194

http://gamma.nic.fi/~mpetays/b5/drakhship_lg.jpg

I think that cockpit is located just behind the gun. See the round area just before hull goes narrow? And Raider is not small ship, there is enough room for larger crew, say for 5 crewmen. Raider is about 220 meters long.

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Old Post 11-18-2001 10:38 AM
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Edwin
Hannibal

Registered: Sep 2001
Location: Z'ha'dum
Posts: 1402

cool.

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Old Post 11-20-2001 12:23 AM
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A2597
Murdock

Registered: Feb 2001
Location: Somewhere in the Sol system
Posts: 233

Oh for goodness sake!

If your just using it for an animation, use Nadabs! (Be sure to credit him though)
eon3d.com

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Old Post 11-20-2001 03:30 AM
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KillMeNow
Babylon Project

Registered: Feb 2001
Location: scotland
Posts: 1205

nope i like to make my own stuff mostly althoughy i have stolen afew freespace models to do renders with recently

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Old Post 11-20-2001 04:00 AM
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pera
Murdock

Registered: Apr 2001
Location: Finland
Posts: 576

quote:
Originally posted by Mr. Fury
http://gamma.nic.fi/~mpetays/b5/drakhship_lg.jpg

I think that cockpit is located just behind the gun. See the round area just before hull goes narrow? And Raider is not small ship, there is enough room for larger crew, say for 5 crewmen. Raider is about 220 meters long.




If it's 220 meters, and there's room for a crew of 5, the Drakh must be a quite fat race...

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Old Post 11-20-2001 08:23 AM
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Mr. Fury
Babylon Project

Registered: Feb 2001
Location: Finland
Posts: 3194

Hehe, actually I said 5 because there shouldn't be need for more.
1 captain, 1 first officer, 1 gun control, 1 navigator, 1 engineer.

Ok, that's only my opinion but what the heck.

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Old Post 11-20-2001 11:12 AM
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IPAndrews
Babylon Project

Registered: Jan 2001
Location: UK
Posts: 1185

Re: Oh for goodness sake!

quote:
Originally posted by A2597
If your just using it for an animation, use Nadabs!


Nedab's model is excellent. My model is based on Nedab's model.

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Old Post 11-20-2001 12:21 PM
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Alphakiller
Volition Watch

Registered: Aug 2000
Location: Somewhere
Posts: 2894

quote:
Originally posted by pera



If it's 220 meters, and there's room for a crew of 5, the Drakh must be a quite fat race...



Or the thing is chock-full of weapons, environmental systems, targeting and sensor arrays, defensive equipment, engines, fuel, etc.

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