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mobvekhar
Murdock

Registered: Oct 2001
Location: Netherlands
Posts: 256

After searching on some sites...

I found these ships


Brakiri Tashkat Cruiser


Centauri Balvarin Carrier


Narn Gorith Bomber



Narn Varnic Destroyer

http://www.wolfsshipyard.mystarship.com/Drawings/League/Falkosi.gif

"A small, fast, lightly armed and armored fighter built by Ly-Nakir"

http://www.wolfsshipyard.mystarship.com/Drawings/Others/saketisi.gif
"Built with the aid of the Earth Alliance, the Saketisi combines aspects of the Falkosi and the EA's Mustang medium fighter. The result is an excellent medium fighter, incorporating powerful weaponry, maneuverability, and protection"

http://www.wolfsshipyard.mystarship.com/Drawings/League/Stormfalcon.gif

"The largest Drazi warship, it also comes in a carrier version, the Nightfalcon"

http://www.wolfsshipyard.mystarship.com/Drawings/League/Xonn.gif

"The largest and most powerful Vree warship, equipped with a plethora of antimatter cannons, shreaders, and antiproton guns"

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Old Post 11-14-2001 08:53 PM
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Mr. Fury
Babylon Project

Registered: Feb 2001
Location: Finland
Posts: 3194

Balvarin, Gorith and Storm-/Nightfalcon are already on our list.

Taskhkat looks interesting, it's like mixed GTD Orion and Brakiri design. It might do if better won't come up.

But Varnic... I don't like the design but I'm not the one who decides what ship is included.

Gorith bomber is also interesting, like a Narn version of Badger/Thunderbolt.

One or two fighters for the Brakiri is needed, so those might also do if better designs won't come up.

Xonn might do but a Vree fighter would be nicer.

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Old Post 11-14-2001 09:02 PM
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mobvekhar
Murdock

Registered: Oct 2001
Location: Netherlands
Posts: 256

Ok. then on my way I go again, looking for more and better ships!

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Old Post 11-14-2001 09:05 PM
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mobvekhar
Murdock

Registered: Oct 2001
Location: Netherlands
Posts: 256

I found some other ships:



Vree Tzymm Heavy Fighter

http://www.wolfsshipyard.mystarship.com/Drawings/Others/Toshikin.gif

Cidikar Heavy Carrier "Built by Ly-Nakir Industries, a Brakiri faction that specializes in fighters and carriers, this is the second largest Brakiri carrier, and only three exist, their construction yards being destroyed in the fighting inspired by the Shadows between the League nations."
http://www.wolfsshipyard.mystarship.com/Drawings/League/Corumai.gif
Corumai Class Dreadnought "The largest warship in the Brakiri (and Ak-Habil Conglomerate) fleet, and a very attractive looking warship. Regretfully, it is also a very expensive failure. Terribly underpowered, the example sent to fight in the Shadow War broke down on the way and wound up being scrapped. Others were lost due to mechanical failures in combat."

http://www.wolfsshipyard.mystarship.com/Drawings/Narn/arcismus.gif

Narn Arcismus Class Supply Ship

For more AOG ships: http://www.agentsofgaming.com/b5wstock.htm

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Old Post 11-14-2001 10:36 PM
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Triggy
Mr. T

Registered: Oct 2001
Location: Nottingham, England
Posts: 1470

As I've said before and I'll say again, I'm in love with those Vree fighters

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Old Post 11-15-2001 12:44 AM
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Edwin
Hannibal

Registered: Sep 2001
Location: Z'ha'dum
Posts: 1402

quote:
Originally posted by Triggy
As I've said before and I'll say again, I'm in love with those Vree fighters


Go buy some. [url=www.lonaw.com/vree/shipyard/tzymmheavyfighter][/url]

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Last edited by Edwin on 11-15-2001 at 04:16 AM

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Old Post 11-15-2001 04:12 AM
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IceFire
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Old Post 11-15-2001 04:15 AM
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NegspectahDek
Face

Registered: Jul 2001
Location: The Rugged Grains of Shaolin Soil
Posts: 32

quote:
Originally posted by Triggy
As I've said before and I'll say again, I'm in love with those Vree fighters


why? they look like pizza wheels

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Old Post 11-15-2001 05:43 AM
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Triggy
Mr. T

Registered: Oct 2001
Location: Nottingham, England
Posts: 1470

They're cute

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Old Post 11-15-2001 10:04 AM
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Xaphod_x
Babylon Project

Registered: Jun 2001
Location: England
Posts: 2275

While they look Vree though, they're not designed like vree ships - these ships very obviously have a defined front and a back, unlike the vree cap ships.

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Old Post 11-15-2001 01:19 PM
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Mr. Fury
Babylon Project

Registered: Feb 2001
Location: Finland
Posts: 3194

An option for Vree fighters:

They are not pilotable, we can use saucer design for fighters and add one or two turrets like in the cap ships. Or then it is pilotable but then player can't score any kills because turrets does the job.

So, basically a mini-version of Vree capship.

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Old Post 11-15-2001 01:28 PM
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Triggy
Mr. T

Registered: Oct 2001
Location: Nottingham, England
Posts: 1470

The Tzymm Heavy Fighter is well defined with an antimatter turret and two antiproton guns at the front of the ship. The Zorth Light Fighters only have a single antiproton gun so may be easier to use in practice.

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Old Post 11-15-2001 01:51 PM
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FSF Ashrak
Post Count Weenie

Registered: Sep 2001
Location: Estonia
Posts: 1362

so r u gonna make beam turrets on bombers?? and all who care about kills in singe player missions say so cause i dont give a **** so u could remoddle the targeting laser and whamo u dont need allot of beams on fighter just one but NOTICE THE BUT can u make it fire at a sertain rate and about the power drain just make it relod a long time but when it whams it whams ok

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Old Post 11-15-2001 02:35 PM
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Triggy
Mr. T

Registered: Oct 2001
Location: Nottingham, England
Posts: 1470

Well I have no objections to not getting any kills for turret kills 'cause it is not actually your skill getting the kill. There are many other problems with the targeting laser however. Such as having multiple lasers for Nials, reloading, duration, to name a few.

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Old Post 11-15-2001 02:42 PM
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Mr. Fury
Babylon Project

Registered: Feb 2001
Location: Finland
Posts: 3194

We won't use targeting laser in any situations, it is not trustworthy thing.

Turrets, even on bomber or fighter can have beams, but player does not have ANY control over them. That's not nice when flying a Nial, if player flies a fighter then he/she should also have full control over it.

Vree does not have beam turrets, they are all pulses.

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Old Post 11-15-2001 03:04 PM
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mobvekhar
Murdock

Registered: Oct 2001
Location: Netherlands
Posts: 256

Found another Brakiri Fighter, don't know how it's called though..

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Old Post 11-15-2001 03:05 PM
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Triggy
Mr. T

Registered: Oct 2001
Location: Nottingham, England
Posts: 1470

I've no idea about those fighters, they look nice though.

I know that the turret on Vree fighters is pulse, but what difference does that make as opposed to a beam turret?

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Old Post 11-15-2001 03:10 PM
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Mr. Fury
Babylon Project

Registered: Feb 2001
Location: Finland
Posts: 3194

The beam answer is for Ashrak.
Well, for turrets difference is very small.
Both works reliably on turrets, but beams does not work anywhere reliable if player uses them, or pilot AI (note: pilot AI is different than turret AI).

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Old Post 11-15-2001 03:35 PM
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Edwin
Hannibal

Registered: Sep 2001
Location: Z'ha'dum
Posts: 1402

quote:
Originally posted by Mr. Fury
An option for Vree fighters:


...player can't score any kills because turrets does the job.

So, basically a mini-version of Vree capship.




not true. I took the unoficial thingy and made the WS pilotable and scored many many many kills with its turrets.

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Old Post 11-15-2001 04:03 PM
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Triggy
Mr. T

Registered: Oct 2001
Location: Nottingham, England
Posts: 1470

Thanks Mr. Fury

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Old Post 11-15-2001 04:24 PM
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