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Strider
Face

Registered: Aug 2001
Location:
Posts: 145

Joining/helping TBP team?

With all the little criticizism going around, by me included, everyone tells us to "make our own models" or "join the team and help them, then."

Well, Icefire, you know me. If I send you a couple of missions I have made, and if they are decent, can you give me some scenarios to work on? I may not be perfect, but I can get the beginning of the mission down, or set up and leave out, say, the voices and stuff. It -could- save you some time.

I know your team is probably full enough, but I, and others Im sure, are quite adept at making missions. We could follow the parameters you set out for us, and you just fix up the mission later. It would save time.....

again, up to you. Im throwing out my time to make a mission a week/month, whatever, if you want.

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Old Post 10-15-2001 06:06 AM
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LAM3O
Murdock

Registered: Oct 2001
Location:
Posts: 189

Just make some missions and put them up for download, i'm trying to learn fred2 right now.

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Old Post 10-15-2001 07:43 AM
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ajatollah
I'm New! Laugh At Me!

Registered: Oct 2001
Location: Finland
Posts: 8

Whee! Me = modeler, NOT

Man, I just started modeling since those ships were quite nice.
Tho I'm making stuff with blender, i'd need those file converters...

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Old Post 10-15-2001 09:53 AM
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tomcat
Bad Mother <BEEP>

Registered: Feb 2001
Location: Transylvania, ROMANIA
Posts: 1040

Whee!

"TrueSpace Is Mother,TrueSpace is Father" tomcat mantra..

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eng Horatiu Popovici

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Old Post 10-15-2001 03:29 PM
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Shark
Babylon Project

Registered: Aug 2001
Location: Estonia
Posts: 263

quote:
Originally posted by tomcat
"TrueSpace Is Mother,TrueSpace is Father" tomcat mantra..
You forgot:"Trust the Truespace".

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Old Post 10-15-2001 05:12 PM
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CptWhite
On Standby Mode - TBP

Registered: Feb 2001
Location: Sheffield UK
Posts: 1913

lol @ Trust the Truespace (to crash)

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Old Post 10-15-2001 05:45 PM
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tomcat
Bad Mother <BEEP>

Registered: Feb 2001
Location: Transylvania, ROMANIA
Posts: 1040

Smile

maybe that is why u are only a texture slave

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Old Post 10-15-2001 07:51 PM
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Jabu
Hannibal

Registered: Nov 2000
Location: Finland
Posts: 553

Lightwave is my lord. Lightwave is my lord. Lightwave is my lord.

I really dislike TrueSpace. I still haven't figured a way to turn the view to the nicer 4-view.

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Old Post 10-15-2001 08:24 PM
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zoobafoo
Murdock

Registered: Jul 2001
Location: Z'ha'dum
Posts: 186

I could make you guys the missions

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Last edited by zoobafoo on 10-15-2001 at 11:59 PM

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Old Post 10-15-2001 11:56 PM
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Fuzzy Modem
Murdock

Registered: Mar 2001
Location:
Posts: 220

I really don't understand why everyone doens't use Maya.

Can you imagine what you could do with particle instancing in the FS2 engine?!?

I'm upgrading to Maya 4.0 myself in a week. Some VERY nice additions and changes in the renderer especially.
aliaswavefront.com

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Old Post 10-16-2001 01:07 AM
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A2597
Murdock

Registered: Feb 2001
Location: Somewhere in the Sol system
Posts: 233

Whee!

I'll just keep my head in the Blender thankyou.

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Old Post 10-16-2001 03:37 AM
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Alphakiller
Volition Watch

Registered: Aug 2000
Location: Somewhere
Posts: 2894

quote:
Originally posted by Fuzzy Modem
I really don't understand why everyone doens't use Maya.



Single Node-locked
License Price $7500.00

That might be why.

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Old Post 10-16-2001 03:50 AM
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Fuzzy Modem
Murdock

Registered: Mar 2001
Location:
Posts: 220

erg right. I forget. I uh, found a licenced copy laying on the street outside my house

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Old Post 10-16-2001 04:38 AM
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Xaphod_x
Babylon Project

Registered: Jun 2001
Location: England
Posts: 2275

I don't understand why everyone doesn't use that free version of MAX that Kinetic released for game mod developers to use.

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Old Post 10-16-2001 11:07 AM
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Alphakiller
Volition Watch

Registered: Aug 2000
Location: Somewhere
Posts: 2894

Yeah, GameMAX or something. Pretty neat idea.

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Old Post 10-16-2001 12:28 PM
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FSF Ashrak
Post Count Weenie

Registered: Sep 2001
Location: Estonia
Posts: 1362

Edit: Warez = not a happy subject on this board.
-Alphakiller

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Old Post 10-16-2001 12:37 PM
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aldo_14
Hannibal

Registered: Jul 2001
Location: Glasgow, Scotland
Posts: 882

quote:
Originally posted by Xaphod_x
I don't understand why everyone doesn't use that free version of MAX that Kinetic released for game mod developers to use.


Because I don't know what it is.....and have never heard of it.

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Old Post 10-16-2001 02:03 PM
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Xaphod_x
Babylon Project

Registered: Jun 2001
Location: England
Posts: 2275

the problem is that the way things stand at the moment, there's no max to freespace converter (though I'm led to believe that a programmer could make one), so everything HAS to be converted from truespace to freespace. I happen to start the process in max, but others don't.

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Old Post 10-16-2001 05:25 PM
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IceFire
VWBB Admin

Registered: Jul 2000
Location: The Cold Northland!
Posts: 8392

Strider: Just because you can make missions doesn't mean that we have a overwhealming need for you on the team.

As it has always been, we have lots of "mission designers" stepping upto the plate to help out when the real need still exists in the more obscure, and decidedly, talent enriched areas.

You've got to have real talent to do the modeling that Tomcat does, or the texturing that CptWhite does, or all of the conversion processes that Et1 does. And not just becaues those guys can do it, but because they do it extremely well.

Anyone can make missions, I can make missions, you can make missions. Now, mind you, it takes a special talent and alot of practice to make really good missions, the basic tools to do it are there.

The retort about 'helping the team' or 'go make models' has some point to it, so I'll try and justify it. I'd rather not take those on the literal level, but the message behind those comments.

The message is that these are not easy things to do and you can't just pick it up and do it. Neither can you find someone out on the street who can just do them. Thats the point.

We don't mind criticisms. Definately not. If we did then there is something wrong with us. There is also something wrong with us if we don't defend our own position and if the criticism goes too far, expects unreasonable amounts of effort, time, or suggests something that is unreachable because of the limitations that we have.

I hope that clears some things up.

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Old Post 10-16-2001 05:46 PM
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Omega
Murdock

Registered: Apr 2001
Location: The center of nowhere (FL)
Posts: 133

Post Hmm

Would an AS degree in CGD and CAD help yall?

Or do you still need to see samples

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Old Post 10-16-2001 11:34 PM
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