Ben22
I'm New! Laugh At Me!
Registered: Aug 2001
Location: SC
Posts: 1 |
Three suggestions:
1. Limit this game to being a prequel. Save the original FS campaign story for a sequel.
2. Put in inter-ship combat and pilotable vehicles if at all possible, but only if it can be made to work WELL. Don't remodel the Red Faction flyer and try to pass it off as an Apollo; FS players won't buy the oversimplification--at least I won't.
3. Definitely DO have FPS combat inside spaceships if at all possible. Map the inside of a patrol boat, for example, have it dock with a Vasudan freighter; then your team boards, makes its way to the weapons control and bridge, and takes over the ship. All this assumes the storyline can accomodate it, of course. 
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