Shrike
BWO Team Member

Registered: Jul 2000
Location: Lo-Fidelity All Star
Posts: 2273 |
Ultimate weapons MOD
Well....hopefully.
As some people know, I have been working on my weapons uberpack, going by the prosaic name of "Shrike's Arsenal."
Anyhow, I was wondering what people would find interesting to have in the MOD. While originally planned for use in BEL, and later MT, I have decided to expand its scope and essentially put in almost any weapon that is desired and workable under the FS2 engine. As such, it will be available for download (once complete, obviously) and use by anyone making missions and campaigns who don't want or don't know how to hack tables. It will include a *large* number of new effects, including new beam textures, muzzleglows and laser textures.
This is a list of the weapons that are currently found in it: (unless otherwise noted, weapons are new)
Fighter weapons:
Prometheus U
Circe (modified)
Shivan advanced laser
Capital ship weapons:
Terran turret weak (modified)
Terran turret (modified)
Terran huge turret (modified)
Vasudan turret
Vasudan huge turret
GTVA Pulse Turret (modified)
Plasma Cannon
NTF Turret
NTF Heavy Turret
NTF Blast Turret
Shivan Turret Laser (modified)
Shivan Megafunk Turret (modified)
Shivan Plasma Cannon
Ultra Flak
Shivan beams:
SAAA-Heavy
SSlash
Terran Beams:
AAAh (altered textures)
Heavy AAA
Light Molecular Slicer (new textures)
MGreen (new textures)
MjolnirBeam#special
Vasudan Beams:
AAAvas
ZapperVas
Machina Terra weapons: (which may or may not be a part of the final MOD. Subject to approval by Styxx)
ElecFighter (new textures)
ElecSlash (only in Shrike's Arsenal!)
ElecSmall (new textures)
ElecMedium (new textures)
ElecLarge (new textures)
Misc beams:
greentest (new textures)
AnSlash (new textures)
SAn (new textures)
Secondary weapons:
Piranha
NTF Sunburn
Shivan Bomb
Shivan Megabomb
EMP baby
Current total: 39 new or modified weapons.
Any serious requests will be looked into, and probably modded. New effects can be done, although I am not likely to make any new anis.
Current weapons that DO NOT work:
A beam weapon that has an EMP effect (no effect)
A pulse-firing (ie, swarm) turret (causes error messages to appear )
Acknowledgements: Styxx, for the Electrobeams, and the dude who gave me the idea for the plasma cannons (was it Ice Heart...?)
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