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Deathstorm
Murdock

Registered: Jul 2002
Location: England
Posts: 176

Fs2 A.i.

Was anyone else disappointed by the FS2 A.I.? During "The Mystery of The Trinity" (I think that's waht it was called - it's the first nebula mission) I tried the level on every difficulty settting and the Shivans simply weren't aggressive. Even though I was slaughtered the dragon fighters didn't engage me directly. They just flew in circles. That's nowhere near agressive enough.

Does anyone aggree with me?

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Old Post 10-03-2002 06:01 PM
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Deathstorm
Murdock

Registered: Jul 2002
Location: England
Posts: 176

Fs2 A.i.

Was anyone else disappointed by the FS2 A.I.? During "The Mystery of The Trinity" (I think that's waht it was called - it's the first nebula mission) I tried the level on every difficulty settting and the Shivans simply weren't aggressive. Even though I was slaughtered the dragon fighters didn't engage me directly. They just flew in circles. That's nowhere near agressive enough.

Does anyone aggree with me?

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Old Post 10-03-2002 06:01 PM
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karajorma
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Registered: Jul 2001
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I wouldn`t base the Ai's intelligence on that mission. The Dragons have orders to attack the Trinity in preference to you.

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Old Post 10-03-2002 09:33 PM
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karajorma
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I wouldn`t base the Ai's intelligence on that mission. The Dragons have orders to attack the Trinity in preference to you.

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Old Post 10-03-2002 09:33 PM
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Hades
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Registered: Aug 2002
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Yeah, I think they have orders to ignore you also. Its a checkbox in FRED, I can't remember which one.

Oh yeah its "No Dynamic Goals". AI in Freespace2 is actually not bad if you play it above very easy. Lots of people complaining about ai are playing on very easy, or they are just really good.

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Old Post 10-04-2002 12:08 AM
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Hades
Murdock

Registered: Aug 2002
Location: The USA
Posts: 249

Yeah, I think they have orders to ignore you also. Its a checkbox in FRED, I can't remember which one.

Oh yeah its "No Dynamic Goals". AI in Freespace2 is actually not bad if you play it above very easy. Lots of people complaining about ai are playing on very easy, or they are just really good.

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Someone
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Registered: Aug 2002
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Nothing wrong with the AI...

Try playing it on Hard. Then you'll appreciate it...

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Old Post 10-04-2002 08:49 AM
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Someone
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Nothing wrong with the AI...

Try playing it on Hard. Then you'll appreciate it...

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Old Post 10-04-2002 08:49 AM
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karajorma
Murdock

Registered: Jul 2001
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quote:
Originally posted by Hades
Yeah, I think they have orders to ignore you also. Its a checkbox in FRED, I can't remember which one.

Oh yeah its "No Dynamic Goals". AI in Freespace2 is actually not bad if you play it above very easy. Lots of people complaining about ai are playing on very easy, or they are just really good.



Yeah. But it's not actually ticked in Mystery of the Trinity The only box ticked is no arrival message

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Old Post 10-04-2002 08:51 AM
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karajorma
Murdock

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quote:
Originally posted by Hades
Yeah, I think they have orders to ignore you also. Its a checkbox in FRED, I can't remember which one.

Oh yeah its "No Dynamic Goals". AI in Freespace2 is actually not bad if you play it above very easy. Lots of people complaining about ai are playing on very easy, or they are just really good.



Yeah. But it's not actually ticked in Mystery of the Trinity The only box ticked is no arrival message

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[URL=http://homepage.ntlworld.com/karajorma/freespace/intro.html]Karajorma's Freespace FAQ [/URL] (now with added GE goodness)

Supreme Overlord of The Mercury Affair Campaign.

FREDder, Modder, Story design and general busybody for [URL=http://www.3dap.com/hlp/hosted/mindgames/Background.html] Mind Games[/URL]

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Old Post 10-04-2002 08:51 AM
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IceFire
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You checked both Wing and Ships within the wing. Because "No Dynamic Goals" can be clicked for both. In addition, attacking the Trinity may have been given top preference (a value of 89) on the Trinity and told to ignore Alpha wing.

This example of AI is not a good one to judge by because the mission designer was VERY SPECIFIC in the way that the AI was supposed to opperate. So infact, the AI did its job perfectly.

If anything, it completes a pattern of Shivan behavior that shows us how they are willing to sacrifice scores of fighters to take out a target at all costs.

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Old Post 10-04-2002 12:13 PM
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BabProj Team
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Registered: Apr 2001
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You checked both Wing and Ships within the wing. Because "No Dynamic Goals" can be clicked for both. In addition, attacking the Trinity may have been given top preference (a value of 89) on the Trinity and told to ignore Alpha wing.

This example of AI is not a good one to judge by because the mission designer was VERY SPECIFIC in the way that the AI was supposed to opperate. So infact, the AI did its job perfectly.

If anything, it completes a pattern of Shivan behavior that shows us how they are willing to sacrifice scores of fighters to take out a target at all costs.

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Old Post 10-04-2002 12:13 PM
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karajorma
Murdock

Registered: Jul 2001
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Yep I checked. The no dynamic goals checkbox wasn`t ticked for any of the individual fighters or for Cancer wing.

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[URL=http://homepage.ntlworld.com/karajorma/freespace/intro.html]Karajorma's Freespace FAQ [/URL] (now with added GE goodness)

Supreme Overlord of The Mercury Affair Campaign.

FREDder, Modder, Story design and general busybody for [URL=http://www.3dap.com/hlp/hosted/mindgames/Background.html] Mind Games[/URL]

Last edited by karajorma on 10-04-2002 at 05:15 PM

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