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Strider
Face
Registered: Aug 2001
Location:
Posts: 145 |
Space Sims dead....need resurrection
I hate to say it.
I am the average space sim fan, IMO. I owned FS1, X-Wing Alliance, FS2, Wing Commander (some oldies).
Anyways.....nothing thats been out has compared to FS2. And there hasn't been much. I dont like Star Trek games.
Homework2 was too much of a learning curve, since Im in university, no time...
So.......my point is........I think I am done. FS2 is just too old to me. I know it too well. When I play, it is just numbers, stats.....like code. Its like when I play Counterstrike now; it is code from the matrix.
So......I say goodjoy team, Icefire. You tought me alot (how to make missions and such).
But I cant play. Outdated, feels rusty.....that and Im leaving for 8 months.
THANKS guys, fans, etc. Im a nobody with few posts, but have been here for a long time (under a diff name before I think).
Long live the hope for FS3. Long live Babylon 5 and its spin off's. Long live SCIFI, FARSCAPE, and game FANS keeping communities alive.
IM done, Im old, I need to rest.
Cheers
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"It has been my observation that if you cannot say what you mean, you can truly never mean what you say"
Babylon 5
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11-18-2003 08:10 AM |
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Bobboau
BWO Team Member

Registered: Jul 2000
Location: belleville IL USA
Posts: 1428 |
you have tried FSO right
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Bobboau, bringing you products that work ......... In theory
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11-18-2003 08:24 AM |
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Greco
Face
Registered: Oct 2001
Location: Massachusetts
Posts: 175 |
NO! how can u stop playing FreeSpace 2 at a time like this? the Source Code project has been kicking ass lately, and don't forgot bout how great shine mapping looks 
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11-18-2003 08:51 PM |
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Mr. Fury
Babylon Project

Registered: Feb 2001
Location: Finland
Posts: 3194 |
SCP alone cannot keep FS2 alive. They need missions and campaigns which uses new features.
Failing that, FS2 becomes nothing more than a nice engine with nothing to play.
I will wait for 3.6 and see how good fred2 has become, I hope it is good because then you can probably expect some TBP missions and campaigns using fs2_open features. Although I still thing fs2_open is just giving artificial respiration to dying FS2. Thinking that, I wonder if it is really worthwile to continue working on this project.
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[URL=http://freespace.volitionwatch.com/babylon/]The Babylon Project homepage[/URL] <> [URL=http://freespace.volitionwatch.com/babylon/faq.php]The Babylon Project FAQ[/URL] <> [URL=http://freespace.volitionwatch.com/fsscp/]Please support FreeSpace Source Code Project[/URL]
Last edited by Mr. Fury on 11-19-2003 at 05:46 AM
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11-19-2003 05:42 AM |
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FlakBait
Murdock
Registered: Dec 2001
Location: THE BEST DAMN ROGUE NATION ON EARTH!!!
Posts: 735 |
I'm not sure the sapce sim is dead, it's just not the powerhouse it used to be.
There have been a lot of mediocre titles that tried to cash in on the popularity of the genre. The audience of the games has also been shifted. With the backlash in some communities against overly bloody FPS games, some space sims were marketed as more "family" games. Star Wars Starfighter for instance.
Console platforms are also getting a LOT of good looking games to which PC versions have a hard time measuring up. (For a PC game it has to be able to run on a wide variety of systems, ranging from top of the line to border-line clunker. Consoles only have a single set of technical requirements to contend with.)
Judging by the popularity of Jumpgate and Freelancer, the genre isn't dead, but it does need some really well made, well marketed titles. (I'm sure a well made B5 game could fit this bill...F****ing Sierra.)
Right now, the trend seems to be in immersive FPS games. There are a load of WWII titles out there. For every Medal of Honor quality game out there, there are five knock-offs that bring the genre down. For every Wing Commander there was an Incoming Forces. I'd put good money that in two years all the WWII stuff is passe and somehting else comes out as the big money game genre.
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11-19-2003 04:56 PM |
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RSBH_KNIGHT
I'm New! Laugh At Me!
Registered: Nov 2003
Location:
Posts: 14 |
well I own an game cafe with 40 comps in here and at least once a week since we opened poeple have played freespace 2 only now it is dying and poeple are geting more into freelancer, when the babylon project is complete I will put it into the game cafe, actually know freelancer is dying but still poeple always played something, someone in here is playing star trek SFC II Orion Pirates right as im typing this. when the mod is more complete with mutlitplayer and all i will put it in to the comps, i hope u do nyways i mean this mod has come so far already u might aswell finnish it off.
I played this mod only two day in a rough 12 hr a day and every body who bend over my desk have asked me to put it into the computers, and when they see me playing the junos campaign with the membarie they cry for me to put it on, lol. espiacailly when they see the first level, where the mambarie come in.
but I cant becuase the mod is not mostly done yet, becuase as you see the first mission doesnt even continue, so as soon as the mod is payable Iwill put it in, but first it must be playable for multi and single. not complete but just playable and easy assecse for alot of poeple that pretty dumb.
Last edited by RSBH_KNIGHT on 11-20-2003 at 04:35 AM
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11-20-2003 04:30 AM |
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Strider
Face
Registered: Aug 2001
Location:
Posts: 145 |
The space sim genre is dead, not the project (though thats another story).....
PS- Farscape was just resurrected.......fance take note: it IS possible to do anything. If Farscape is coming back (it legitimately died- ratings dropped even in the best of the show, but is back because of fan faith and outcry).....then be aware that spcae sims can come back, B5, etc.
I agree; WW2 is all over the market not, and it will die down. I only hope space sims pick up. Indapendence War 2 (that is the name, right)? had too much of a learning curve for me too...not as simple as FS2 or X-Wing Alliance.
Homeworld2 as well, but different kinda game.
Freelancer, Starlancer, and others (with Bruce Cambell) suck IMO. Freelancer isn't a space sim; no ****ing joystick my @$$. Its a RPG....turn based or whatever, RPG.
ANYWAYS........FS2 is just too old. The models change, but the missions don't. There are only so many kinda of missions I can make, or others, until it becomes repeditive. You play the engine too much (Like Counter-Strike) and it becomes stats, numbers, math, and poredictable.
Loop, fire, wait for missile recharge, bank left, fly to cap ship, take out turret.......yadda yadda.....
You MUST know what I mean, surely.
Anyways, inactive board, news updates by the team (its legit; busy, like me- thats why I dont make missions no more), kill it.
We need DEVELOPERS to step in; there's only so much fans can do. FS2 is old.......olddddd.......
Like me. Im tired of it. (Im only 20 btw).
Bye guys, thanks, cheers.
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"It has been my observation that if you cannot say what you mean, you can truly never mean what you say"
Babylon 5
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11-21-2003 06:20 AM |
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Sigma957
Babylon Project

Registered: Feb 2001
Location: South Australia,Australia,Sol
Posts: 1185 |
Atm the space sim is at a stand stil IMHO,everthing is going to the FPS but there are some titles to look out for like X2,this is looking good and of course IFH The space sim really does need some new development from the games industry and its about time they started frelling give a B5 game 
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"When it is time, come to this place, call our name, we will be here"-Walkers of Sigma957
[url=http://ifh.firstones.com]IFH[/url]-B5 free game
[url=http://freespace.volitionwatch.com/babylon/]The Babylon Project[/url]-Bringing Babylon 5 to Freespace2
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11-21-2003 06:59 AM |
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-Norbert-
Murdock
Registered: Jun 2002
Location:
Posts: 239 |
And X2 will most probably be a good platform for a B5 mod.
I don't know, how it will be in part 2 but in 1 (and the Expension) it used a flight model, which would be quite good for B5. It isn't a full newtonain (or however it is written) physics, but also not the completely direct flightmodel of most other games. And in X-Tension there was even an upgrade, with which you where able to strafe (even up und down).
And the graphic is just overwhelming and breathtaking!!!!
And when I see, what you and the HLP people made out of the FS2 engine I can only wonder what you could do with the X2 engine 
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11-21-2003 03:18 PM |
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karajorma
Murdock
Registered: Jul 2001
Location:
Posts: 1234 |
quote: Originally posted by Strider
PS- Farscape was just resurrected.......fance take note: it IS possible to do anything. If Farscape is coming back (it legitimately died- ratings dropped even in the best of the show, but is back because of fan faith and outcry).....then be aware that spcae sims can come back, B5, etc.
No they didn't. When Sci-Fi killed off Farscape it was their second highest rate show. Only StarGate SG1 had more viewers.
__________________
Questions about FS3? Questions about Fred? Questions about missions? Questions about adding new ships to your games?
[URL=http://homepage.ntlworld.com/karajorma/freespace/intro.html]Karajorma's Freespace FAQ [/URL] (now with added GE goodness)
Supreme Overlord of The Mercury Affair Campaign.
FREDder, Modder, Story design and general busybody for [URL=http://www.3dap.com/hlp/hosted/mindgames/Background.html] Mind Games[/URL]
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11-22-2003 10:46 AM |
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FlakBait
Murdock
Registered: Dec 2001
Location: THE BEST DAMN ROGUE NATION ON EARTH!!!
Posts: 735 |
Yeah. SciFi's announcement regarding Farscape was that they were not bringing back Farscape.
Is it just me or has that channel really gone downhill? It seems like all they do anymore is monster/paranormal movies. (Although I'm eagerly awaiting Battlestar Galactica, and Taken did kick much ass.)
*shrug* At least the still run B5 reruns.
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11-22-2003 04:32 PM |
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Ghostavo
I'm New! Laugh At Me!
Registered: Jan 2003
Location: Aveiro
Posts: 192 |
Regarding Sci Fi's Farscape, they announced they were going to do a 4 hour mini-series.
Now returning to the topic, the genre isn't dead, it just doesn't bring as much profit as other genres like FPS. But in spite of this, there are still studios interested in making space sims, never doubt that!
Titles like X2 and Universal Combat (aka the former "Battlecruiser Generations") and other following those will still be made.
The quantity and quality of games being released just show us that the market is maturing. Fewer games are being released, true, but also better games (in general).
And by the way, the Homeworld series are RTS games... not space sims, and their learning curve isn't that great... it's just an ordinary RTS with an addicional dimension to worry about. The only thing diferent is camera control, which is easy once you get used to it (less than 1 hour). Just use focus a lot!!! 
What is Volition doing now? 
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In Omnia Paratus...
(no idea where this comes from...)
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11-22-2003 06:39 PM |
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Sigma957
Babylon Project

Registered: Feb 2001
Location: South Australia,Australia,Sol
Posts: 1185 |
Not much but thereare job openings by the looks.
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"When it is time, come to this place, call our name, we will be here"-Walkers of Sigma957
[url=http://ifh.firstones.com]IFH[/url]-B5 free game
[url=http://freespace.volitionwatch.com/babylon/]The Babylon Project[/url]-Bringing Babylon 5 to Freespace2
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11-22-2003 11:33 PM |
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BabProj Team
I'm New! Laugh At Me!
Registered: Apr 2001
Location:
Posts: 1901 |
There are rumblings I think that the Wing Commander franchise may be reintroduced. It happened to Ultima...who knows. Genre's stay dead for only so long...WC is the kind of long established heavyweight that may spur a revival...maybe even of FreeSpace.
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11-23-2003 03:41 AM |
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Slasher
Babylon Project

Registered: Jul 2000
Location: Vancouver, WA, United States
Posts: 1290 |
quote: Originally posted by FlakBait
Yeah. SciFi's announcement regarding Farscape was that they were not bringing back Farscape.
Is it just me or has that channel really gone downhill? It seems like all they do anymore is monster/paranormal movies. (Although I'm eagerly awaiting Battlestar Galactica, and Taken did kick much ass.)
*shrug* At least the still run B5 reruns.
Stupid $1,000 budget horror movies do seem to comprise about 66% of their air time nowadays. 
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11-23-2003 09:27 PM |
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BabProj Team
I'm New! Laugh At Me!
Registered: Apr 2001
Location:
Posts: 1901 |
They thought that would make them money when we knew all along it wouldn't.
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11-23-2003 09:56 PM |
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FlakBait
Murdock
Registered: Dec 2001
Location: THE BEST DAMN ROGUE NATION ON EARTH!!!
Posts: 735 |
If they're going to make crappy movies, at least make crappy scifi movies. It's the name of the channel for cryin' out loud!
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Please don't hold our president against us-it's not like we voted for him.
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11-24-2003 03:21 AM |
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Sigma957
Babylon Project

Registered: Feb 2001
Location: South Australia,Australia,Sol
Posts: 1185 |
You would think so,crazy channel.
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"When it is time, come to this place, call our name, we will be here"-Walkers of Sigma957
[url=http://ifh.firstones.com]IFH[/url]-B5 free game
[url=http://freespace.volitionwatch.com/babylon/]The Babylon Project[/url]-Bringing Babylon 5 to Freespace2
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11-24-2003 05:02 AM |
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Alphakiller
Volition Watch

Registered: Aug 2000
Location: Somewhere
Posts: 2894 |
Space sims are dead, eh?
[url=http://ifh.firstones.com/]Oh really?[/url]
Get your bandwidth ready, kids, it's party time.
Or just read Black Sheep 2000's thread. Same thing. 
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11-25-2003 07:36 AM |
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