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Cpt_Phoenix
Face
Registered: Mar 2002
Location: Beyond The Rim
Posts: 74 |
the G.O.D. defence platforms...
the G.O.D.'s seem to have amazing range with their missles i made 4 vorchans try and destroy 2 G.O.D.'s and they never landed a snigle hit agaisnt either one. im not complaining or anything i think the G.O.D.s look great, if only ships could get close enough for them to use their beams, maybe a sharlin could lol
Last edited by Cpt_Phoenix on 07-15-2003 at 03:44 AM
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07-15-2003 03:43 AM |
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Alphakiller
Volition Watch

Registered: Aug 2000
Location: Somewhere
Posts: 2894 |
True, they are. I suppose in B5 they'd be used to oversaturate the interceptors of the attacking fleet and then pound them into scrap metal. I'm just waiting for the day when I fire up TBPOpen and a GOD sat goes off on a ship, only to have half the salvo blasted by interceptors, pretty explosions all over the place, and the other half land home, making a much larger pretty explosion 
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07-15-2003 04:05 AM |
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IPAndrews
Babylon Project

Registered: Jan 2001
Location: UK
Posts: 1185 |
I love the G.O.D. sat, although most of the TBP community has probably gathered that much by now. I had more fun modelling and play testing it than I did with any other ship. For me the sight of a G.O.D. sat launching salvo after salvo of missiles is one of the tech "money shots" of the Babylon 5 series. Out of interest, IceFire's original Nemesis missiles were significantly less potent. After a considerable amount of nagging I convinced/bullied him to upgrade them to what they are now, which I believe is in keeping with what we saw in season 4. The updated .pof which will come in the patch also has some rather nice debris.
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"I have a lot of projects in the fire." - my mate Jules
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07-15-2003 01:08 PM |
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Sigma957
Babylon Project

Registered: Feb 2001
Location: South Australia,Australia,Sol
Posts: 1185 |
Yeh I like seeing multiple G.O.D's launching heaps of missiles and firing their beams 
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[url=http://ifh.firstones.com]IFH[/url]-B5 free game
[url=http://freespace.volitionwatch.com/babylon/]The Babylon Project[/url]-Bringing Babylon 5 to Freespace2
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07-16-2003 01:07 AM |
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Ghostavo
I'm New! Laugh At Me!
Registered: Jan 2003
Location: Aveiro
Posts: 192 |
must... make... gauntlet... multiple...gods... sentry... middle... asteroid field...

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(no idea where this comes from...)
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07-16-2003 01:48 AM |
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Boron Shark
Face
Registered: Jun 2001
Location: Manchester, UK
Posts: 91 |
Only problem I have is that the GODs are hopeless against fighters. THe missiles are too slow, fighters can easily evade them, and the 3 pluse cannons are as effective as those on the Olympus. Also, the beam weapon doesn't appear to have a particlarly wide arc of fire, strange given it's location at the tip of that proboscis. But other than that they are fun.
D.
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07-16-2003 08:58 AM |
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BabProj Team
I'm New! Laugh At Me!
Registered: Apr 2001
Location:
Posts: 1901 |
I guess you've never flown against some 12 GOD sats. The missiles get you ALOT 
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07-16-2003 11:45 AM |
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Triggy
Mr. T
Registered: Oct 2001
Location: Nottingham, England
Posts: 1470 |
Try flying against 50!!!
GOD satellites are there to disrupt an enemy advance rather than take it out entirely. The missiles do a great job of that for fighters and smaller capital ships and the heavy particle cannons do the job against larger ships (up to and including Sharlins).
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07-16-2003 06:02 PM |
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FlakBait
Murdock
Registered: Dec 2001
Location: THE BEST DAMN ROGUE NATION ON EARTH!!!
Posts: 735 |
My impression is that the GOD sats were intended to provide a long range punch to disrupt and scatter an incoming fleet enabling manned EarthForce units to close and finish off/drive away the enemy.
The satellites are not meant to be the sole line of defense. In Endgame, with the neutralizing of the EA fleet at Mars, the sats were left as the only line. In ACTA the sats simply could not knock down all the Drakh forces and EA and ISA units were elsewhere on the battlefield engaging the planet killer. So, we haven't seen the GOD sats preforming in a Battle of the Line style engagement for which they were designed.
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07-17-2003 12:24 AM |
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Sigma957
Babylon Project

Registered: Feb 2001
Location: South Australia,Australia,Sol
Posts: 1185 |
In endgame they didn't use their particle beams against the destroyers as they were being turned around to fire on earth and had to rely on just missles and anti fighter weaponary God sats are really last line defensive weaponary and need to be backed up with a mobile defense force aswell.
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[url=http://ifh.firstones.com]IFH[/url]-B5 free game
[url=http://freespace.volitionwatch.com/babylon/]The Babylon Project[/url]-Bringing Babylon 5 to Freespace2
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07-17-2003 01:32 AM |
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Cpt_Phoenix
Face
Registered: Mar 2002
Location: Beyond The Rim
Posts: 74 |
lol i put 2 G.o.d.'s against 6 vrochans, it was cool, salvo after salvo of missles, of course the vorchans were all destroyed, but they managed to bring one g.o.d. down to 84% lol
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07-17-2003 03:44 PM |
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