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Slasher
Babylon Project

Registered: Jul 2000
Location: Vancouver, WA, United States
Posts: 1290 |
What difficulty to you usually play TBP on?
Medium, Easy, Insane, etc. I'd like to know for difficulty/balancing purposes.
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04-26-2003 08:57 AM |
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Mr. Fury
Babylon Project

Registered: Feb 2001
Location: Finland
Posts: 3194 |
And poll feature is disabled when you'd need it...
Oh well. Medium difficulty. Hard difficulty sometimes.
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Last edited by Mr. Fury on 04-26-2003 at 11:02 AM
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04-26-2003 11:02 AM |
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Prophet
Murdock
Registered: Feb 2001
Location: Joutsa, Finland
Posts: 564 |
Medium or hard... Sometimes insane 
It depends. Some missions are impossible on insane 
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Creator of Movements in the Mist campaign
Oh ****! Those idiots did it.
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04-26-2003 11:06 AM |
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Xaphod_x
Babylon Project

Registered: Jun 2001
Location: England
Posts: 2275 |
I always played FS2 on insane, but Prophet is right - some missions seem impossible on insane.
TBP by its very nature is less forgiving than FS2.. though that makes it more rewarding.
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04-26-2003 11:38 AM |
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karajorma
Murdock
Registered: Jul 2001
Location:
Posts: 1234 |
Medium mostly. Occassionally if sleepy I`ll play on easy.
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04-26-2003 12:15 PM |
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Mr. Fury
Babylon Project

Registered: Feb 2001
Location: Finland
Posts: 3194 |
I can see IceFire coming this way shouting "Anything over Easy is Hard says [V]!" 
FS2 is so old that we have totally mastered the game. 
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04-26-2003 01:55 PM |
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Ashark
I'm New! Laugh At Me!
Registered: May 2002
Location: Estonia
Posts: 1024 |
I play it on Very easy ..... just cuz i like the mod its hard enough for me as it is and i dont enjoy replaying same mission tonns of times....
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04-26-2003 02:56 PM |
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Tar-Palantir
Face
Registered: Aug 2001
Location: The White Tower, Tar Valon
Posts: 130 |
I'll have my TBP medium-hard please.
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'Whether or not what you do has the effect you want, it will have three at least you never expected, and one of those usually unpleasant.' - Law of Unintended Consequences
Why not visit the [url=http://www.sectorgame.com/timeofchange/]Time of Change[/url] website?
Or perhaps my own website - [url=http://www.geocities.com/ackleyfarran/]Telencephalon[/url]
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04-26-2003 03:07 PM |
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Mr. Fury
Babylon Project

Registered: Feb 2001
Location: Finland
Posts: 3194 |
And there goes Ashrak's "tough nut to crack in multiplayer" reputation. 
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[URL=http://freespace.volitionwatch.com/babylon/]The Babylon Project homepage[/URL] <> [URL=http://freespace.volitionwatch.com/babylon/faq.php]The Babylon Project FAQ[/URL] <> [URL=http://freespace.volitionwatch.com/fsscp/]Please support FreeSpace Source Code Project[/URL]
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04-26-2003 03:24 PM |
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Shark
Babylon Project

Registered: Aug 2001
Location: Estonia
Posts: 263 |
I play tbp very rarely, mostly only to test ships, as I don't have the time for it. Because of that my flying skills have gone completely down the drain, so I play it always on easy. 
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04-26-2003 04:05 PM |
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Kurare
Murdock
Registered: Feb 2001
Location: Finland, beyond the Rim
Posts: 164 |
Easy-medium is my choice... An old computer makes it totally impossible to even try anything more (you all know how pleasant it is to do anything that demands accuracy @<15 FPS).
And can you believe: the local secondhand wants EIGHTY euros for an old, SECC-packed PII 333MHz! (My mobo doesn't support anything more than that.) So I'd guess any changes won't take place in the near future. I'll move to very easy as poly count increases by time; there's no other option .
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04-26-2003 04:52 PM |
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Lady Rose
Mr. T
Registered: Nov 2001
Location: Command deck of EAS Janus
Posts: 1755 |
Mainly on Medium and Hard, occasionaly on Insane, its certainly gives good feeling to be desperate on heavy fire fight.
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04-26-2003 05:08 PM |
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Ashark
I'm New! Laugh At Me!
Registered: May 2002
Location: Estonia
Posts: 1024 |
quote: Originally posted by Mr. Fury
And there goes Ashrak's "tough nut to crack in multiplayer" reputation.
umm if you want to take me on bring it
in SP i enjoy the game in multy i mostly laugh my ass of at how others go BOOM on theyr own server 
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04-26-2003 05:51 PM |
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ravingpartyking
I'm New! Laugh At Me!
Registered: Oct 2002
Location: Earth
Posts: 20 |
I play with my own custom ai.tbl where the ships have the evasivenous and aggressiveness of insane difficulty, but the accuracy of medium difficulty
I find that's about the right balance for tbp
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04-26-2003 06:25 PM |
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Triggy
Mr. T
Registered: Oct 2001
Location: Nottingham, England
Posts: 1470 |
Hard if playing the mission/campaign for the first time (I like a little challenge) but medium if I just want a bit of a laugh and don't want to die too often 
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04-26-2003 10:56 PM |
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Kazan
Babylon Project

Registered: Aug 2000
Location: Cedar Rapids, Iowa, United States
Posts: 1016 |
usually medium - because when i write missions i balance them in medium (and i've had people bitch at me about my missions being too difficult) and im to lazyto screw with it
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04-27-2003 02:17 AM |
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JamieK
Murdock
Registered: Jun 2002
Location: London, UK
Posts: 682 |
I personally prefer Very Easy-Easy.
I have heard people saying that they have finished the main game on INSANE.
Whoever says that is a liar, since when i try INSANE difficulty, the Enemy Fighters all attack me and each shot takes 50-60% of shields and since the afterburners drain fast and recharge VERY slowly, i just find it really crap at those high difficulties.
I think they should have made it like this:
Easy: same as Very Easy and Easy, the player has the advantage.
Normal: The Player and AI have no advantages over each other.
Hard: The AI has an extreme advantage over the player.
That is how it should have been like.
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04-27-2003 11:59 AM |
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ltnarol
Murdock
Registered: Dec 2001
Location: GTD Haydon
Posts: 357 |
Insane is meant for people who want a challenge, its designed to help make up for the lack of "artificial inteligence" in the "AI"s.
I'd balance on medium where most players have a good chance of completing the mission, that way the Very Easy people can still beat the thing while the Insane people still get to spend a good dozen hours improving performance.
Little word to the wise - you only get better if you face off a challenge.
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04-27-2003 01:59 PM |
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karajorma
Murdock
Registered: Jul 2001
Location:
Posts: 1234 |
quote: Originally posted by JamieK
I personally prefer Very Easy-Easy.
I have heard people saying that they have finished the main game on INSANE.
Whoever says that is a liar, since when i try INSANE difficulty, the Enemy Fighters all attack me and each shot takes 50-60% of shields and since the afterburners drain fast and recharge VERY slowly, i just find it really crap at those high difficulties.
I think they should have made it like this:
Easy: same as Very Easy and Easy, the player has the advantage.
Normal: The Player and AI have no advantages over each other.
Hard: The AI has an extreme advantage over the player.
That is how it should have been like.
I`ve heard this arguement from you so many times and it's just getting boring.
1) You're a crap pilot. Live with it.
2) Real Life doesn`t have difficulty settings. In other words quit bitching about the difference between Insane and Very Easy. If you play on Insane that is what the universe of FS2 is like. You can`t reference another difficulty level and say "This doesn`t happen on Easy!" It makes as much sense as a Babylon 5 pilot complaining that Star Trek ships get to have shields while he doesn`t. You have to approach each difficulty level as if it is a new universe because in essence it is.
3) Quit saying that anyone who has completed it on Insane is a liar. Go onto multiplayer and say that. Then challenge someone who plays a lot to a duel. Once you`ve been killed 5 times in 2 minutes you might start to believe there are people out there better than you. Oh, don`t start saying you lost cause the other guy cheated. If you can`t figure out why you lost see point 1 again.
__________________
Questions about FS3? Questions about Fred? Questions about missions? Questions about adding new ships to your games?
[URL=http://homepage.ntlworld.com/karajorma/freespace/intro.html]Karajorma's Freespace FAQ [/URL] (now with added GE goodness)
Supreme Overlord of The Mercury Affair Campaign.
FREDder, Modder, Story design and general busybody for [URL=http://www.3dap.com/hlp/hosted/mindgames/Background.html] Mind Games[/URL]
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04-27-2003 02:14 PM |
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JamieK
Murdock
Registered: Jun 2002
Location: London, UK
Posts: 682 |
erm, did i say i was good? no i didn't!
besdies i tried playing online, but the lag f**king sucks, i never get any ping lower then 700ms, which is c**p.
So, even if it is on Very Easy, i never EVER score a hit, unless they stand still since i am nearly 1sec out of sync. lol
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04-27-2003 05:22 PM |
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