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ravingpartyking
I'm New! Laugh At Me!
Registered: Oct 2002
Location: Earth
Posts: 20 |
3rd Space
I know its still way to early to be thinking about them, but I have to know: are there going to be any 3rd space ships in future releases?
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04-03-2003 11:38 PM |
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mr. Duck
Face
Registered: Nov 2002
Location: Netherlands
Posts: 88 |
Neat idea, but what would it take to take down one 3d space destroyer? (one fleet? as of real fleet, not just 5 cap ships)
Me would like to try it out though 
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04-04-2003 12:20 AM |
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flash3389
I'm New! Laugh At Me!
Registered: Dec 2002
Location: Sacramento
Posts: 8 |
3rd space
of their ships will be in future release, I believe their in release 5 or 6.
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04-04-2003 03:20 AM |
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redmenace7
Face
Registered: Jul 2002
Location:
Posts: 271 |
I know this belongs in the HLPBB but I can't help my self.
hehehe
umm as for the release 5 and 6. umm as far as i know release 3 or 4 are the highest they will do.
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04-04-2003 04:30 AM |
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Krytor
Murdock
Registered: May 2001
Location: Stelring, VA, USA
Posts: 212 |
I thought the highest they decided to go was R 1.2
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04-04-2003 05:27 AM |
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redmenace7
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Registered: Jul 2002
Location:
Posts: 271 |
hmm well as far as I know, the order is supposed to be 2 2.1 then 3 and 4. they could be get to 3 with mini patches but I think that is upin the air right now.
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04-04-2003 06:09 AM |
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CptWhite
On Standby Mode - TBP

Registered: Feb 2001
Location: Sheffield UK
Posts: 1913 |
they're a long way off yet.....
everything up to r3 will see more EA, Minbari, Narn and Centauri ships I believe. Also see some league ships in R3 I bet. R4 I estimate will finish these races, and add shadow/vorlon ships. You might see thridspace ships then, you might not....
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04-04-2003 08:27 AM |
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IPAndrews
Babylon Project

Registered: Jan 2001
Location: UK
Posts: 1185 |
It's not 3rd, it's turd. I like thier ships but I feel we'd need glow maps and animated textures to do them justice. I'm promising nothing but once R2 is out and we've moved the SCP I'll consider them.
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04-04-2003 08:46 AM |
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Cyber Phoenix
I'm New! Laugh At Me!
Registered: Feb 2003
Location: Portugal
Posts: 19 |
In the movie TSA fighters shields blocked beams.
Can this be implemented in TBP? Because in Fs2, beams ignore shields.
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04-04-2003 10:33 PM |
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BabProj Team
I'm New! Laugh At Me!
Registered: Apr 2001
Location:
Posts: 1901 |
SCP gives the option.
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04-04-2003 11:04 PM |
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-Norbert-
Murdock
Registered: Jun 2002
Location:
Posts: 239 |
Animated Textures for 3rd Spacers?
As far as I remember their ships looked a lot more out of metal than the shadow or vorlon fighters. I saw nothing "moving" on the ship.
Unlike the shadow fighters which seem to "strech their complete body" when the fire. That looks like they spit the bolts out (maybe they are called spitfire because of that ).
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04-04-2003 11:29 PM |
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redmenace7
Face
Registered: Jul 2002
Location:
Posts: 271 |
well the cap ships have some wierd mist/ nebula like stuff in their rear
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04-05-2003 12:35 AM |
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-Norbert-
Murdock
Registered: Jun 2002
Location:
Posts: 239 |
True.
I forgot about them
But are their caps even possible in FS2? After all their hull has no contact to the "shivering ball" in the middle.
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04-05-2003 09:38 AM |
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redmenace7
Face
Registered: Jul 2002
Location:
Posts: 271 |
cough cough transparent parts. ANd if that is not possible, It will be because WE HAVE THE CODE.
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04-05-2003 09:33 PM |
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Ashark
I'm New! Laugh At Me!
Registered: May 2002
Location: Estonia
Posts: 1024 |
but we didnt see the 3dspace cap fire so we dont have a clue what the gun looks like
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04-06-2003 12:24 PM |
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Sigma957
Babylon Project

Registered: Feb 2001
Location: South Australia,Australia,Sol
Posts: 1185 |
I reckon no younger race ship would be able to stop it unless its in a fleet or two.
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04-07-2003 06:17 AM |
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-Norbert-
Murdock
Registered: Jun 2002
Location:
Posts: 239 |
They fire something that looks like a fireball.
And those balls can make big wholes in Minbari Sharlins! I would estimate the whole was about 15 times bigger than the ball causing it (the ball itselv has about the sice of a Aurora's cocpit if I'm remembering right).
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04-08-2003 12:12 PM |
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