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It's not a variable so much as a limit on the size of the ships.tbl file (380k or so).
There are several ways around this problem
1) Reduce the ships.tbl file in size without removing any ships (my FAQ has a copy where I`ve already done this and shows you how you how you can do it too)
2) Get a copy of FS_open (the open source build of FS2) which has already got the limits removed. Check [URL=http://dynamic4.gamespy.com/~freespace/forums/showthread.php?s=&threadid=12325]This Link[/URL] for details.
If you were unaware of the 380k problem I suggest you have a good root around in my FAQ anyway as it is one of the better known modding problems in FS2
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Questions about FS3? Questions about Fred? Questions about missions? Questions about adding new ships to your games?
[URL=http://homepage.ntlworld.com/karajorma/freespace/intro.html]Karajorma's Freespace FAQ [/URL] (now with added GE goodness)
Supreme Overlord of The Mercury Affair Campaign.
FREDder, Modder, Story design and general busybody for [URL=http://www.3dap.com/hlp/hosted/mindgames/Background.html] Mind Games[/URL]
Last edited by karajorma on 01-28-2003 at 01:22 AM
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