Profile | Register | Calendar | FAQ | Search | Home 

VWBB : Powered by vBulletin version 2.2.6 VWBB > Summoner Watch > Summoner 1/2 Discussion > Lab
  Last Thread   Next Thread
Author
Thread Post New Thread    Post A Reply
ChiefBigwheel
I'm New! Laugh At Me!

Registered: Dec 2002
Location:
Posts: 5

Lab

I'm at the final battle in S2, but I think I've missed some stuff in the game. I never got into the lab in Mudani City. How do you get in there? I found three potions for that guy out front, but still couldn't heal him (if that has anything to do with it).

Report this post to a moderator | IP: Logged

Old Post 12-29-2002 09:27 PM
ChiefBigwheel is offline Click Here to See the Profile for ChiefBigwheel Click here to Send ChiefBigwheel a Private Message Find more posts by ChiefBigwheel Add ChiefBigwheel to your buddy list Edit/Delete Message Reply w/Quote
Takhai
Face

Registered: Dec 2002
Location:
Posts: 41

Um I forget, I just went back after "Twilight" and it was open.

Report this post to a moderator | IP: Logged

Old Post 12-29-2002 09:45 PM
Takhai is offline Click Here to See the Profile for Takhai Click here to Send Takhai a Private Message Find more posts by Takhai Add Takhai to your buddy list Edit/Delete Message Reply w/Quote
SSiva
Face

Registered: Jan 2003
Location:
Posts: 46

You need to give the guy total of 5 vials to cure him. When he his cured you et one of the codes to activate the experiment in the lab.

To get into the lab, get Sangaril to get pick the lock of a safe inside Mas Zaula's house and get the lab key. Once in the lab turn all 5 experiments on and you get goodies.

Report this post to a moderator | IP: Logged

Old Post 01-10-2003 08:42 PM
SSiva is offline Click Here to See the Profile for SSiva Click here to Send SSiva a Private Message Find more posts by SSiva Add SSiva to your buddy list Edit/Delete Message Reply w/Quote
hydrophilic
I'm New! Laugh At Me!

Registered: Jan 2003
Location: Earth... still.
Posts: 5

Question

Where's the experimental vials?

I have given the guy outside the lab only 4 of them:

1. Catch him on fire (if I remember correct)
2. Turn him inside out (ouch!)
3. Phase him in/out of our dimension
4. Atomize his molecules

These are all very funny, but I need the last one to cure him and get the final lab code. Anybody know where I might look?

On a different but related note, there is a bug in the PS2 version. In the lab, the codes for the Perpetual Motion device (forget its real name) did not work, but when I tried the code labeled for that device on the experiment about a Waveform (I'm really bad with names, sorry) it did work.
I assume when I cure the guy outside the lab I will recieve code for the Waveform and it will REALLY work on the perpetual motion experiment. Anybody else notice this? What about on GameCube?

__________________
...or maybe not

Report this post to a moderator | IP: Logged

Old Post 01-20-2003 01:10 AM
hydrophilic is offline Click Here to See the Profile for hydrophilic Click here to Send hydrophilic a Private Message Find more posts by hydrophilic Add hydrophilic to your buddy list Edit/Delete Message Reply w/Quote
aspa
I'm New! Laugh At Me!

Registered: Jan 2003
Location: b.c.
Posts: 12

quote:
In the lab, the codes for the Perpetual Motion device (forget its real name) did not work, but when I tried the code labeled for that device on the experiment about a Waveform (I'm really bad with names, sorry) it did work.

That's a weird bug, hydrophilic. I have the ps2 version and have completed activating all of the laboratory machines. It was a while ago, but I'm pretty sure I would remember if the codes had been mislabelled like that...
...or not, who knows? Maybe if I give the game a third playthrough I'll pay closer attention to that next time. I believe it was the Perpetua code that I got from Osoke after curing him, yes.

Hmm, as for for the experimental vials:
1- Munari City Lab on the desk
2 - From Mas Zalur after speaking to Osoke (this is the one I missed first off, 'cause I never went back to talk to Mas Zalur, silly me!)
3 - House Soleil (bar counter, I think?)
4 - Hopiris lab
5 - Bibliopolis

~aspa

__________________
fueled by skittles

Last edited by aspa on 01-20-2003 at 05:17 AM

Report this post to a moderator | IP: Logged

Old Post 01-20-2003 05:14 AM
aspa is offline Click Here to See the Profile for aspa Click here to Send aspa a Private Message Find more posts by aspa Add aspa to your buddy list Edit/Delete Message Reply w/Quote
cobester
I'm New! Laugh At Me!

Registered: Feb 2003
Location:
Posts: 6

YES it is a bug. I could not enter the Study Code for the Perpetual Motion machine, but when I entered it into the Waveform, it hums softly .........

Report this post to a moderator | IP: Logged

Old Post 02-14-2003 04:07 AM
cobester is offline Click Here to See the Profile for cobester Click here to Send cobester a Private Message Find more posts by cobester Add cobester to your buddy list Edit/Delete Message Reply w/Quote
All times are EST. The time now is 06:47 AM. Post New Thread    Post A Reply
  Last Thread   Next Thread
Show Printable Version | Subscribe to this Thread

Forum Jump:
Rate This Thread:

Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is OFF
vB code is ON
Smilies are ON
[IMG] code is ON
 
Contact Us - Volition Watch >
Powered by: vBulletin Version 2.2.6 - Copyright ©2000-2002, Jelsoft Enterprises Limited.