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Radivoj
I'm New! Laugh At Me!
Registered: Dec 2002
Location: Serbia
Posts: 24 |
New Space Sim!
Eaven this post has not much to do with fs2 or B5, i think there is lots of people who would like to hear this.
I'm developing completly new space combat simulation!
More on it and playable demo:
http://www.ptt.yu/korisnici/r/a/radivojr/
P.S. In the demo, 3 ships are from fs2, they are used now just for comparasion, they are not for actual game.
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12-16-2002 01:26 PM |
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Radivoj
I'm New! Laugh At Me!
Registered: Dec 2002
Location: Serbia
Posts: 24 |
New Space Sim!
Eaven this post has not much to do with fs2 or B5, i think there is lots of people who would like to hear this.
I'm developing completly new space combat simulation!
More on it and playable demo:
http://www.ptt.yu/korisnici/r/a/radivojr/
P.S. In the demo, 3 ships are from fs2, they are used now just for comparasion, they are not for actual game.
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12-16-2002 01:26 PM |
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IceFire
VWBB Admin

Registered: Jul 2000
Location: The Cold Northland!
Posts: 8392 |
Cool. Based on FS2's engine?
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- IceFire
Volition Watch Project Manager
[url=http://www.volitionwatch.com]Volition Watch[/url], [url=http://freespace.volitionwatch.com/blackwater]BlackWater Operations[/url], [url=http://freespace.volitionwatch.com/babylon]The Babylon Project[/url], [url=http://terra.sourceforge.net]Machina Terra[/url], [url=http://www.3dap.com/hlp/hosted/ott/]Over The Top[/url]
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12-16-2002 03:07 PM |
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BabProj Team
I'm New! Laugh At Me!
Registered: Apr 2001
Location:
Posts: 1901 |
Cool. Based on FS2's engine?
__________________
- The Babylon Project Team
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12-16-2002 03:07 PM |
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Radivoj
I'm New! Laugh At Me!
Registered: Dec 2002
Location: Serbia
Posts: 24 |
quote: Originally posted by IceFire
Cool. Based on FS2's engine?
No, its my own engine writen from scratch
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12-16-2002 03:51 PM |
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Radivoj
I'm New! Laugh At Me!
Registered: Dec 2002
Location: Serbia
Posts: 24 |
quote: Originally posted by IceFire
Cool. Based on FS2's engine?
No, its my own engine writen from scratch
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12-16-2002 03:51 PM |
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Lady Rose
Mr. T
Registered: Nov 2001
Location: Command deck of EAS Janus
Posts: 1755 |
Nice looking, need to check it out better.
__________________
"Losing your temper is sign of worries or panic"
-Shogun Tokugawa
Aku. Soku. Zan.
-The wolves of Mibu, Shinsen gumi
Creator of [URL=http://www.hot.ee/miburo1]Tale of EAS Janus[/URL] campaign
Also leader of [URL=http://www.hot.ee/honorofomega/]Honor of Omega[/URL] campaign
FREDer and general errant boy of mighty [URL=http://http://www.3dactionplanet.com/hlp/hosted/mindgames/]Mind Games[/URL], which power no-one can escape. There is always a first time.
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12-16-2002 05:55 PM |
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mr. Duck
Face
Registered: Nov 2002
Location: Netherlands
Posts: 88 |
You're doing this all by yourself? Shouldn't you need help for this?
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12-16-2002 09:59 PM |
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mr. Duck
Face
Registered: Nov 2002
Location: Netherlands
Posts: 88 |
You're doing this all by yourself? Shouldn't you need help for this?
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12-16-2002 09:59 PM |
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Edwin
Hannibal
Registered: Sep 2001
Location: Z'ha'dum
Posts: 1402 |
looks good.
patent now before it's to late.
__________________
"If you go to Z'ha'dum you will die"
-Kosh
(natives of Z'ha'dum may ignore this)
For all the rest of you.... don't come here.
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12-16-2002 11:34 PM |
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Edwin
Hannibal
Registered: Sep 2001
Location: Z'ha'dum
Posts: 1402 |
looks good.
patent now before it's to late.
__________________
"If you go to Z'ha'dum you will die"
-Kosh
(natives of Z'ha'dum may ignore this)
For all the rest of you.... don't come here.
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12-16-2002 11:34 PM |
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Pawe
I'm New! Laugh At Me!
Registered: Nov 2002
Location: Finland
Posts: 34 |
Wow... that looks great. Keep on the good work. An btw. I even added that page to my favorites.. there's only 4 adress' there. It's honor 
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Expect me when you see me. In the fullness of time.
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12-17-2002 12:17 AM |
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Pawe
I'm New! Laugh At Me!
Registered: Nov 2002
Location: Finland
Posts: 34 |
Wow... that looks great. Keep on the good work. An btw. I even added that page to my favorites.. there's only 4 adress' there. It's honor 
__________________
Expect me when you see me. In the fullness of time.
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12-17-2002 12:17 AM |
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ltnarol
Murdock
Registered: Dec 2001
Location: GTD Haydon
Posts: 357 |
What formats are you using for ships, weapons, and ship/weapons misc. data?
__________________
[url="http://www.3dap.com/hlp/hosted/the158th/"]158th Banshee Squadron[/url]
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12-17-2002 12:20 AM |
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Edwin
Hannibal
Registered: Sep 2001
Location: Z'ha'dum
Posts: 1402 |
problem.
when i start it it says
"Access violation at adress 0046021D in 'GF.EXE'. Read of adress 00000000"
__________________
"If you go to Z'ha'dum you will die"
-Kosh
(natives of Z'ha'dum may ignore this)
For all the rest of you.... don't come here.
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12-17-2002 12:49 AM |
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Edwin
Hannibal
Registered: Sep 2001
Location: Z'ha'dum
Posts: 1402 |
problem.
when i start it it says
"Access violation at adress 0046021D in 'GF.EXE'. Read of adress 00000000"
__________________
"If you go to Z'ha'dum you will die"
-Kosh
(natives of Z'ha'dum may ignore this)
For all the rest of you.... don't come here.
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12-17-2002 12:49 AM |
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Radivoj
I'm New! Laugh At Me!
Registered: Dec 2002
Location: Serbia
Posts: 24 |
quote: Originally posted by Edwin
problem.
when i start it it says
"Access violation at adress 0046021D in 'GF.EXE'. Read of adress 00000000"
You probably have too old graphic card, sorry its directx 8.1.
Edit config try lower resolution and 16 bpp just for case.
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12-17-2002 01:09 AM |
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Radivoj
I'm New! Laugh At Me!
Registered: Dec 2002
Location: Serbia
Posts: 24 |
quote: Originally posted by Edwin
problem.
when i start it it says
"Access violation at adress 0046021D in 'GF.EXE'. Read of adress 00000000"
You probably have too old graphic card, sorry its directx 8.1.
Edit config try lower resolution and 16 bpp just for case.
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12-17-2002 01:09 AM |
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Radivoj
I'm New! Laugh At Me!
Registered: Dec 2002
Location: Serbia
Posts: 24 |
quote: Originally posted by ltnarol
What formats are you using for ships, weapons, and ship/weapons misc. data?
Ship models are .x, data are in my special binary format
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12-17-2002 01:13 AM |
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Radivoj
I'm New! Laugh At Me!
Registered: Dec 2002
Location: Serbia
Posts: 24 |
quote: Originally posted by ltnarol
What formats are you using for ships, weapons, and ship/weapons misc. data?
Ship models are .x, data are in my special binary format
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12-17-2002 01:13 AM |
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