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Bobboau
BWO Team Member

Registered: Jul 2000
Location: belleville IL USA
Posts: 1428

trying to get sorce mods working, see if this helps

ok I have made changes to tables and code in an effort to get the sorce code changes I've made to work well with TBP
go [url=http://freespace.volitionwatch.com/blackwater/TBPopen.zip]here[/url] and DL the exe and new tables and see if it works any better
MAKE SURE YOU MAKE A NEW PILOT at start up

I'm not sure if this is the origonal version or the patched one, so it might not work at all, or I may have forgoten something,
but I have to go to work now so play with this and report any crashings, and include the last ten lines in the debug spew or fs.log (if the crash takes debug spew with it)

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Old Post 10-04-2002 07:25 PM
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Bobboau
BWO Team Member

Registered: Jul 2000
Location: belleville IL USA
Posts: 1428

trying to get sorce mods working, see if this helps

ok I have made changes to tables and code in an effort to get the sorce code changes I've made to work well with TBP
go [url=http://freespace.volitionwatch.com/blackwater/TBPopen.zip]here[/url] and DL the exe and new tables and see if it works any better
MAKE SURE YOU MAKE A NEW PILOT at start up

I'm not sure if this is the origonal version or the patched one, so it might not work at all, or I may have forgoten something,
but I have to go to work now so play with this and report any crashings, and include the last ten lines in the debug spew or fs.log (if the crash takes debug spew with it)

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Bobboau, bringing you products that work ......... In theory

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Old Post 10-04-2002 07:25 PM
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Darkblade
Babylon Project

Registered: Dec 2000
Location: Finland
Posts: 599

So here are all the spices?

-Table limit exceeded
-Fighter beams
-that other cool stuff you have done?

Sure... got to try it.

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Mauri "Darkblade" Majanoja

"Damn it people, I'm the official party pooper, not a mission designer!"

Mission designer - [url="http://freespace.volitionwatch.com/babylon"]Freespace 2 : The Babylon Project[/url]

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Old Post 10-05-2002 07:48 AM
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Darkblade
Babylon Project

Registered: Dec 2000
Location:
Posts: 189

So here are all the spices?

-Table limit exceeded
-Fighter beams
-that other cool stuff you have done?

Sure... got to try it.

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Mauri "Darkblade" Majanoja

Mission designer - [url="http://freespace.volitionwatch.com/babylon"]The Babylon Project[/url]

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Old Post 10-05-2002 07:48 AM
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Darkblade
Babylon Project

Registered: Dec 2000
Location: Finland
Posts: 599

There are DLL's missing. At least MFC42D.dll and MSVCRTD.dll

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Mauri "Darkblade" Majanoja

"Damn it people, I'm the official party pooper, not a mission designer!"

Mission designer - [url="http://freespace.volitionwatch.com/babylon"]Freespace 2 : The Babylon Project[/url]

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Old Post 10-05-2002 08:00 AM
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Darkblade
Babylon Project

Registered: Dec 2000
Location:
Posts: 189

There are DLL's missing. At least MFC42D.dll and MSVCRTD.dll

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Mauri "Darkblade" Majanoja

Mission designer - [url="http://freespace.volitionwatch.com/babylon"]The Babylon Project[/url]

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Old Post 10-05-2002 08:00 AM
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Mr. Fury
Babylon Project

Registered: Feb 2001
Location: Finland
Posts: 3194

Copying files included in TBPOpen.zip to right folders.

Trying to open Fred3.exe resulted in "This application has failed to start because MFC42D.DLL was not found. Re-installing the application may fix this problem."

Searching for MFC42D.DLL from Internet and installing the dll to the same folder where Fred3.exe is.

Again, trying to open Fred3.exe resulted in "This application has failed to start because MSVCRTD.DLL was not found. Re-installing the application may fix this problem".

Again searching for MSVCRTD.DLL from Internet and installing this too to the same folder where Fred3..exe is.

And now Fred3.exe gave error "The procedure entry point _chkesp could not be located in the dynamic link library MSVCRTD.DLL".

I gave up... Fred3 is not going to work.

OS: WinXP and patched FS2 with almost latest TBP stuff installed. Except that I used tables included in TBPOpen.zip.

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[URL=http://freespace.volitionwatch.com/babylon/]The Babylon Project homepage[/URL] <> [URL=http://freespace.volitionwatch.com/babylon/faq.php]The Babylon Project FAQ[/URL] <> [URL=http://freespace.volitionwatch.com/fsscp/]Please support FreeSpace Source Code Project[/URL]

Last edited by Mr. Fury on 10-05-2002 at 08:12 AM

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Old Post 10-05-2002 08:11 AM
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Mr. Fury
Babylon Project

Registered: Feb 2001
Location: Finland
Posts: 3194

Copying files included in TBPOpen.zip to right folders.

Trying to open Fred3.exe resulted in "This application has failed to start because MFC42D.DLL was not found. Re-installing the application may fix this problem."

Searching for MFC42D.DLL from Internet and installing the dll to the same folder where Fred3.exe is.

Again, trying to open Fred3.exe resulted in "This application has failed to start because MSVCRTD.DLL was not found. Re-installing the application may fix this problem".

Again searching for MSVCRTD.DLL from Internet and installing this too to the same folder where Fred3..exe is.

And now Fred3.exe gave error "The procedure entry point _chkesp could not be located in the dynamic link library MSVCRTD.DLL".

I gave up... Fred3 is not going to work.

OS: WinXP and patched FS2 with almost latest TBP stuff installed. Except that I used tables included in TBPOpen.zip.

__________________
[URL=http://freespace.volitionwatch.com/babylon/]The Babylon Project homepage[/URL] <> [URL=http://freespace.volitionwatch.com/babylon/faq.php]The Babylon Project FAQ[/URL] <> [URL=http://freespace.volitionwatch.com/fsscp/]Please support FreeSpace Source Code Project[/URL]

Last edited by Mr. Fury on 10-05-2002 at 08:12 AM

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Old Post 10-05-2002 08:11 AM
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Bobboau
BWO Team Member

Registered: Jul 2000
Location: belleville IL USA
Posts: 1428

I just updated it becase I had made a stupid mistake I didn't think about, that'll cause a lot of crashing, have never seen or heard of that error before

the fred 3 thing isn't realy that important
with hope I can get this to run the origonal campain

oh and I got the code changes for slideing to be mapable, you can bind it to whatever you want from the options/contole config/ship thing, although I didn't make the table changes :/ oops, I'll have that fixed in the next up load,
and yes this has all the code changes I've made to date, from glow points to fighter beams to burner trails

ok im uploading a slightly updated version right now before I go to sleep and I am going to upload the two DLLs that you all said were missing that I located on my machine wich should end up [url=http://freespace.volitionwatch.com/blackwater/dlls.zip]here[/url]

oh, and also I got that anoying "jump animation being the same wether you're entering or leaveing hyperspace" thing fixed, now blue when leaveing orenge while entering

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Last edited by Bobboau on 10-05-2002 at 09:02 AM

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Old Post 10-05-2002 08:21 AM
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Bobboau
BWO Team Member

Registered: Jul 2000
Location: belleville IL USA
Posts: 1428

I just updated it becase I had made a stupid mistake I didn't think about, that'll cause a lot of crashing, have never seen or heard of that error before

the fred 3 thing isn't realy that important
with hope I can get this to run the origonal campain

oh and I got the code changes for slideing to be mapable, you can bind it to whatever you want from the options/contole config/ship thing, although I didn't make the table changes :/ oops, I'll have that fixed in the next up load,
and yes this has all the code changes I've made to date, from glow points to fighter beams to burner trails

ok im uploading a slightly updated version right now before I go to sleep and I am going to upload the two DLLs that you all said were missing that I located on my machine wich should end up [url=http://freespace.volitionwatch.com/blackwater/dlls.zip]here[/url]

oh, and also I got that anoying "jump animation being the same wether you're entering or leaveing hyperspace" thing fixed, now blue when leaveing orenge while entering

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Bobboau, bringing you products that work ......... In theory

Last edited by Bobboau on 10-05-2002 at 09:02 AM

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Old Post 10-05-2002 08:21 AM
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-Norbert-
Murdock

Registered: Jun 2002
Location: Vienna - Austria - Earth - Solar System - Milky Way
Posts: 120

Prais Bobbpau!!!!!!!!
I haven't tryed this jet, but I this sounds GRRRRRRREEEEEEEEEEEEAAAAAAAAAAAAAATTTTTTTTTT

Many, many, many thanks to you for making all that!!!!

P.S. This Forum allows only 5 smilies per post :-(

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Old Post 10-05-2002 10:38 AM
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-Norbert-
Murdock

Registered: Jun 2002
Location:
Posts: 239

Prais Bobbpau!!!!!!!!
I haven't tryed this jet, but I this sounds GRRRRRRREEEEEEEEEEEEAAAAAAAAAAAAAATTTTTTTTTT

Many, many, many thanks to you for making all that!!!!

P.S. This Forum allows only 5 smilies per post :-(

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Old Post 10-05-2002 10:38 AM
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Prophet
Murdock

Registered: Feb 2001
Location: Joutsa, Finland
Posts: 564

"Warning: A subsystem was found in model that does not have a record in ships.tbl"
Whatever that subsystem is I have no idea. This happens when trying to load a mission or trying to view the ship in techroom. At least Nova and hyperion produce this message. Could be others too.
And I used the tables that came with the download.

Last edited by Prophet on 10-05-2002 at 11:40 AM

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Old Post 10-05-2002 11:39 AM
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Prophet
Murdock

Registered: Feb 2001
Location: Joutsa, Finland
Posts: 564

"Warning: A subsystem was found in model that does not have a record in ships.tbl"
Whatever that subsystem is I have no idea. This happens when trying to load a mission or trying to view the ship in techroom. At least Nova and hyperion produce this message. Could be others too.
And I used the tables that came with the download.

Last edited by Prophet on 10-05-2002 at 11:40 AM

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Old Post 10-05-2002 11:39 AM
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Lady Rose
Mr. T

Registered: Nov 2001
Location: Command deck of EAS Janus
Posts: 1755

I got a:

"Aurora's hud image was not found" (made test on FRED3) or something like that and got also same as Prophet when tried to play old mission...

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"Losing your temper is sign of worries or panic"
-Shogun Tokugawa

Aku. Soku. Zan.
-The wolves of Mibu, Shinsen gumi

Creator of [URL=http://www.hot.ee/miburo1]Tale of EAS Janus[/URL] campaign
Also leader of [URL=http://www.hot.ee/honorofomega/]Honor of Omega[/URL] campaign
FREDer and general errant boy of mighty [URL=http://http://www.3dactionplanet.com/hlp/hosted/mindgames/]Mind Games[/URL], which power no-one can escape. There is always a first time.

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Old Post 10-05-2002 12:05 PM
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Lady Rose
Mr. T

Registered: Nov 2001
Location: Command deck of EAS Janus
Posts: 1755

I got a:

"Aurora's hud image was not found" (made test on FRED3) or something like that and got also same as Prophet when tried to play old mission...

__________________
"Losing your temper is sign of worries or panic"
-Shogun Tokugawa

Aku. Soku. Zan.
-The wolves of Mibu, Shinsen gumi

Creator of [URL=http://www.hot.ee/miburo1]Tale of EAS Janus[/URL] campaign
Also leader of [URL=http://www.hot.ee/honorofomega/]Honor of Omega[/URL] campaign
FREDer and general errant boy of mighty [URL=http://http://www.3dactionplanet.com/hlp/hosted/mindgames/]Mind Games[/URL], which power no-one can escape. There is always a first time.

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Old Post 10-05-2002 12:05 PM
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Mr. Fury
Babylon Project

Registered: Feb 2001
Location: Finland
Posts: 3194

quote:
Originally posted by Prophet
"Warning: A subsystem was found in model that does not have a record in ships.tbl"
Whatever that subsystem is I have no idea. This happens when trying to load a mission or trying to view the ship in techroom. At least Nova and hyperion produce this message. Could be others too.
And I used the tables that came with the download.



Same here. I suppose your build needs a bit more work, Bobboau.

Thanks for your hard work in any case.

__________________
[URL=http://freespace.volitionwatch.com/babylon/]The Babylon Project homepage[/URL] <> [URL=http://freespace.volitionwatch.com/babylon/faq.php]The Babylon Project FAQ[/URL] <> [URL=http://freespace.volitionwatch.com/fsscp/]Please support FreeSpace Source Code Project[/URL]

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Old Post 10-05-2002 04:25 PM
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Mr. Fury
Babylon Project

Registered: Feb 2001
Location: Finland
Posts: 3194

quote:
Originally posted by Prophet
"Warning: A subsystem was found in model that does not have a record in ships.tbl"
Whatever that subsystem is I have no idea. This happens when trying to load a mission or trying to view the ship in techroom. At least Nova and hyperion produce this message. Could be others too.
And I used the tables that came with the download.



Same here. I suppose your build needs a bit more work, Bobboau.

Thanks for your hard work in any case.

__________________
[URL=http://freespace.volitionwatch.com/babylon/]The Babylon Project homepage[/URL] <> [URL=http://freespace.volitionwatch.com/babylon/faq.php]The Babylon Project FAQ[/URL] <> [URL=http://freespace.volitionwatch.com/fsscp/]Please support FreeSpace Source Code Project[/URL]

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Old Post 10-05-2002 04:25 PM
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BabProj Team
I'm New! Laugh At Me!

Registered: Apr 2001
Location:
Posts: 1901

I have to revive the old 1.1 tables now?

I should have a look at it for sure.

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Old Post 10-05-2002 04:44 PM
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IceFire
VWBB Admin

Registered: Jul 2000
Location: The Cold Northland!
Posts: 8392

I have to revive the old 1.1 tables now?

I should have a look at it for sure.

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- IceFire
Volition Watch Project Manager
[url=http://www.volitionwatch.com]Volition Watch[/url], [url=http://freespace.volitionwatch.com/blackwater]BlackWater Operations[/url], [url=http://freespace.volitionwatch.com/babylon]The Babylon Project[/url], [url=http://terra.sourceforge.net]Machina Terra[/url], [url=http://www.3dap.com/hlp/hosted/ott/]Over The Top[/url]

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