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darth assasin
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Registered: Sep 2002
Location: DE
Posts: 44

13 summons

Is the 13 summns in the Guardians labryth or is it in the Nhurversarim tome. I need to know which is worth the aggravation and frustration

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Old Post 10-14-2002 02:35 PM
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brismithejedi
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Registered: Oct 2002
Location: Oklahoma
Posts: 22

Post Labyrinth

The 13th Summon is in the Labyrinth. I believe you have to have all summons at 3rd. level to complete it though. The Nhusavarim or whatever tome lets you get rid of the magic circles and they give you stat bonuses and the like. They're both worth it, but both somewhat frustrating... mainly due to the fact that the monsters never seem to end. Well, they DO end, but it doesn't seem like it at the time... Anyway, hope that helps.

Last edited by brismithejedi on 10-15-2002 at 12:25 PM

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Old Post 10-15-2002 12:23 PM
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Paul Westwood
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Registered: Oct 2002
Location: Birmingham, Alabama
Posts: 35

the tome of the Nhuvasharim is also an excellent place to just level up IMO.

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Old Post 10-18-2002 02:30 PM
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Crashed518
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Registered: Oct 2002
Location: Texas
Posts: 37

ICE COFFIN ROCKS

If you have a caster (YAGo) with a high magic power and the Ice coffin skill the Tome AND the Labyrinth are a snap.


TOME-(after the bottom section door opens)
freeze all mosters in the tome and move on to the next section freeze all repeat as needed (note freeze spell will not work since your party still attacks those, they ignore ice coffins)

LABRYINTH- made easy!

-okay all areas are about the same, ice coffin all but one or two then

1...ghosts ....(weak to blades)
...........use necromancy skill Destroy undead , note must have high concentration


2.....sentinals...(VERY weak to BLUNT weapons and hand to hand)
..........ice coffin them all but one then pound him with a mace wielding Miai and Neru ; note use necromancy skill death ward to avoid instant death from all grean glowing monsters;use time ward necklace to avoid being sleeped or paraylised or ice coffined from all blue mosters

3.......living armour...(weak to axes and death spell)
.......ice coffin them then use necromancy skill death or death enchanted weapons (death is very random but it does work better than trying to kill all these guys
___!!!!FOR yellowish green glowing ones USE DEATH WARD THIER HITS CAST DEATH


FOR THIS TO WORK YOU HAVE TO IGNOR THE GUYS IN THE ICE, if they break out refreze them until your ready to fight them.


OKAY now next hard part is how to defeat the blood summons well use ice magic or enegery magic , but be careful you have to have a high magic skill b/c they keep autohealing everytime they hit one of youir guys...do the red section last.

Okay so you need ice level 10 and Necro Level 10 to do it this way. But believe me ICE coffin ROCKED in the first one; so I knew to get it right away in this one! It puts the odds in your favor keep it 3 to 1. Not 6 to 3...wait 6 to 2 ..wait 6 to 1....wait 6 to...oops your dead.......

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Last edited by Crashed518 on 10-20-2002 at 10:23 PM

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Old Post 10-20-2002 10:16 PM
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