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Reader
Face
Registered: May 2002
Location: T.O.
Posts: 71 |
B5 Combrabay (animation)
(cant wait for the second release!! )
anyways this is my first B5 anim, and i thought i'd get opinions from B5 kinda ppl
neways here it is
[url=http://209.161.6.51/~lwg3d/GD/2002/09/09-628347.avi] [/url]
(click the pic to download anim)
Last edited by Reader on 09-10-2002 at 03:30 AM
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09-10-2002 03:28 AM |
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Reader
Face
Registered: May 2002
Location: T.O.
Posts: 71 |
B5 Combrabay (animation)
(cant wait for the second release!! )
anyways this is my first B5 anim, and i thought i'd get opinions from B5 kinda ppl
neways here it is
[url=http://209.161.6.51/~lwg3d/GD/2002/09/09-628347.avi] [/url]
(click the pic to download anim)
Last edited by Reader on 09-10-2002 at 03:30 AM
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09-10-2002 03:28 AM |
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Reader
Face
Registered: May 2002
Location: T.O.
Posts: 71 |
and a few pics...comments?
[url=http://209.161.6.51/~lwg3d/wip/2002/09/07-445371.jpg] [/url]
[url=http://209.161.6.51/~lwg3d/wip/2002/09/07-445525.jpg] [/url]
[url=http://209.161.6.51/~lwg3d/wip/2002/09/07-445557.jpg] [/url]
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09-10-2002 03:29 AM |
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Reader
Face
Registered: May 2002
Location: T.O.
Posts: 71 |
and a few pics...comments?
[url=http://209.161.6.51/~lwg3d/wip/2002/09/07-445371.jpg] [/url]
[url=http://209.161.6.51/~lwg3d/wip/2002/09/07-445525.jpg] [/url]
[url=http://209.161.6.51/~lwg3d/wip/2002/09/07-445557.jpg] [/url]
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09-10-2002 03:29 AM |
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FSF Ashrak
Post Count Weenie
Registered: Sep 2001
Location: Estonia
Posts: 1362 |
erm it seemes wierd :/ i donno why but it does
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WEBSITE NOW UP AND RUNNING!!!!!
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09-10-2002 05:13 AM |
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Ashark
I'm New! Laugh At Me!
Registered: May 2002
Location: Estonia
Posts: 1024 |
erm it seemes wierd :/ i donno why but it does
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09-10-2002 05:13 AM |
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Black Sheep 2000
Sound Wannabe

Registered: Jan 2001
Location: Mönchengladbach, NRW, Germany
Posts: 2886 |
Looks pretty good, the ships have some fine reflections on them...
...might it be possible that the launch is a bit too slow, when they fly down?
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09-10-2002 05:46 AM |
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Black Sheep 2000
Sound Wannabe

Registered: Jan 2001
Location: Mönchengladbach, NRW, Germany
Posts: 2886 |
Looks pretty good, the ships have some fine reflections on them...
...might it be possible that the launch is a bit too slow, when they fly down?
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"Something is rotten in the state of Denmark..."
HAMLET RULEZ!!
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09-10-2002 05:46 AM |
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Alphakiller
Volition Watch

Registered: Aug 2000
Location: Somewhere
Posts: 2894 |
Yeah, they fall out a little slower than I remember from the show, but it does look pretty good.
(by the way, it's Cobra bays, not Combra. Just letting you know )
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09-10-2002 06:40 AM |
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Alphakiller
Volition Watch

Registered: Aug 2000
Location: Somewhere
Posts: 2894 |
Yeah, they fall out a little slower than I remember from the show, but it does look pretty good.
(by the way, it's Cobra bays, not Combra. Just letting you know )
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09-10-2002 06:40 AM |
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ApaBaBooN
Murdock
Registered: Feb 2001
Location: The Land of Square Lights
Posts: 541 |
Little sluggish exiting but cool... :]
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...or something like that.
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09-10-2002 10:51 AM |
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Reader
Face
Registered: May 2002
Location: T.O.
Posts: 71 |
ya i realize it's a bit slow, i've tried making it a bit faster but it looks even worse like that
- does anyone know if TBP will use CobRAbay in the game.....??
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09-10-2002 12:11 PM |
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Reader
Face
Registered: May 2002
Location: T.O.
Posts: 71 |
ya i realize it's a bit slow, i've tried making it a bit faster but it looks even worse like that
- does anyone know if TBP will use CobRAbay in the game.....??
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09-10-2002 12:11 PM |
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IceFire
VWBB Admin

Registered: Jul 2000
Location: The Cold Northland!
Posts: 8392 |
Cobrabays....well...I don't think so...not at this point. Rotating section I don't think carries the paths around on it...so we'd have fighters launching from fix points on a spinning object. That'd be strange 
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Volition Watch Project Manager
[url=http://www.volitionwatch.com]Volition Watch[/url], [url=http://freespace.volitionwatch.com/blackwater]BlackWater Operations[/url], [url=http://freespace.volitionwatch.com/babylon]The Babylon Project[/url], [url=http://terra.sourceforge.net]Machina Terra[/url], [url=http://www.3dap.com/hlp/hosted/ott/]Over The Top[/url]
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09-10-2002 12:18 PM |
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BabProj Team
I'm New! Laugh At Me!
Registered: Apr 2001
Location:
Posts: 1901 |
Cobrabays....well...I don't think so...not at this point. Rotating section I don't think carries the paths around on it...so we'd have fighters launching from fix points on a spinning object. That'd be strange 
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09-10-2002 12:18 PM |
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Lady Rose
Mr. T
Registered: Nov 2001
Location: Command deck of EAS Janus
Posts: 1755 |
Yeah it would be really strange... I can imagine it 
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-Shogun Tokugawa
Aku. Soku. Zan.
-The wolves of Mibu, Shinsen gumi
Creator of [URL=http://www.hot.ee/miburo1]Tale of EAS Janus[/URL] campaign
Also leader of [URL=http://www.hot.ee/honorofomega/]Honor of Omega[/URL] campaign
FREDer and general errant boy of mighty [URL=http://http://www.3dactionplanet.com/hlp/hosted/mindgames/]Mind Games[/URL], which power no-one can escape. There is always a first time.
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09-10-2002 04:13 PM |
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Edwin
Hannibal
Registered: Sep 2001
Location: Z'ha'dum
Posts: 1402 |
SOURCE CODE!!!!!!!!!!!
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(natives of Z'ha'dum may ignore this)
For all the rest of you.... don't come here.
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09-10-2002 11:03 PM |
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trenthowell
Face
Registered: Jan 2002
Location:
Posts: 92 |
quote: Originally posted by Edwin
SOURCE CODE!!!!!!!!!!!
A HELL OF ALOT MORE WORK!!!!!! :P
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09-11-2002 12:23 AM |
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