Kazan
Babylon Project

Registered: Aug 2000
Location: Cedar Rapids, Iowa, United States
Posts: 1016 |
[sorta rant] RF bugs not really that bad
I've really been looking around RF and i've only found two things with it that i consider problems
1) Maps are not autodownloaded. Really guys, we could have used this and it would have been nice, but i can understand exactly why it doesn't work and why you didn't do it - and making it work would have required valuable time you needed for other coding.
2) The entire multiplayer cheating thing, it's not a very big bug actually, but it's a very visable one. Both of those being said, I'd hate to try to track that one down, it's not very big but theoretically could be hiding one of any hundred places.
Overall I think Volition did a great job coding FS2, I mean, geomodding, conceptually it's pretty simple, but implementing it, and implementing it in a way that can be done real time, that was some hard coding. Shouts out to who came up with the idea+code [i don't remember which codemonkey did it]
Cut Volition some slack, they coded well, and coded well in three months
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