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Fuzzy Modem
Murdock
Registered: Mar 2001
Location:
Posts: 220 |
Hiya. Fighter beams (yes again)
Hi. I know this topic has been beaten to death, exumed, revived, and beaten to death again more times than we all can count, but I was just playing around in the tables and I didn't have any problem making the targeting laser do damage, wait to recharge, consume power, or be green. It's actually a pretty viable weapon and it you leave the "miss" percentage alone (it's 0 default) it makes a killer sniper weapon.
Now, I KNOW what the mod team will say. "That's just not the direction were going in" as I have heard them say numerous times before. On the other hand I haven't been around in a long time, maybe this has already been addresed, and realease two will have real fighter beams. I could do a search on the topic but I would still be reading posts next week; as I said this has been discussed alot.
The only thing I haven't figured out is how to move the weapons firing location, of course I haven't figured that out for any of the weapons, it's probably a ship characteristic rather than a weapon characteristic.
Sorry I've been away so long. I don't really have an excuse except to say I've been busy. I'm a working stiff now and between that and my 2 year old daughter I don't have a whole lot of free time.
BTW, Im currently working on special effects for a film with loose ties to MGM (the studio). I'll keep you posted as I become free to discuss things. Take it easy you guys.
Oh, and I have Maya now, I would be happy to redo the race anims I made in Bryce for you. To be honest I was never really happy with them.
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03-31-2002 07:52 AM |
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Fuzzy Modem
Murdock
Registered: Mar 2001
Location:
Posts: 220 |
Hiya. Fighter beams (yes again)
Hi. I know this topic has been beaten to death, exumed, revived, and beaten to death again more times than we all can count, but I was just playing around in the tables and I didn't have any problem making the targeting laser do damage, wait to recharge, consume power, or be green. It's actually a pretty viable weapon and it you leave the "miss" percentage alone (it's 0 default) it makes a killer sniper weapon.
Now, I KNOW what the mod team will say. "That's just not the direction were going in" as I have heard them say numerous times before. On the other hand I haven't been around in a long time, maybe this has already been addresed, and realease two will have real fighter beams. I could do a search on the topic but I would still be reading posts next week; as I said this has been discussed alot.
The only thing I haven't figured out is how to move the weapons firing location, of course I haven't figured that out for any of the weapons, it's probably a ship characteristic rather than a weapon characteristic.
Sorry I've been away so long. I don't really have an excuse except to say I've been busy. I'm a working stiff now and between that and my 2 year old daughter I don't have a whole lot of free time.
BTW, Im currently working on special effects for a film with loose ties to MGM (the studio). I'll keep you posted as I become free to discuss things. Take it easy you guys.
Oh, and I have Maya now, I would be happy to redo the race anims I made in Bryce for you. To be honest I was never really happy with them.
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03-31-2002 07:52 AM |
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Prophet
Murdock
Registered: Feb 2001
Location: Joutsa, Finland
Posts: 564 |
But to my knowledge the AI does not use it.
And if AI doesn't use it, I don't really care how good it is.
__________________
"I'm not saying anything. I didn't say anything then, and I'm not saying anything now." -Dukath
FREDer for [url=http://www.hot.ee/honorofomega/index.htm]Honour of Omega[/url]
Creator of Movements in the Mist campaign
Oh ****! Those idiots did it.
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03-31-2002 08:50 AM |
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Prophet
Murdock
Registered: Feb 2001
Location: Joutsa, Finland
Posts: 564 |
But to my knowledge the AI does not use it.
And if AI doesn't use it, I don't really care how good it is.
__________________
"I'm not saying anything. I didn't say anything then, and I'm not saying anything now." -Dukath
FREDer for [url=http://www.hot.ee/honorofomega/index.htm]Honour of Omega[/url]
Creator of Movements in the Mist campaign
Oh ****! Those idiots did it.
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03-31-2002 08:50 AM |
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pera
Murdock
Registered: Apr 2001
Location: Finland
Posts: 576 |
quote: Originally posted by Prophet
But to my knowledge the AI does not use it.
And if AI doesn't use it, I don't really care how good it is.
Yep, the *real* problems with the targeting laser are that the AI doesn't use it, it has infinite range, and it can only fire out of one firing point, and those nasty numbers on the left upper corner of the screen when hitting something.
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03-31-2002 09:29 AM |
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pera
Murdock
Registered: Apr 2001
Location: Finland
Posts: 576 |
quote: Originally posted by Prophet
But to my knowledge the AI does not use it.
And if AI doesn't use it, I don't really care how good it is.
Yep, the *real* problems with the targeting laser are that the AI doesn't use it, it has infinite range, and it can only fire out of one firing point, and those nasty numbers on the left upper corner of the screen when hitting something.
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03-31-2002 09:29 AM |
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Alphakiller
Volition Watch

Registered: Aug 2000
Location: Somewhere
Posts: 2894 |
Those numbers are range-to-target, aren't they?
__________________
[url="http://www.dopefish.com"]swim...swim...hungry...[/url]
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03-31-2002 09:53 AM |
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Alphakiller
Volition Watch

Registered: Aug 2000
Location: Somewhere
Posts: 2894 |
Those numbers are range-to-target, aren't they?
__________________
[url="http://www.dopefish.com"]swim...swim...hungry...[/url]
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03-31-2002 09:53 AM |
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Thorn
Murdock
Registered: Nov 2001
Location: Halifax, Nova Scotia, Canada
Posts: 154 |
Countdown I think..
It was going to be used to call in SSMs, so its either counting down for a lock, or when the SSM shows up...
__________________
I am dyslexic of Borg, your ass will be laminated
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03-31-2002 03:03 PM |
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Thorn
Murdock
Registered: Nov 2001
Location: Halifax, Nova Scotia, Canada
Posts: 154 |
Countdown I think..
It was going to be used to call in SSMs, so its either counting down for a lock, or when the SSM shows up...
__________________
I am dyslexic of Borg, your ass will be laminated
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03-31-2002 03:03 PM |
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Prophet
Murdock
Registered: Feb 2001
Location: Joutsa, Finland
Posts: 564 |
No. It's telling the range to the target you are hitting...
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03-31-2002 06:55 PM |
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Prophet
Murdock
Registered: Feb 2001
Location: Joutsa, Finland
Posts: 564 |
No. It's telling the range to the target you are hitting...
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03-31-2002 06:55 PM |
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Fuzzy Modem
Murdock
Registered: Mar 2001
Location:
Posts: 220 |
Yeah, I am/was working on a short film called morningstar. Everything is finished exept the rendering but things are stalling out a bit in that department. We are having alot of problems rendering our more complex scenes on the SGIs. There is a finished 7 minute preview that we should probably have online soon, a friend of mine is building a server and once he's done the site will go back up with the preview.
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03-31-2002 09:17 PM |
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Fuzzy Modem
Murdock
Registered: Mar 2001
Location:
Posts: 220 |
Yeah, I am/was working on a short film called morningstar. Everything is finished exept the rendering but things are stalling out a bit in that department. We are having alot of problems rendering our more complex scenes on the SGIs. There is a finished 7 minute preview that we should probably have online soon, a friend of mine is building a server and once he's done the site will go back up with the preview.
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03-31-2002 09:17 PM |
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Kaboom
Babylon Project

Registered: May 2001
Location: BC, Canada
Posts: 63 |
Sounds good. I hope you will post the link here when the site goes up. 
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03-31-2002 11:39 PM |
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Fahd
Murdock
Registered: Jan 2002
Location: Horley, Surrey, UK
Posts: 278 |
Yeah remember to post the link here once you're done. I'd love to see that 
__________________
-->[url=http://www.shatteredstar.com]=SSC=[/url]
-->[url=http://www.th3b4r.com]The Bar[/url]
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04-01-2002 04:47 PM |
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Fahd
Murdock
Registered: Jan 2002
Location: Horley, Surrey, UK
Posts: 278 |
Yeah remember to post the link here once you're done. I'd love to see that 
__________________
-->[url=http://www.shatteredstar.com]=SSC=[/url]
-->[url=http://www.th3b4r.com]The Bar[/url]
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04-01-2002 04:47 PM |
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FSF Ashrak
Post Count Weenie
Registered: Sep 2001
Location: Estonia
Posts: 1362 |
yah gonna luv it 
__________________
[URL=http://www.hot.ee/ashrak]Ashrak and Miburos Render Lair[/URL]
WEBSITE NOW UP AND RUNNING!!!!!
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04-01-2002 05:12 PM |
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Ashark
I'm New! Laugh At Me!
Registered: May 2002
Location: Estonia
Posts: 1024 |
yah gonna luv it 
__________________
A man with no sig and chek my homepage for mission pack :)
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04-01-2002 05:12 PM |
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