 |
Jason8472
Trapped in a Cardboard Box
Registered: Feb 2002
Location: Auburn, Pa. and vaction in Fluidic Space
Posts: 46 |
The vainest Omega of them all.......
Well, I do a little rendering here and there myself. Nothing great, but its good get some pics out. Mesh by Matt Tarling.

__________________
[URL=http://www.tgu.org.uk/users/saab/] Space: Above and Beyond Total Conversion for Homeworld[/URL]
Report this post to a moderator | IP: Logged
|
03-10-2002 04:16 AM |
|
|
|  |
 |
Jason8472
Trapped in a Cardboard Box
Registered: Feb 2002
Location: Auburn, Pa. and vaction in Fluidic Space
Posts: 46 |
The vainest Omega of them all.......
Well, I do a little rendering here and there myself. Nothing great, but its good get some pics out. Mesh by Matt Tarling.

__________________
[URL=http://www.tgu.org.uk/users/saab/] Space: Above and Beyond Total Conversion for Homeworld[/URL]
Report this post to a moderator | IP: Logged
|
03-10-2002 04:16 AM |
|
|
|  |
 |
Slasher
Babylon Project

Registered: Jul 2000
Location: Vancouver, WA, United States
Posts: 1290 |
Re: The vainest Omega of them all.......
quote: Originally posted by Jason8472
The vainest Omega of them all.......
I'll say. Nice work.
Report this post to a moderator | IP: Logged
|
03-10-2002 04:38 AM |
|
|
|  |
 |
Slasher
Babylon Project

Registered: Jul 2000
Location: Vancouver, WA, United States
Posts: 1290 |
Re: The vainest Omega of them all.......
quote: Originally posted by Jason8472
The vainest Omega of them all.......
I'll say. Nice work.
Report this post to a moderator | IP: Logged
|
03-10-2002 04:38 AM |
|
|
|  |
 |
Lady Rose
Mr. T
Registered: Nov 2001
Location: Command deck of EAS Janus
Posts: 1755 |
Nice! I really like Omega...
__________________
"Losing your temper is sign of worries or panic"
-Shogun Tokugawa
Aku. Soku. Zan.
-The wolves of Mibu, Shinsen gumi
Creator of [URL=http://www.hot.ee/miburo1]Tale of EAS Janus[/URL] campaign
Also leader of [URL=http://www.hot.ee/honorofomega/]Honor of Omega[/URL] campaign
FREDer and general errant boy of mighty [URL=http://http://www.3dactionplanet.com/hlp/hosted/mindgames/]Mind Games[/URL], which power no-one can escape. There is always a first time.
Report this post to a moderator | IP: Logged
|
03-10-2002 08:24 AM |
|
|
|  |
 |
FSF Ashrak
Post Count Weenie
Registered: Sep 2001
Location: Estonia
Posts: 1362 |
can you make textures like this one for the shadow ships (got from the homeworld mod)

__________________
[URL=http://www.hot.ee/ashrak]Ashrak and Miburos Render Lair[/URL]
WEBSITE NOW UP AND RUNNING!!!!!
Report this post to a moderator | IP: Logged
|
03-10-2002 12:44 PM |
|
|
|  |
 |
Ashark
I'm New! Laugh At Me!
Registered: May 2002
Location: Estonia
Posts: 1024 |
can you make textures like this one for the shadow ships (got from the homeworld mod)

__________________
A man with no sig and chek my homepage for mission pack :)
Report this post to a moderator | IP: Logged
|
03-10-2002 12:44 PM |
|
|
|  |
 |
FSF Ashrak
Post Count Weenie
Registered: Sep 2001
Location: Estonia
Posts: 1362 |
to bad you cant make theese jump point's

__________________
[URL=http://www.hot.ee/ashrak]Ashrak and Miburos Render Lair[/URL]
WEBSITE NOW UP AND RUNNING!!!!!
Report this post to a moderator | IP: Logged
|
03-10-2002 02:34 PM |
|
|
|  |
 |
Ashark
I'm New! Laugh At Me!
Registered: May 2002
Location: Estonia
Posts: 1024 |
to bad you cant make theese jump point's

__________________
A man with no sig and chek my homepage for mission pack :)
Report this post to a moderator | IP: Logged
|
03-10-2002 02:34 PM |
|
|
|  |
 |
Jason8472
Trapped in a Cardboard Box
Registered: Feb 2002
Location: Auburn, Pa. and vaction in Fluidic Space
Posts: 46 |
Ash, I dont make textures nor do I model for the mod that I am a part of. I coordinate stuff, get reference material and use my expertise of the show to help with ship design and accuracy of the models and textures. I also run and maintain the website that I have for our mod.
And as far as the jumpoints are concerned, Cln Pepper made a great one, nothing like the one you guys have, but for Homeworld it is probably the best one out there. We are still having difficulty getting sound into game as the tools to use are basically in their beta stages. The one Star Trek mod and the Star Wars New Rebellion mod for Homeworld have gotten sounds into game, but they have to be a certain length or the game crashes. Difficult to say the least. A guy called Mamboman is making a Homeworld Sound Studio application to make it easier, but it is taking much longer to get done than we all anticipated.
Would LOVE to see someone make a Space: Above and Beyond mod for Freespace 2 though. It would be difficult to do so though as reference to the ships is limited, but I have that reference if anyone is going to take a shot at it. Would love to beat up on a chig carrier with a Hammerhead. Ive got music, sounds and all necessary reference material to all the ships that were seen in the show too.
Ill post some more of my renders at some point.
And Lady, I find the Omega one of the coolest ships ever to be constructed for science fiction. My favorite also with the Saratoga a VERY close second.
__________________
[URL=http://www.tgu.org.uk/users/saab/] Space: Above and Beyond Total Conversion for Homeworld[/URL]
Report this post to a moderator | IP: Logged
|
03-10-2002 03:45 PM |
|
|
|  |
 |
Jason8472
Trapped in a Cardboard Box
Registered: Feb 2002
Location: Auburn, Pa. and vaction in Fluidic Space
Posts: 46 |
Ash, I dont make textures nor do I model for the mod that I am a part of. I coordinate stuff, get reference material and use my expertise of the show to help with ship design and accuracy of the models and textures. I also run and maintain the website that I have for our mod.
And as far as the jumpoints are concerned, Cln Pepper made a great one, nothing like the one you guys have, but for Homeworld it is probably the best one out there. We are still having difficulty getting sound into game as the tools to use are basically in their beta stages. The one Star Trek mod and the Star Wars New Rebellion mod for Homeworld have gotten sounds into game, but they have to be a certain length or the game crashes. Difficult to say the least. A guy called Mamboman is making a Homeworld Sound Studio application to make it easier, but it is taking much longer to get done than we all anticipated.
Would LOVE to see someone make a Space: Above and Beyond mod for Freespace 2 though. It would be difficult to do so though as reference to the ships is limited, but I have that reference if anyone is going to take a shot at it. Would love to beat up on a chig carrier with a Hammerhead. Ive got music, sounds and all necessary reference material to all the ships that were seen in the show too.
Ill post some more of my renders at some point.
And Lady, I find the Omega one of the coolest ships ever to be constructed for science fiction. My favorite also with the Saratoga a VERY close second.
__________________
[URL=http://www.tgu.org.uk/users/saab/] Space: Above and Beyond Total Conversion for Homeworld[/URL]
Report this post to a moderator | IP: Logged
|
03-10-2002 03:45 PM |
|
|
|  |
 |
IceFire
VWBB Admin

Registered: Jul 2000
Location: The Cold Northland!
Posts: 8392 |
Alot of people want to see a S:AAB MOD for FS2. Who knows, maybe one will happen.
__________________
- IceFire
Volition Watch Project Manager
[url=http://www.volitionwatch.com]Volition Watch[/url], [url=http://freespace.volitionwatch.com/blackwater]BlackWater Operations[/url], [url=http://freespace.volitionwatch.com/babylon]The Babylon Project[/url], [url=http://terra.sourceforge.net]Machina Terra[/url], [url=http://www.3dap.com/hlp/hosted/ott/]Over The Top[/url]
Report this post to a moderator | IP: Logged
|
03-10-2002 04:15 PM |
|
|
|  |
 |
BabProj Team
I'm New! Laugh At Me!
Registered: Apr 2001
Location:
Posts: 1901 |
Alot of people want to see a S:AAB MOD for FS2. Who knows, maybe one will happen.
__________________
- The Babylon Project Team
Report this post to a moderator | IP: Logged
|
03-10-2002 04:15 PM |
|
|
|  |
 |
Skullar
Babylon Project

Registered: Apr 2001
Location: yes
Posts: 1184 |
B5 universe is bigger than SAAB universe. And FS2:SAAB could only cover spacebattles.
Well.
__________________
Freespace 2 : The Babylon Project team member
http://freespace.volitionwatch.com/babylon
-----------------------------
The sun is quite warm,
the universe is fairly large
and I have a loose mouth.
Report this post to a moderator | IP: Logged
|
03-10-2002 07:20 PM |
|
|
|  |
 |
Skullar
Babylon Project

Registered: Apr 2001
Location: yes
Posts: 1184 |
B5 universe is bigger than SAAB universe. And FS2:SAAB could only cover spacebattles.
Well.
__________________
Freespace 2 : The Babylon Project team member
http://freespace.volitionwatch.com/babylon
-----------------------------
The sun is quite warm,
the universe is fairly large
and I have a loose mouth.
Report this post to a moderator | IP: Logged
|
03-10-2002 07:20 PM |
|
|
|  |
 |
Jason8472
Trapped in a Cardboard Box
Registered: Feb 2002
Location: Auburn, Pa. and vaction in Fluidic Space
Posts: 46 |
Well, there were 9 Chig vessels that were seen in the show. There were, including the Baccas, 12 ships shown for the UEF. Not to mention the 7 different classes of ISS series vessels. Plus, the never seen B290 Barracuda bomber, AT 72 Recon plane, LC 19 Landing ships and the SSRT suborbital short range transports that were statioined on the Toga. Plus, the Eisenhower was a different design of that than the Saratoga. It had 2 particle cannons on her. Tough to see in the show, but she had them. Nothing wrong with non canon ships either, such as a heavy cruiser ion cannon frigate design for the chigs, which the Homeworld mod has and look very cool.
Like I said, I have the reference material if anyone is interested. Would be cool just to be able to battle chig fighters and bombers while you are protecting the Saratoga with Hammerheads. Just a thought.
I might be able to persuade the mod team to let a developer to use our meshes too, but it looks like the meshes you guys make are a little more high poly than what we have.
__________________
[URL=http://www.tgu.org.uk/users/saab/] Space: Above and Beyond Total Conversion for Homeworld[/URL]
Last edited by Jason8472 on 03-10-2002 at 07:40 PM
Report this post to a moderator | IP: Logged
|
03-10-2002 07:36 PM |
|
|
|  |
 |
Jason8472
Trapped in a Cardboard Box
Registered: Feb 2002
Location: Auburn, Pa. and vaction in Fluidic Space
Posts: 46 |
Well, there were 9 Chig vessels that were seen in the show. There were, including the Baccas, 12 ships shown for the UEF. Not to mention the 7 different classes of ISS series vessels. Plus, the never seen B290 Barracuda bomber, AT 72 Recon plane, LC 19 Landing ships and the SSRT suborbital short range transports that were statioined on the Toga. Plus, the Eisenhower was a different design of that than the Saratoga. It had 2 particle cannons on her. Tough to see in the show, but she had them. Nothing wrong with non canon ships either, such as a heavy cruiser ion cannon frigate design for the chigs, which the Homeworld mod has and look very cool.
Like I said, I have the reference material if anyone is interested. Would be cool just to be able to battle chig fighters and bombers while you are protecting the Saratoga with Hammerheads. Just a thought.
I might be able to persuade the mod team to let a developer to use our meshes too, but it looks like the meshes you guys make are a little more high poly than what we have.
__________________
[URL=http://www.tgu.org.uk/users/saab/] Space: Above and Beyond Total Conversion for Homeworld[/URL]
Last edited by Jason8472 on 03-10-2002 at 07:40 PM
Report this post to a moderator | IP: Logged
|
03-10-2002 07:36 PM |
|
|
|  |
 |
|  |
 |
| All times are EST. The time now is 03:53 PM. |
 |
|
 |
|
|
|  |
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is OFF
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|