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Volition Watch

Registered: Jul 2000
Location: I am everywhere, and I am nowhere.
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Summoner Watch: Summoner 2 Announced!

Posted by Orange:

Yay! It's time for Summoner Watch to become active once again. I've been awaiting the moment for Summoner 2 to be announced for quite some time now. It's an exciting to get this site moving once again. In the next couple of days, expect our new design to be posted here at Summoner Watch, along with loads of information reguarding Summoner 2. Here's the press release from THQ:

CALABASAS HILLS, Calif.--(BUSINESS WIRE)--Jan. 23, 2002--THQ Inc. (NASDAQ:THQI) today unveiled ``Summoner(TM) 2'' exclusively for the PlayStation® 2 computer entertainment system. Developed by THQ's Volition studio, creators of ``Red Faction(TM),'' ``Summoner 2'' is the sequel to one of the top-selling role-playing games for PlayStation 2. Featuring an enhanced game engine, stunning graphics and a compelling storyline, ``Summoner 2'' is scheduled for release in fall 2002.

```Summoner 2' is a truly balanced adventure that concentrates equally on game play and storyline in order to deliver a true role-playing experience,'' said Mike Kulas, president, Volition. ``Designed from the ground up to take advantage of PlayStation 2, `Summoner 2' features expansive environments detailed with refined graphics, an all-new, real-time combat system, and a cast of distinctive party members to choose from, each with their own abilities and attributes.''

About ``Summoner 2''

In ``Summoner 2,'' players guide Pava, Queen of the Halassar, and a host of unique party members through an original fantasy universe inspired by literature, folklore and mythology. Players travel to more than 30 exotic and imaginative locales, from the tropical isle of Teomura to the bizarre and dreamlike City of Masks. Players may fully customize their party with their own set of skills and spells. A sequel to the top-selling role-playing adventure and PlayStation 2 launch title, ``Summoner 2'' features a complex, character-driven storyline, hundreds of skills and spells, and an all-new, real-time combat system that breaks the mold for traditional RPGs. For more information and artwork visit www.summoner2.com.


Time to get the ball rolling on this.

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