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Valorum
I'm New! Laugh At Me!

Registered: Oct 2001
Location:
Posts: 19

Smile Question about New Release

Hello i was wondering what year will the next release set. I think i read somewere that it will be in the EA civil War .If so, will you be able to pick a side ??( Clark or Sheridan) and if possible to win on Clark side. Sorry to keep asking will be able to replay the Severd Dream battle in B5 or the Campaing will beging like it it at Proxima with 6 EA Omega Class Orbiting Proxima 3.

Thank You and kkep up the good work cant wait for the next release. cya and good nite

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Old Post 01-23-2002 05:10 AM
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Londo Molari
Murdock

Registered: May 2001
Location: Canada
Posts: 436

severed dreams will probably be included since its one of the most important battles.

We probably will not be able to play the campaign from Clarke's side, because that would mean making 2 whole different campaigns, and 1 takes enough time.

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Old Post 01-23-2002 05:19 AM
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Av0uu
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Registered: Jan 2002
Location: Mobile
Posts: 21

Any word on how big of a Download its gonna be? And how many ships/ date of release?

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Old Post 01-23-2002 05:44 AM
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FlakBait
Murdock

Registered: Dec 2001
Location: THE BEST DAMN ROGUE NATION ON EARTH!!!
Posts: 735

In answer to your questions:
Big, check the model status page, and haven't got a clue. In the meantime Lady Rose just made a new camaign, which she's distributing by email, it's in the thread labled "Missions."

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Old Post 01-23-2002 05:52 AM
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Triggy
Mr. T

Registered: Oct 2001
Location: Nottingham, England
Posts: 1470

Although a very simple change to the mission in Severed Dreams would make it playable from either side (the same goes for almost any mission).

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Old Post 01-23-2002 09:24 AM
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IPAndrews
Babylon Project

Registered: Jan 2001
Location: UK
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Fear my G.O.D. sat.

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Old Post 01-23-2002 10:55 AM
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Lady Rose
Mr. T

Registered: Nov 2001
Location: Command deck of EAS Janus
Posts: 1755

Whee!

quote:
Originally posted by IPAndrews
Fear my G.O.D. sat.


That hit in right place!

To everyone:
Yes! Soon you all have my final release. I received it from Abersoch today, I need to check it and send to Pera so he can place it in his site.

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Old Post 01-23-2002 11:26 AM
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Triggy
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Registered: Oct 2001
Location: Nottingham, England
Posts: 1470


In case you couldn't guess. I can't wait to see a final version (and play it through again).

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Old Post 01-23-2002 12:23 PM
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Lady Rose
Mr. T

Registered: Nov 2001
Location: Command deck of EAS Janus
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Whee!

Oh how I could quess that?

Well it seems that me or my campaign has fans after all (and if there are any fans they are toward that last choice).

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Old Post 01-23-2002 12:41 PM
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Triggy
Mr. T

Registered: Oct 2001
Location: Nottingham, England
Posts: 1470

Believe me, with few single player TBP missions out there, to have a well thought out and put together campaign is fantastic. My EA-Minbari War campaign is only 50% of the way through scripting (but it ought to be good).

I certainly appreciate the effort of the extra modding in addition to the writing and making of the missions themselves.

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Last edited by Triggy on 01-23-2002 at 12:57 PM

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Old Post 01-23-2002 12:57 PM
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Black Sheep 2000
Sound Wannabe

Registered: Jan 2001
Location: Mönchengladbach, NRW, Germany
Posts: 2886

quote:
Originally posted by Triggy
Although a very simple change to the mission in Severed Dreams would make it playable from either side (the same goes for almost any mission).


No it would not! The scripts for the EA Civil war campaign are very detailed. They're telling a story with lots of characters, etc.

It is impossible to "convert" them with a simple exchange of IFFs.

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Old Post 01-23-2002 01:32 PM
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Xaphod_x
Babylon Project

Registered: Jun 2001
Location: England
Posts: 2275

In fact most things are difficult to convert so you're playing from another perspective - basically you'd need to make a different mission.

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Old Post 01-23-2002 02:05 PM
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Triggy
Mr. T

Registered: Oct 2001
Location: Nottingham, England
Posts: 1470

Well, take out the dialogue, objectives, etc. This change of side approach simply allows you to fight the battle from the other side, without it being a proper mission. Also, in principle for many missions it wouldn't be too hard to create new dialogue, objectives and events (but not all - for instance you can't jump in during the mission so some missions simply wouldn't work from the other side's point of view).

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Old Post 01-23-2002 02:39 PM
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Black Sheep 2000
Sound Wannabe

Registered: Jan 2001
Location: Mönchengladbach, NRW, Germany
Posts: 2886

quote:
Originally posted by Triggy
Well, take out the dialogue, objectives, etc. This change of side approach simply allows you to fight the battle from the other side, without it being a proper mission. Also, in principle for many missions it wouldn't be too hard to create new dialogue, objectives and events (but not all - for instance you can't jump in during the mission so some missions simply wouldn't work from the other side's point of view).


Well...that's true...but where is the sense to play a missions, that's actually not a mission?

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Old Post 01-23-2002 03:51 PM
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FSF Ashrak
Post Count Weenie

Registered: Sep 2001
Location: Estonia
Posts: 1362

how big will sev dreams be i mean in ships cause i got a new PC and i would like to see it in its proper proportions

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Old Post 01-23-2002 03:51 PM
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pera
Murdock

Registered: Apr 2001
Location: Finland
Posts: 576

quote:
Originally posted by FSF Ashrak
how big will sev dreams be i mean in ships cause i got a new PC and i would like to see it in its proper proportions


I think it could be possible to do it with the "real" number of ships. Maybe a bit less fighters...

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Old Post 01-23-2002 04:06 PM
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Triggy
Mr. T

Registered: Oct 2001
Location: Nottingham, England
Posts: 1470

Fred 2 can handle half the number of fighters seen in Severed Dreams (in my case anyway), but you can have second waves of each destroyed wing being launched from their respective mother ship. That is a lot of ships though!

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Old Post 01-23-2002 04:18 PM
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FSF Ashrak
Post Count Weenie

Registered: Sep 2001
Location: Estonia
Posts: 1362

Yes then atlast i can put my athlon XP 1600+ to the test with FS2


BTW have you guys done 3dmark 2001 tests and if you have tell me your conf and the score let's see how good of PC you got

i got:


Athlon XP1600+
geforce 2 mx400
256ram
and score is: 3906 points

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Old Post 01-23-2002 04:26 PM
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pera
Murdock

Registered: Apr 2001
Location: Finland
Posts: 576

Whee!

quote:
Originally posted by FSF Ashrak
Yes then atlast i can put my athlon XP 1600+ to the test with FS2


BTW have you guys done 3dmark 2001 tests and if you have tell me your conf and the score let's see how good of PC you got

i got:


Athlon XP1600+
geforce 2 mx400
256ram
and score is: 3906 points



650! :P

Last edited by pera on 01-23-2002 at 04:35 PM

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Old Post 01-23-2002 04:34 PM
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Mr. Fury
Babylon Project

Registered: Feb 2001
Location: Finland
Posts: 3194

quote:
Originally posted by FSF Ashrak
Yes then atlast i can put my athlon XP 1600+ to the test with FS2


BTW have you guys done 3dmark 2001 tests and if you have tell me your conf and the score let's see how good of PC you got

i got:


Athlon XP1600+
geforce 2 mx400
256ram
and score is: 3906 points



Good score, but your MX is holding you back.
And of course your memory is better to be DDR or else your CPU is too good for your other hardware. Also 256 MB is a bit too little nowadays... *sigh* I'm going for console next time.

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Old Post 01-23-2002 06:03 PM
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