 |
Mr. Fury
Babylon Project

Registered: Feb 2001
Location: Finland
Posts: 3194 |
B5 mod for I-War2
Yep, there's one coming. But we should show some support.
Graphical SDK was released some time ago, but POG-scripting language and possible other packages are still unavailable.
[URL=http://mods.firstones.com/buda5/iwar2/index.html]Buda5 v2.0[/URL]
[URL=http://dynamic.gamespy.com/~freespace/ubb/forumdisplay.cgi?action=topics&number=11&SUBMIT=Go]HLP I-War2 forum[/URL]
[URL=http://dynamic.gamespy.com/~freespace/ubb/forumdisplay.cgi?action=topics&number=22&SUBMIT=Go]HLP I-War2 modding forum[/URL]
__________________
[URL=http://freespace.volitionwatch.com/babylon/]The Babylon Project homepage[/URL] <> [URL=http://freespace.volitionwatch.com/babylon/faq.php]The Babylon Project FAQ[/URL] <> [URL=http://freespace.volitionwatch.com/fsscp/]Please support FreeSpace Source Code Project[/URL]
Last edited by Mr. Fury on 11-20-2001 at 08:44 PM
Report this post to a moderator | IP: Logged
|
11-20-2001 08:39 PM |
|
|
|  |
 |
|  |
 |
Sigma957
Babylon Project

Registered: Feb 2001
Location: South Australia,Australia,Sol
Posts: 1185 |
They have a thunderbolt for download at this moment 
__________________
"When it is time, come to this place, call our name, we will be here"-Walkers of Sigma957
[url=http://ifh.firstones.com]IFH[/url]-B5 free game
[url=http://freespace.volitionwatch.com/babylon/]The Babylon Project[/url]-Bringing Babylon 5 to Freespace2
Report this post to a moderator | IP: Logged
|
11-21-2001 03:28 AM |
|
|
|  |
 |
A2597
Murdock
Registered: Feb 2001
Location: Somewhere in the Sol system
Posts: 233 |
hehe,
IFH's starfury is more like 1900... 
(Sorry, after seeing that post I HAD to say it!)
__________________
My signiture exist in many shapes and sizes at many different forums. this is not one of them. :)
Report this post to a moderator | IP: Logged
|
11-21-2001 04:59 AM |
|
|
|  |
 |
pera
Murdock
Registered: Apr 2001
Location: Finland
Posts: 576 |
quote: Originally posted by A2597
hehe,
IFH's starfury is more like 1900... 
(Sorry, after seeing that post I HAD to say it!)
:O :O :O !!!
No Kidding?
What kind of computers are supposed to run that game anyway?
Report this post to a moderator | IP: Logged
|
11-21-2001 06:17 AM |
|
|
|  |
 |
|  |
 |
haderak
Babylon Project

Registered: Feb 2001
Location: Lisbon, Portugal
Posts: 1218 |
Get IFH trailer, youll see that some battle sequences have quite a few ships on screen, their engine is much better and takes advantage of T&L wich allows them to give the ships a much larger poly count without stressing the CPU much.
__________________
-Weep for us Na'toth, weep for us all, I've seen the darkness, you cannot do that and be the same again... [G'kar, in Revelations]
-No money, no wife, no car, NO PROBLEMS!!!!
Member of Babylon5 to FS2 MOD
http://freespace.volitionwatch.com/babylon/
Member of Wing commander to FS2 MOD
http://www.scifi3d.de/wcsaga/
Report this post to a moderator | IP: Logged
|
11-21-2001 01:35 PM |
|
|
|  |
 |
Mr. Fury
Babylon Project

Registered: Feb 2001
Location: Finland
Posts: 3194 |
IFH engine needs optimizations badly.
Even if many of us have good computers, (1+GHz processors & 64MB DDR graphics cards) there's still many of these who don't have such a powerhorse.
IFH engine is better than ITF was, they have shown a lot of promise. We should support them, they deserves it.
And those who don't know what IFH is:
I've Found Her is freeware Babylon 5 space simulation.
It's a full game, absolutely free. Beta coming soon. 
[URL=http://mods.firstones.com/ifh/index.html]I've Found Her homepage[/URL]
__________________
[URL=http://freespace.volitionwatch.com/babylon/]The Babylon Project homepage[/URL] <> [URL=http://freespace.volitionwatch.com/babylon/faq.php]The Babylon Project FAQ[/URL] <> [URL=http://freespace.volitionwatch.com/fsscp/]Please support FreeSpace Source Code Project[/URL]
Last edited by Mr. Fury on 11-21-2001 at 01:48 PM
Report this post to a moderator | IP: Logged
|
11-21-2001 01:48 PM |
|
|
|  |
 |
|  |
 |
Warlord
Face
Registered: Oct 2001
Location: Finland
Posts: 85 |
quote: Originally posted by pera
:O :O :O !!!
No Kidding?
What kind of computers are supposed to run that game anyway?
Almost everyone can "run" game if they turn detail very low. But it's shame for so beatiful game not to be run with full detail.
Report this post to a moderator | IP: Logged
|
11-21-2001 04:28 PM |
|
|
|  |
 |
IceFire
VWBB Admin

Registered: Jul 2000
Location: The Cold Northland!
Posts: 8392 |
There are advantages to the new engines and definately FreeSpace 2 is not the fastest or best looking engine anymore, but I still think its the most moddable. Anyone here can make their own missions once we've done up the ships....can you say that of any of the others. Not right now you cant.
I-WAR2 relies on a heavy scripting language and I have no idea how IFH is supposed to work.
Kudos to the looks and abilities of the new guys, but I think we've got our own merits here with the FS2 engine.
__________________
- IceFire
Volition Watch Project Manager
[url=http://www.volitionwatch.com]Volition Watch[/url], [url=http://freespace.volitionwatch.com/blackwater]BlackWater Operations[/url], [url=http://freespace.volitionwatch.com/babylon]The Babylon Project[/url], [url=http://terra.sourceforge.net]Machina Terra[/url], [url=http://www.3dap.com/hlp/hosted/ott/]Over The Top[/url]
Report this post to a moderator | IP: Logged
|
11-21-2001 04:57 PM |
|
|
|  |
 |
Warlord
Face
Registered: Oct 2001
Location: Finland
Posts: 85 |
quote: Originally posted by IceFire
I-WAR2 relies on a heavy scripting language and I have no idea how IFH is supposed to work.
From what I have read in IFH forum, they will release mission editor some time after full release(it takes too long ). I'm not so sure about ship editing.
Report this post to a moderator | IP: Logged
|
11-21-2001 05:13 PM |
|
|
|  |
 |
| All times are EST. The time now is 12:32 PM. |
 |
|
 |
|
|
|  |
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is OFF
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|