Profile | Register | Calendar | FAQ | Search | Home 

VWBB : Powered by vBulletin version 2.2.6 VWBB > FreeSpace Watch > The Babylon Project > About the beam turrets on Sharlins
Pages (2): [1] 2 »   Last Thread   Next Thread
Author
Thread Post New Thread    Post A Reply
hansioux
Face

Registered: Sep 2001
Location: USA
Posts: 75

Question About the beam turrets on Sharlins

Just for the funness of the game, and just in case when the
mission doesn't require us to run away.

Isn't there just a little too many of those freaking beam turrets
on the sharlins?

there's like... 15 or something all over the ship.

Unless the players will always be running away from the enemy
otherwise with all those beam turrets it will be hard to disable
a sharlin in a "not running away mission." Even with 3 squades
of fighters and those dumb missiles and no return fire, it took
about twenty minutes to take out just the turrets...

In freespace 2, even though in the end we are running away from
the shivans, but there are missions where we went forth and
destoryed a few of them.

(ok, I know the only sharlin destroyed by EA was BlackStar...
with a tactical nuke..... which someone did a nice custom mission
, thanks to him. But... It's just not fun if in every mission the
players just keeps running for our lives.)

there hasn't been a new custom mission for days *_*....
and my fred2 skills is not good enough to do anything good :P

__________________
Startrek Lacks Fleet Battles

Report this post to a moderator | IP: Logged

Old Post 10-27-2001 12:46 PM
hansioux is offline Click Here to See the Profile for hansioux Click here to Send hansioux a Private Message Find more posts by hansioux Add hansioux to your buddy list Edit/Delete Message Reply w/Quote
pera
Murdock

Registered: Apr 2001
Location: Finland
Posts: 576

Well, I think the "real" Sharlin has like 17 turrets, and rememer that starfuries are not supposed to have a chance against Sharlins, that's the way it is in the show. Of course Minbari are way less powerful in the Mod that in the show, but if you changed everything then it just wouldn't be B5.

Report this post to a moderator | IP: Logged

Old Post 10-27-2001 12:51 PM
pera is offline Click Here to See the Profile for pera Click here to Send pera a Private Message Find more posts by pera Add pera to your buddy list Edit/Delete Message Reply w/Quote
hansioux
Face

Registered: Sep 2001
Location: USA
Posts: 75

of course, starfuries alone should get their @$$ kicked.
but I wish there's a change we can go for a difficult mission
and actually win. (with the help of cap-ships....)

__________________
Startrek Lacks Fleet Battles

Report this post to a moderator | IP: Logged

Old Post 10-27-2001 01:02 PM
hansioux is offline Click Here to See the Profile for hansioux Click here to Send hansioux a Private Message Find more posts by hansioux Add hansioux to your buddy list Edit/Delete Message Reply w/Quote
Triggy
Mr. T

Registered: Oct 2001
Location: Nottingham, England
Posts: 1470

You only need one or two capital ships to "distract" the Sharlin while around 20 Starfuries can take out all of the turrets if you're careful. Try it, if you have a dedicated strike with missiles then it can be done

__________________
When the final reckoning comes only the damned will be there to see it.

Report this post to a moderator | IP: Logged

Old Post 10-27-2001 01:25 PM
Triggy is offline Click Here to See the Profile for Triggy Click here to Send Triggy a Private Message Visit Triggy's homepage! Find more posts by Triggy Add Triggy to your buddy list Edit/Delete Message Reply w/Quote
hansioux
Face

Registered: Sep 2001
Location: USA
Posts: 75

quote:
Originally posted by Triggy
You only need one or two capital ships to "distract" the Sharlin while around 20 Starfuries can take out all of the turrets if you're careful. Try it, if you have a dedicated strike with missiles then it can be done


doubt it... maybe provided with no enemy fighters,
but still... 2 EA cap ship? They won't last 3 minutes
against those freaking beams, and that's what I am
talking about...

I think this part of the mgame needs some balancing
for the full earth-minbari war release.

the war did last 3 years... and those less "real" victories
are perfect missions.

but... seems like it can't be done with the minbari beams

__________________
Startrek Lacks Fleet Battles

Report this post to a moderator | IP: Logged

Old Post 10-27-2001 01:33 PM
hansioux is offline Click Here to See the Profile for hansioux Click here to Send hansioux a Private Message Find more posts by hansioux Add hansioux to your buddy list Edit/Delete Message Reply w/Quote
Assassin
Face

Registered: Oct 2001
Location: England
Posts: 80

At the moment I am working on a mission that will actually destroy a Sharlin Warcruiser!

It opens with Alpha and Beta rushing into the mission from a nearby asteroid field just as a Sharlin finishes off an EA Fleet and jumps out. There are some surviving shuttles and support ships around, and you escort them back to the asteroid field. One of the freighters is full of fuel and explosives, and the plan is to make the distress call, then ram the freighter into the Sharlin. This happens, and then the Sharlin is damaged a FAIR FEW OF THE FORWARD BEAM TURRETS are knocked out. Then a Hyperion comes in to rescue the convoy, and a battle starts. You must save the Hyperion and finish off the Sharlin... and you actually will be able to!

However, afterwards, another Sharlin jumps into the area and annihilates all remaining craft, but still you do get to destroy a Sharlin!

Anyway, due to real life and homework, you can't expect this mission too shortly

__________________
You become what you love or hate.

Report this post to a moderator | IP: Logged

Old Post 10-27-2001 04:50 PM
Assassin is offline Click Here to See the Profile for Assassin Click here to Send Assassin a Private Message Find more posts by Assassin Add Assassin to your buddy list Edit/Delete Message Reply w/Quote
Kazan
Babylon Project

Registered: Aug 2000
Location: Cedar Rapids, Iowa, United States
Posts: 1016

the real sharlin (canonical source) has 23 turrets, each turret has mulitple firepoints of different types

__________________
"Why climb it?" - "Because It's there."
-----------------
[URL=http://alliance.sourceforge.net]Alliance Productions[/URL]

Report this post to a moderator | IP: Logged

Old Post 10-27-2001 05:19 PM
Kazan is offline Click Here to See the Profile for Kazan Click here to Send Kazan a Private Message Visit Kazan's homepage! Find more posts by Kazan Add Kazan to your buddy list Edit/Delete Message Reply w/Quote
IceFire
VWBB Admin

Registered: Jul 2000
Location: The Cold Northland!
Posts: 8392

In reality, the Sharlin should be able to smoke your StarFury in a single hit.....and it fires incredibly fast anyways so you'd smoked multiple times.

No, we balanced the Sharlin down a bit.

I did make a mission where a couple of Novas jumped in at close range in the rear and took out the back turrets and did alot of damage.

__________________
- IceFire
Volition Watch Project Manager
[url=http://www.volitionwatch.com]Volition Watch[/url], [url=http://freespace.volitionwatch.com/blackwater]BlackWater Operations[/url], [url=http://freespace.volitionwatch.com/babylon]The Babylon Project[/url], [url=http://terra.sourceforge.net]Machina Terra[/url], [url=http://www.3dap.com/hlp/hosted/ott/]Over The Top[/url]

Report this post to a moderator | IP: Logged

Old Post 10-27-2001 05:26 PM
IceFire is offline Click Here to See the Profile for IceFire Click here to Send IceFire a Private Message Visit IceFire's homepage! Find more posts by IceFire Add IceFire to your buddy list Edit/Delete Message Reply w/Quote
haderak
Babylon Project

Registered: Feb 2001
Location: Lisbon, Portugal
Posts: 1218

Even though the minbari ships were 'downgraded' they will still beat the crap out of EA ships. I have made some mission were several EA capital ships get smoked by a couple of sharlins, the same is valid for nials . if you fly on one youll realize youll be able to shoot down starfuries by just doing little more than aiming at them. with T-bolts it will be more balanced but still...

Last edited by haderak on 10-27-2001 at 08:45 PM

Report this post to a moderator | IP: Logged

Old Post 10-27-2001 08:42 PM
haderak is offline Click Here to See the Profile for haderak Click here to Send haderak a Private Message Visit haderak's homepage! Find more posts by haderak Add haderak to your buddy list Edit/Delete Message Reply w/Quote
ivanenski
Murdock

Registered: Jun 2001
Location:
Posts: 122

I made a mission using 1 Sharlin, 1 Tinashi, and multiple wings of Lintira's(?) and Nials. EA forces had 1 Hyperion, 2 Nova's, and 2 Olympus'. EA forces succeeded in destroying all Minbari vessels for the loss of both Nova's and the Hyperion. For some reason though sometimes one or both of the Nova's survive. Sometimes the whole EA fleet survives! It's wierd. I think it's those new weapons I gave the Nova (orange pulse cannons) and increased rate of fire for all EA capital ship weapons. It's funny watching Nials attack the Novas, one shot from a Nova and it's all over, lol. By the way, used the new weapons graphics for the Nial's Neutron cannons that someone posted on here, very nice indeed.

Report this post to a moderator | IP: Logged

Old Post 10-28-2001 12:27 AM
ivanenski is offline Click Here to See the Profile for ivanenski Click here to Send ivanenski a Private Message Find more posts by ivanenski Add ivanenski to your buddy list Edit/Delete Message Reply w/Quote
Londo Molari
Murdock

Registered: May 2001
Location: Canada
Posts: 436

"running away mission"

lol! I like that.... your standard Earth-Minbari war mission

__________________
I have carefully selected the following words of wisdom for my signature:
"Gravity, you win again." - Zap Brannigan.
"Real men over-clock their modems!" - Vertigo.
"Death to SIERRA/TNT/XOOM/Fortunecity" - Me.

Report this post to a moderator | IP: Logged

Old Post 10-28-2001 01:00 AM
Londo Molari is offline Click Here to See the Profile for Londo Molari Click here to Send Londo Molari a Private Message Visit Londo Molari's homepage! Find more posts by Londo Molari Add Londo Molari to your buddy list Edit/Delete Message Reply w/Quote
LAM3O
Murdock

Registered: Oct 2001
Location:
Posts: 189

I can't wait to see the complaints of unbalanced gameplay when the shadows show up.

Report this post to a moderator | IP: Logged

Old Post 10-28-2001 01:36 AM
LAM3O is offline Click Here to See the Profile for LAM3O Click here to Send LAM3O a Private Message Find more posts by LAM3O Add LAM3O to your buddy list Edit/Delete Message Reply w/Quote
hansioux
Face

Registered: Sep 2001
Location: USA
Posts: 75

Well... Shadows' warships was destroyed may times on the
show. Maybe there were out numbered or tricked, or telepath
was present. Anyway, it doesn't seen as impossible to defeat
a Shadow crab as to destroy a sharlin..... At least that's what it
seems like in the show.

__________________
Startrek Lacks Fleet Battles

Report this post to a moderator | IP: Logged

Old Post 10-28-2001 12:07 PM
hansioux is offline Click Here to See the Profile for hansioux Click here to Send hansioux a Private Message Find more posts by hansioux Add hansioux to your buddy list Edit/Delete Message Reply w/Quote
IceFire
VWBB Admin

Registered: Jul 2000
Location: The Cold Northland!
Posts: 8392

Except that the Shadow Battlecrab will probably almost outspeed your fighter and outshoot a Sharlin.

Not sure what we're going to do to make the Shadow's beatable.

__________________
- IceFire
Volition Watch Project Manager
[url=http://www.volitionwatch.com]Volition Watch[/url], [url=http://freespace.volitionwatch.com/blackwater]BlackWater Operations[/url], [url=http://freespace.volitionwatch.com/babylon]The Babylon Project[/url], [url=http://terra.sourceforge.net]Machina Terra[/url], [url=http://www.3dap.com/hlp/hosted/ott/]Over The Top[/url]

Report this post to a moderator | IP: Logged

Old Post 10-28-2001 02:08 PM
IceFire is offline Click Here to See the Profile for IceFire Click here to Send IceFire a Private Message Visit IceFire's homepage! Find more posts by IceFire Add IceFire to your buddy list Edit/Delete Message Reply w/Quote
haderak
Babylon Project

Registered: Feb 2001
Location: Lisbon, Portugal
Posts: 1218

I got a working battlecrab wich vapourizes all fighters in one zap, and destroys cap sips in less than 30 secs.
And I found a way to destroy them. If the turret on the battle crab can be destroyable a few wings of fighters can attack it and perhaps the player gets a shot at it before it zaps you, when the beam turret is destroyed you can call in every fighter and shoot it down. nevertheless youll pay dearly in friendly casualties this kind of manuever. Theres allways a downside of everything...

Report this post to a moderator | IP: Logged

Old Post 10-28-2001 05:49 PM
haderak is offline Click Here to See the Profile for haderak Click here to Send haderak a Private Message Visit haderak's homepage! Find more posts by haderak Add haderak to your buddy list Edit/Delete Message Reply w/Quote
Cr@zYdAvE
Murdock

Registered: Apr 2001
Location: Burnley England
Posts: 177

quote:
Originally posted by IceFire
Except that the Shadow Battlecrab will probably almost outspeed your fighter and outshoot a Sharlin.

Not sure what we're going to do to make the Shadow's beatable.


There is a way, on b5 telepaths could slow down a lot or disable a battle crab, so when a certain ship jumps in the battlecrab could be told to slow down and certain weapons on it could be disabled.

__________________
And it's no nay never, no nay never no more till we play Bastard Rovers. Wonderful

Report this post to a moderator | IP: Logged

Old Post 10-28-2001 06:26 PM
Cr@zYdAvE is offline Click Here to See the Profile for Cr@zYdAvE Click here to Send Cr@zYdAvE a Private Message Find more posts by Cr@zYdAvE Add Cr@zYdAvE to your buddy list Edit/Delete Message Reply w/Quote
Triggy
Mr. T

Registered: Oct 2001
Location: Nottingham, England
Posts: 1470

To represent certain ships having telepaths you could have events where if distance to these ships from the Battlecrab gets below a certain value then the Shadow's speed decreases, etc. This may nesessitate a lot of events in larger battles but should work.

__________________
When the final reckoning comes only the damned will be there to see it.

Report this post to a moderator | IP: Logged

Old Post 10-28-2001 07:00 PM
Triggy is offline Click Here to See the Profile for Triggy Click here to Send Triggy a Private Message Visit Triggy's homepage! Find more posts by Triggy Add Triggy to your buddy list Edit/Delete Message Reply w/Quote
hansioux
Face

Registered: Sep 2001
Location: USA
Posts: 75

Well, fighter the shadows, the story must involve
telepath... that's how it is in the show, and the only
way to defeat the shadow.

I think since this is a mod, the storyline doesn't have
to follow the show exactly, that loses the point. Most
of the time the missions should take us to a battlefield
away from the TV series and link them up to create the
epical atmosphere.

I am waiting for the Earth Civil War release.
That's what hooked me on to B5 in the first place.
Can't wait to fly on earth orbit and hear the line
"we are here to put president Clark under arrest!"

__________________
Startrek Lacks Fleet Battles

Report this post to a moderator | IP: Logged

Old Post 10-29-2001 03:32 AM
hansioux is offline Click Here to See the Profile for hansioux Click here to Send hansioux a Private Message Find more posts by hansioux Add hansioux to your buddy list Edit/Delete Message Reply w/Quote
LAM3O
Murdock

Registered: Oct 2001
Location:
Posts: 189

quote:
Not sure what we're going to do to make the Shadow's beatable.



Simple, you don't. Unless in later releases were're fling vorlon fighters, i don't think the shadows should be touchable(unless you script in some telepath jamming, which i'm sure you will).

Last edited by LAM3O on 10-29-2001 at 06:17 AM

Report this post to a moderator | IP: Logged

Old Post 10-29-2001 06:16 AM
LAM3O is offline Click Here to See the Profile for LAM3O Click here to Send LAM3O a Private Message Find more posts by LAM3O Add LAM3O to your buddy list Edit/Delete Message Reply w/Quote
Triggy
Mr. T

Registered: Oct 2001
Location: Nottingham, England
Posts: 1470

There is quite a lot of leeway to include battles with the Shadows and with the Vorlons. Don't forget that the Shadows attacked covertly at first, and often against small groups of fighters of one or two capital ships so there is a lot or room to include many non-show battles.

As for the Vorlons, there were a lot of combats involving Vorlon ships when they went on the rampage in season four. There would have been smaller Vorlon fleets and last ditch battles to try to turn the tide.

All of this is not to mention direct incursions such as those made directly on a Vorlon outpost and (sort of) on Z'Ha'Dum.

__________________
When the final reckoning comes only the damned will be there to see it.

Report this post to a moderator | IP: Logged

Old Post 10-29-2001 08:45 AM
Triggy is offline Click Here to See the Profile for Triggy Click here to Send Triggy a Private Message Visit Triggy's homepage! Find more posts by Triggy Add Triggy to your buddy list Edit/Delete Message Reply w/Quote
All times are EST. The time now is 10:31 AM. Post New Thread    Post A Reply
Pages (2): [1] 2 »   Last Thread   Next Thread
Show Printable Version | Subscribe to this Thread

Forum Jump:
Rate This Thread:

Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is OFF
vB code is ON
Smilies are ON
[IMG] code is ON
 
Contact Us - Volition Watch >
Powered by: vBulletin Version 2.2.6 - Copyright ©2000-2002, Jelsoft Enterprises Limited.