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vengeance
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Registered: Jul 2001
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Posts: 61

ATTN Icefire - custom music?

Hi there - working on some missions and I would like to be able to add music. I was looking through the music table and it is pretty complicated. How can I add another soundtrack, and what do all the numbers mean? Looks like time and then a larger number is probably the size in bits of the file but who knows. I would appreciate a quick tutorial if possible.

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Old Post 10-20-2001 09:20 PM
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IceFire
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Registered: Jul 2000
Location: The Cold Northland!
Posts: 8392

I don't really know. Not many people have been able to make heads or tails of those numbers. Just follow the same format I used and pop your music files in.

Make sure the music is the SAME FORMAT as FS2 or you will have crashes. We did for months.

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Old Post 10-20-2001 09:23 PM
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vengeance
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Registered: Jul 2001
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What format is that? Some variety of wav?Presumably I would have to include a new music.tbl to distribute with the mission. This may be too complicated to be worth it...

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Old Post 10-21-2001 10:08 AM
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Quizarius
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Registered: Mar 2001
Location: Pieksämäki, Finland
Posts: 33

I made my own ITF soundtrack to TBP it was quite simple I used copy paste method, i copied Shadow dancing soundtrack and made few modifications to it and voila there's my soundtrack, although I didn't touch those numbers

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Old Post 10-21-2001 10:22 AM
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IceFire
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Registered: Jul 2000
Location: The Cold Northland!
Posts: 8392

22khz, 16bit, stereo, Microsoft ADPCM compression.

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Old Post 10-21-2001 05:01 PM
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Black Sheep 2000
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Registered: Jan 2001
Location: Mönchengladbach, NRW, Germany
Posts: 2886

Getting the correct numbers is really complicated, compare the lenghes of your waves to the original FS2 waves and use the same numbers...maybe it will work, maybe not...it's trial and error...

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Old Post 10-21-2001 05:08 PM
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Prophet
Murdock

Registered: Feb 2001
Location: Joutsa, Finland
Posts: 564

I remember reading somewhere (I think it was the FRED forum), that the numbers are a part of a old code, and therefore can be ignored. Anyone else heared about this? Or am I imagining things...

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Old Post 10-21-2001 07:38 PM
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spessu
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Registered: Oct 2001
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I just increase those numbers. For example, if there is number 32, I'll change it to 62 or somethig. Then my music will be playing all way to end......

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Old Post 10-22-2001 10:04 AM
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Xaphod_x
Babylon Project

Registered: Jun 2001
Location: England
Posts: 2275

one of the files has to be in a lower quality format.. not sure which one. Blacksheep discovered it.

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Old Post 10-22-2001 11:39 AM
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Black Sheep 2000
Sound Wannabe

Registered: Jan 2001
Location: Mönchengladbach, NRW, Germany
Posts: 2886

No no, that file you mean, was in 44 Khz...if you use 22 Khz, 16 bits and ADPCM compression it will work just fine...

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Old Post 10-22-2001 03:46 PM
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IceFire
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Registered: Jul 2000
Location: The Cold Northland!
Posts: 8392

That was a mistake I made....accidentally saving at 44 instead of 22. Caused crashes

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Old Post 10-22-2001 07:10 PM
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