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LAMBO
Murdock

Registered: Mar 2001
Location:
Posts: 194

Can you create different damage effects.....

in freespace 2? By damage effect i mean the gold steam the flows out of cap ships and fighters when you shoot them.

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Old Post 05-02-2001 07:30 AM
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CptWhite
On Standby Mode - TBP

Registered: Feb 2001
Location: Sheffield UK
Posts: 1913

To be honest I've not looked at this.....if there is a tbl with different type of damage poof's then yes...otherwise i doubt it....maybe you would like to take a look...i suggest starting in Sparky.vp and looking from there

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[url="http://freespace.volitionwatch.com/babylon"]The Babylon Project[/url]: 2D effects - organisation - texturing & testing

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Old Post 05-02-2001 09:18 AM
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LAMBO
Murdock

Registered: Mar 2001
Location:
Posts: 194

Too bad i don't know a damn thing about moding and table files. I'm really good at enjoying other people's hard work though.

Also can the sparks that critically damaged cap ships be changed?

[This message has been edited by LAMBO (edited 05-02-2001).]

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Old Post 05-02-2001 09:22 AM
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Skullar
Babylon Project

Registered: Apr 2001
Location: yes
Posts: 1184

This looks like a simple hardware 3D effect. I doubt there are any poofs or such.

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Old Post 05-02-2001 10:44 AM
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IceFire
VWBB Admin

Registered: Jul 2000
Location: The Cold Northland!
Posts: 8392

There is an animation I think that it uses, but the actual effect is hardcoded. Impact effects can be created to suit our needs however.

We'll play with those at some point.

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Old Post 05-02-2001 01:24 PM
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Ace
VW Alumni

Registered: Jul 2000
Location:
Posts: 1477

It's hardcoded particle effect.

You can however change the apperance of the particles by editing the proper animation files in the .vps.

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Ace
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[url="http://adamantpacified.org/"]http://adamantpacified.org/[/url]

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Old Post 05-03-2001 02:22 AM
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Kazan
Babylon Project

Registered: Aug 2000
Location: Cedar Rapids, Iowa, United States
Posts: 1016

ONLY NEBULAE USE .POOFs
and MODELS ARE .POFs DO NOT CONFUSE THEM!

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FreeSpace 2: The Babylon Project Effects Nerd and programmer

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Old Post 05-03-2001 03:58 AM
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IPAndrews
Babylon Project

Registered: Jan 2001
Location: UK
Posts: 1185

quote:
Originally posted by Kazan:
ONLY NEBULAE USE .POOFs
and MODELS ARE .POFs DO NOT CONFUSE THEM!



And that's the bottom like because Kazan said so.

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Old Post 05-03-2001 08:52 AM
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Jabu
Hannibal

Registered: Nov 2000
Location: Finland
Posts: 553

It's true, though.

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Old Post 05-03-2001 10:25 AM
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