Profile | Register | Calendar | FAQ | Search | Home 

VWBB : Powered by vBulletin version 2.2.6 VWBB > FreeSpace Watch > The Babylon Project > EAS B5 progress
  Last Thread   Next Thread
Author
Thread Post New Thread    Post A Reply
IPAndrews
Babylon Project

Registered: Jan 2001
Location: UK
Posts: 1185

EAS B5 progress

No screenshots yet. Expect some soon.

As everyone knows I already have a 100% complete Babylon 5 model so this final stage consists only of touching up the geometry and texturing.

Here is the news:

- I have changed to 32 face cylinders. The 24 face cylinders used in the screen shots looked too square up close. This has resulted in a poly count increase but was necessary. 32 is the bear minimum number of faces which makes looks passable.

- The rotating part of the station (including fly-in docking bay) is now fully converted and textured. It looks awesome.

- I spent 6 hours yesterday working on my model's forward superstructure. IMHO this part was the only part which was far better on Wingnut's model. Mine is now on par with Wingnut's and Dean Scott's. Wingnut is a great modeller. It's only when you get down to the details that you appreciate just how great.

- Work is progressing on the remainder of the superstructure, texturing as I go. The end is still 1-2 weeks off depending on free time but the in sight.

- The final model will probably be closer to 2.5K polygons. But with graphics cards increasing in speed all the time this shouldn't be a problem. In the mean time people can knock the detail level down on missions involving the station. It's a small price to play for having an accurate and poly efficient representation of "tne place to be".

[This message has been edited by IPAndrews (edited 04-07-2001).]

Report this post to a moderator | IP: Logged

Old Post 04-07-2001 01:25 PM
IPAndrews is offline Click Here to See the Profile for IPAndrews Click here to Send IPAndrews a Private Message Visit IPAndrews's homepage! Find more posts by IPAndrews Add IPAndrews to your buddy list Edit/Delete Message Reply w/Quote
IceFire
VWBB Admin

Registered: Jul 2000
Location: The Cold Northland!
Posts: 8392

Also with LOD's, we can probably make LOD1 only a small decrease in looks over LOD0. Like the 24 faces thing perhaps. We can tweak it to run quite nicely I hope.

But I think for such a *icon* of a model as B5, its worth it to go to the maximum poly numbers.

BWO's Golgotha is 2100 polys roughly and it runs without problems on my old computer (PII 233) so im not too worried. If anything, its fill rates that are going to slow you down.

Report this post to a moderator | IP: Logged

Old Post 04-07-2001 03:32 PM
IceFire is offline Click Here to See the Profile for IceFire Click here to Send IceFire a Private Message Visit IceFire's homepage! Find more posts by IceFire Add IceFire to your buddy list Edit/Delete Message Reply w/Quote
CptWhite
On Standby Mode - TBP

Registered: Feb 2001
Location: Sheffield UK
Posts: 1913

I just cant wait to see it fully finsihed, tbl setup and everything....rotating in space...by backgrounds setup behind it....its gonna look seriously awesome.....i made a slightly better epsilon nebula too...just slightly bigger - so close up is better

btw ice..i got a way round the PSP7 thing...i just alter my date back when i use it...and correct it when im done....so i'll be ok....also SKullar has a ful proof method of fixing the trial time to zero...so i can do that too if i wish...

Report this post to a moderator | IP: Logged

Old Post 04-07-2001 03:41 PM
CptWhite is offline Click Here to See the Profile for CptWhite Click here to Send CptWhite a Private Message Visit CptWhite's homepage! Find more posts by CptWhite Add CptWhite to your buddy list Edit/Delete Message Reply w/Quote
Kazan
Babylon Project

Registered: Aug 2000
Location: Cedar Rapids, Iowa, United States
Posts: 1016

sounds awesome

------------------
FreeSpace 2: The Babylon Project Effects Nerd and programmer

Report this post to a moderator | IP: Logged

Old Post 04-07-2001 04:20 PM
Kazan is offline Click Here to See the Profile for Kazan Click here to Send Kazan a Private Message Visit Kazan's homepage! Find more posts by Kazan Add Kazan to your buddy list Edit/Delete Message Reply w/Quote
Prophet
Murdock

Registered: Feb 2001
Location: Joutsa, Finland
Posts: 564

I'm not going to sleep for days when I get my hands on the demo

------------------
"I'm not saying anything. I didn't say anything then, and I'm not saying anything now."

Report this post to a moderator | IP: Logged

Old Post 04-07-2001 04:26 PM
Prophet is offline Click Here to See the Profile for Prophet Click here to Send Prophet a Private Message Find more posts by Prophet Add Prophet to your buddy list Edit/Delete Message Reply w/Quote
Mr. Fury
Babylon Project

Registered: Feb 2001
Location: Finland
Posts: 3194

Oh this is absolutely great news!
B5...ahhhhh

I can't sleep after I can finally play the MOD.

Report this post to a moderator | IP: Logged

Old Post 04-07-2001 06:28 PM
Mr. Fury is offline Click Here to See the Profile for Mr. Fury Click here to Send Mr. Fury a Private Message Find more posts by Mr. Fury Add Mr. Fury to your buddy list Edit/Delete Message Reply w/Quote
KillMeNow
Babylon Project

Registered: Feb 2001
Location: scotland
Posts: 1205

will that work for other programs too? like truespace?????

Report this post to a moderator | IP: Logged

Old Post 04-07-2001 09:04 PM
KillMeNow is offline Click Here to See the Profile for KillMeNow Click here to Send KillMeNow a Private Message Visit KillMeNow's homepage! Find more posts by KillMeNow Add KillMeNow to your buddy list Edit/Delete Message Reply w/Quote
LAMBO
Murdock

Registered: Mar 2001
Location:
Posts: 194

There are cracks available for every piece of software, search here:
[url="http://astalavista.box.sk/"]http://astalavista.box.sk/[/url]

Report this post to a moderator | IP: Logged

Old Post 04-07-2001 10:51 PM
LAMBO is offline Click Here to See the Profile for LAMBO Click here to Send LAMBO a Private Message Find more posts by LAMBO Add LAMBO to your buddy list Edit/Delete Message Reply w/Quote
Snipes
Lycanthrope

Registered: Oct 2000
Location: Tania Austrailis
Posts: 3322

No! Don't put cracks on the VWBB, or the topics get owned!

Report this post to a moderator | IP: Logged

Old Post 04-07-2001 11:28 PM
Snipes is offline Click Here to See the Profile for Snipes Click here to Send Snipes a Private Message Visit Snipes's homepage! Find more posts by Snipes Add Snipes to your buddy list Edit/Delete Message Reply w/Quote
IPAndrews
Babylon Project

Registered: Jan 2001
Location: UK
Posts: 1185

quote:
Originally posted by IceFire:
Also with LOD's, we can probably make LOD1 only a small decrease in looks over LOD0.


I think so. 24 faces looks fine from even a small distance away. It's just when you get right on top of the thing that it looks bad.

Report this post to a moderator | IP: Logged

Old Post 04-07-2001 11:52 PM
IPAndrews is offline Click Here to See the Profile for IPAndrews Click here to Send IPAndrews a Private Message Visit IPAndrews's homepage! Find more posts by IPAndrews Add IPAndrews to your buddy list Edit/Delete Message Reply w/Quote
A2597
Murdock

Registered: Feb 2001
Location: Somewhere in the Sol system
Posts: 233

Sheesh...
This sounds AWSOME!!!
about PSP...
Run/Regedit is MUCh faster...and look for seconds/days used.

------------------
My signiture exist in many shapes and sizes at many different forums. this is not one of them.

Report this post to a moderator | IP: Logged

Old Post 04-08-2001 03:21 AM
A2597 is offline Click Here to See the Profile for A2597 Click here to Send A2597 a Private Message Visit A2597's homepage! Find more posts by A2597 Add A2597 to your buddy list Edit/Delete Message Reply w/Quote
Sigma957
Babylon Project

Registered: Feb 2001
Location: South Australia,Australia,Sol
Posts: 1185

I'm drooling like Homer Simpson wanting a beer
Don't care about poly count if it looks that fantastic

Report this post to a moderator | IP: Logged

Old Post 04-08-2001 04:07 AM
Sigma957 is offline Click Here to See the Profile for Sigma957 Click here to Send Sigma957 a Private Message Find more posts by Sigma957 Add Sigma957 to your buddy list Edit/Delete Message Reply w/Quote
Snipes
Lycanthrope

Registered: Oct 2000
Location: Tania Austrailis
Posts: 3322

quote:
Originally posted by CptWhite:
i got a way round the PSP7 thing...i just alter my date back when i use it...and correct it when im done....so i'll be ok....also SKullar has a ful proof method of fixing the trial time to zero...so i can do that too if i wish...


What's skullar's way?

I want to use it... but eval time ran out

Report this post to a moderator | IP: Logged

Old Post 04-08-2001 05:18 AM
Snipes is offline Click Here to See the Profile for Snipes Click here to Send Snipes a Private Message Visit Snipes's homepage! Find more posts by Snipes Add Snipes to your buddy list Edit/Delete Message Reply w/Quote
Skullar
Babylon Project

Registered: Apr 2001
Location: yes
Posts: 1184

OK , folks , here is the method.
It is nothing special , I wonder why you don't know it .

1. goto DOS prompt
2. type in : REGEDIT
3. goto HKEY_CURRENT_USER
4. and to SOFTWARE
5. Delete the JASC entry
6. Then you can uninstall PSP7
7. Shut down system
8. boot up again
9. install PSP7
10. You will see your evaluation period is at its first day again.

Report this post to a moderator | IP: Logged

Old Post 04-08-2001 05:53 AM
Skullar is offline Click Here to See the Profile for Skullar Click here to Send Skullar a Private Message Find more posts by Skullar Add Skullar to your buddy list Edit/Delete Message Reply w/Quote
Ghost of Bobboau
BWO Team Member

Registered: Sep 2000
Location: Belleville, IL, USA
Posts: 760

have you tryed making the section out of triangles

I don't mean like

__________
|\........|\........|
|..\......|..\......|
|....\....|....\....|
|......\..|......\..|
|____\|____\|

I mean like
_________
\......../\..
..\..../....\
__\/____\

not sure how it will look for a cylindrical section but it should be fine if you smooth shade it, and it reduces the polycount while smoothing it out.

------------------
I was here then I wasn't, now I'm dead

[This message has been edited by Ghost of Bobboau (edited 04-08-2001).]

[This message has been edited by Ghost of Bobboau (edited 04-08-2001).]

[This message has been edited by Ghost of Bobboau (edited 04-08-2001).]

Report this post to a moderator | IP: Logged

Old Post 04-09-2001 12:49 AM
Ghost of Bobboau is offline Click Here to See the Profile for Ghost of Bobboau Click here to Send Ghost of Bobboau a Private Message Find more posts by Ghost of Bobboau Add Ghost of Bobboau to your buddy list Edit/Delete Message Reply w/Quote
IPAndrews
Babylon Project

Registered: Jan 2001
Location: UK
Posts: 1185

quote:
Originally posted by Ghost of Bobboau:
have you tryed making the section out of triangles
_________
\......../\..
..\..../....\
__\/____\



I've considered it and will certainly be giving it a try at a later time. I've found this technique pretty hit and miss in the past. Works great for spheres (obviously) but not always for cylinders.

Report this post to a moderator | IP: Logged

Old Post 04-09-2001 10:34 AM
IPAndrews is offline Click Here to See the Profile for IPAndrews Click here to Send IPAndrews a Private Message Visit IPAndrews's homepage! Find more posts by IPAndrews Add IPAndrews to your buddy list Edit/Delete Message Reply w/Quote
IceFire
VWBB Admin

Registered: Jul 2000
Location: The Cold Northland!
Posts: 8392

Oh I see...interesting concept

Report this post to a moderator | IP: Logged

Old Post 04-09-2001 11:53 PM
IceFire is offline Click Here to See the Profile for IceFire Click here to Send IceFire a Private Message Visit IceFire's homepage! Find more posts by IceFire Add IceFire to your buddy list Edit/Delete Message Reply w/Quote
whitestar55
Murdock

Registered: Mar 2001
Location: Massachusettes U.S.A
Posts: 193

wow

[url="http://www.howardstern.com"]http://www.howardstern.com[/url]


wow

------------------
Whitestar55 out..........

Report this post to a moderator | IP: Logged

Old Post 04-09-2001 11:58 PM
whitestar55 is offline Click Here to See the Profile for whitestar55 Click here to Send whitestar55 a Private Message Visit whitestar55's homepage! Find more posts by whitestar55 Add whitestar55 to your buddy list Edit/Delete Message Reply w/Quote
Snipes
Lycanthrope

Registered: Oct 2000
Location: Tania Austrailis
Posts: 3322

um...

Report this post to a moderator | IP: Logged

Old Post 04-10-2001 12:25 AM
Snipes is offline Click Here to See the Profile for Snipes Click here to Send Snipes a Private Message Visit Snipes's homepage! Find more posts by Snipes Add Snipes to your buddy list Edit/Delete Message Reply w/Quote
IceFire
VWBB Admin

Registered: Jul 2000
Location: The Cold Northland!
Posts: 8392

Yes

Report this post to a moderator | IP: Logged

Old Post 04-10-2001 02:58 AM
IceFire is offline Click Here to See the Profile for IceFire Click here to Send IceFire a Private Message Visit IceFire's homepage! Find more posts by IceFire Add IceFire to your buddy list Edit/Delete Message Reply w/Quote
All times are EST. The time now is 08:24 PM. Post New Thread    Post A Reply
  Last Thread   Next Thread
Show Printable Version | Subscribe to this Thread

Forum Jump:
Rate This Thread:

Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is OFF
vB code is ON
Smilies are ON
[IMG] code is ON
 
Contact Us - Volition Watch >
Powered by: vBulletin Version 2.2.6 - Copyright ©2000-2002, Jelsoft Enterprises Limited.