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Imperiator
BANNED!!!

Registered: Mar 2001
Location: Sydney,NSW,Australia
Posts: 413

would planetary missions be cool and why?

does anyone here think planetary missions would be cool?

if so,why?

p.s has anyone already made planetary missions for fs2?

p.s.s does anyone know how to make planetary missions for fs2?

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Old Post 05-22-2001 09:15 AM
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ETAK Project
Murdock

Registered: Apr 2001
Location:
Posts: 168

Your idea is not new...

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Also known as Dark Lazarus and Lighter02.
¨I can speak Shivan¨
[url="http://www.angelfire.com/art/darklazarus/index.html"]FS2 Art Works[/url]

[This message has been edited by ETAK Project (edited 05-22-2001).]

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Old Post 05-22-2001 11:31 AM
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Ace
VW Alumni

Registered: Jul 2000
Location:
Posts: 1477

I know how, and it's not as great as you'd expect

Just make a nice, large, asteroid that's fully destructable and you can have some Descent-type fun it.

That's *much* better...

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Ace
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Old Post 05-23-2001 12:53 AM
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Charger
Murdock

Registered: Mar 2001
Location: Downton, Diego Garcia, BIOT
Posts: 421

Kick-Ass idea, when does it come out?

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Old Post 05-23-2001 05:15 AM
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Imperiator
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Registered: Mar 2001
Location: Sydney,NSW,Australia
Posts: 413

maybe,its just that beam cannons strafing along ground bases and launching cyclops bombs into heavy tanks is pretty appealing to me.

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Old Post 05-23-2001 05:15 AM
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Charger
Murdock

Registered: Mar 2001
Location: Downton, Diego Garcia, BIOT
Posts: 421

forget the hcyclops, i want to shove helios torpedoes down those groundpounders throats.


GO NAVY, BEAT ARMY!

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Old Post 05-23-2001 05:18 AM
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Imperiator
BANNED!!!

Registered: Mar 2001
Location: Sydney,NSW,Australia
Posts: 413

helios.man thats overkill!!!!!! you'd wipe out something the size Washinton D.C with that!!!

how about strafing ground targets with a hull-ripping maxim cannon!

bambambambambambambambambambambambambambambambamba
mbambambambambambambambambambambambambbambambambam
babmamb!

goes the maxim gun............

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Old Post 05-24-2001 07:55 AM
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Sushi
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Registered: Not Yet
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Nobody has managed to make a really good surface/planetary mission as of yet, although it's a mod project I would like to see worked on. And to help you feel like you're flying a starfighter over terrain and not a helium balloon, you may want to consider using my [url="http://sushicw.homestead.com/files/freespace/velocity.htm"]Velocity Mod.[/url]

Ok, enough of the shameless plugs, but seriously, a planetary surface mod/minicampaign would be very interesting and if done right, a lot of fun.

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Sushi- the OTHER white meat!

Accelerate your game-[url="http://sushicw.homestead.com/files/freespace/velocity.htm"]Velocity Mod[/url]
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Old Post 05-24-2001 06:55 PM
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Imperiator
BANNED!!!

Registered: Mar 2001
Location: Sydney,NSW,Australia
Posts: 413

YES! VELOCITY! i've played that game and it is very good.combining ships and most main factors of fs2 and the velocity game engine,and you have the best space-ground sim ever!

it would be ESPECIALLY cool if you could travel out of planets' atmosphere to go fight in space.

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Old Post 05-25-2001 09:39 AM
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venom2506
Murdock

Registered: Apr 2001
Location:
Posts: 495

hem, he was talkin,g about his mod, that makes everything going faster, and not of terminal velocity, which is now a crappy game 5 years old, man...

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Old Post 05-25-2001 10:12 AM
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Fozzy
Murdock

Registered: Nov 2000
Location: ¶¿åññÆt Z§g (UK)
Posts: 384

We were descussing this in FDL ages ago.

cool idea anyway

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Old Post 05-25-2001 11:23 AM
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