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Barrage
I'm New! Laugh At Me!
Registered: Mar 2001
Location: Sacramento, CA
Posts: 28 |
Trail opacity - Which Alpha is right for me?
Yo, Yo! I am making a mod for fs2 that includes a fighter version of the beam cannon. It works great, but the trail effects are crappy. I have been playing around with the alpha settings, and I figured that was the problem. If it's too low (0.1) I get something that looks like flat shaded polygons. If higher (1.5) I get a shiny effect around the trail. This is really bothering me.
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+Start Width: 2.0
+End Width: 2.0
+Start Alpha: 0.1
+End Alpha: 0.1
+Max Life: 0.2
+Bitmap: beam-red
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Tell me if something is wrong, would ya? I want my trail effect to look like a beam cannon.
-- Note to self, if quick responses are desired, do not post topics at 3 AM... --
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03-27-2001 12:00 PM |
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Ghost of Bobboau
BWO Team Member

Registered: Sep 2000
Location: Belleville, IL, USA
Posts: 760 |
try
+Start Alpha: 0.6
+End Alpha: 1.0
or is it the other way around.
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I was here then I wasn't, now I'm dead
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03-27-2001 10:01 PM |
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Snipes
Lycanthrope

Registered: Oct 2000
Location: Tania Austrailis
Posts: 3322 |
quote: Originally posted by Barrage:
-- Note to self, if quick responses are desired, do not post topics at 3 AM... --
Hey, I know you are in the pacific time zone just by that! It says 6:00 am on the VWBB site... Eastern Standard... 
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03-27-2001 10:50 PM |
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Charger
Murdock
Registered: Mar 2001
Location: Downton, Diego Garcia, BIOT
Posts: 421 |
hah, thats nothing, its 1543 when i posted this. 
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03-28-2001 10:51 AM |
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Imperiator
BANNED!!!
Registered: Mar 2001
Location: Sydney,NSW,Australia
Posts: 413 |
hey barrage,e-mail me this fighter with a beam cannon attached to it and i'll tell ya if its any good 
If this galaxy doesn't belong to me,it won't belong to ANYONE!!
boom.
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03-28-2001 12:16 PM |
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