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KillMeNow
Babylon Project

Registered: Feb 2001
Location: scotland
Posts: 1205

making new ships

what is the best program to make new ships in - i just been using blender which doesn't seem to be ideal, infact i'm having some well issues with it. any other free or cheap alternatives?

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Old Post 03-04-2001 04:02 AM
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Ghost of Bobboau
BWO Team Member

Registered: Sep 2000
Location: Belleville, IL, USA
Posts: 760

hmmmm.... so let me get this strait you want a 3D modeling program that is easy to use, powerful, is suported by a converter so ships can be imported to FS, and is free.
why didn't I think about that before shelling out for TS4

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Old Post 03-04-2001 08:54 AM
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KillMeNow
Babylon Project

Registered: Feb 2001
Location: scotland
Posts: 1205

free would be good but anything that is even close to being reasonably priced - i mean some of these things are like $900 and i'm not going to spend that much just so i can make afew extra ships for freespace

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Old Post 03-04-2001 11:17 AM
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Snipes
Lycanthrope

Registered: Oct 2000
Location: Tania Austrailis
Posts: 3322

Try Blender...

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Old Post 03-04-2001 08:07 PM
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Ghost of Bobboau
BWO Team Member

Registered: Sep 2000
Location: Belleville, IL, USA
Posts: 760

read his post

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Old Post 03-06-2001 08:44 AM
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Snipes
Lycanthrope

Registered: Oct 2000
Location: Tania Austrailis
Posts: 3322

hehe oops

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Old Post 03-06-2001 03:24 PM
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KillMeNow
Babylon Project

Registered: Feb 2001
Location: scotland
Posts: 1205

how about truespace 2 or 3? they any good? they dont seem to badly priced

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Old Post 03-14-2001 01:43 PM
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Fozzy
Murdock

Registered: Nov 2000
Location: ¶¿åññÆt Z§g (UK)
Posts: 384

I got truespace2 out of a magazine free no strings attached.

a uk mag called "PC Format"

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Old Post 03-14-2001 07:02 PM
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KillMeNow
Babylon Project

Registered: Feb 2001
Location: scotland
Posts: 1205

not the demo of it?????? that runs out after a while - i've used up my trial of it

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Old Post 03-14-2001 07:16 PM
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Snipes
Lycanthrope

Registered: Oct 2000
Location: Tania Austrailis
Posts: 3322

It's not the demo, it's the full version

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Old Post 03-14-2001 09:38 PM
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KillMeNow
Babylon Project

Registered: Feb 2001
Location: scotland
Posts: 1205

which issue was it? the current one??

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Old Post 03-14-2001 10:22 PM
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KillMeNow
Babylon Project

Registered: Feb 2001
Location: scotland
Posts: 1205

hmmmmm ok using blender - i make a model - can you texture it in blender? i really need a walk through help from start to finish with making models - i can do bits and pieces but i have trouble with the whole thing together - anyway then i save it as dxf - then what do i do to it - when i try to bring it up in segeltuch theres nothign there

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Old Post 03-16-2001 08:22 PM
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KillMeNow
Babylon Project

Registered: Feb 2001
Location: scotland
Posts: 1205

anyone know why when correcting the path and docking info and moving some of the primary weapons with PCS the lods would have changed? the model viewer shows the first and second detail levels switched? - and as far as i know i didn't do anythign like that

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Old Post 03-18-2001 09:00 PM
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