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BlackFalcon
I'm New! Laugh At Me!

Registered: Mar 2004
Location:
Posts: 7

Problem with Fred

Ok, this is a problem that I have been having not only with the B5 mod, but with FreeSpace 2 in general.

Whenever I am making a mission for Fred 2, and I have to set up an event for any capital ship to be able use their beam weapons, no matter what sexp I put for the enable of beam weapons, it won't work. Whether it's a "key-pressed" command, or "time-elapse", or "has-arrived-delay", I can never get the entire command to work. If and when it does work, it only works for like, 1 or 2 of the ships that I put on the list, (usually the ones closest to the top), and the other can't fire.

Someone please help me out, cuz this has been driving me insane ever since I got the game.

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Old Post 04-01-2004 09:52 PM
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redmenace7
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Registered: Jul 2002
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well use
has time elapsed
0
beam-free-all

I think. In Fred open there is an option to unlock all beams automatically.

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Old Post 04-01-2004 10:29 PM
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Kazan
Babylon Project

Registered: Aug 2000
Location: Cedar Rapids, Iowa, United States
Posts: 1016

quote:
Originally posted by redmenace7
I think. In Fred open there is an option to unlock all beams automatically.


Fred2_Open

flag only supported on FS2Open - retail of either will baulk at a mission with the BFA-Default flag

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Old Post 04-02-2004 06:07 AM
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karajorma
Murdock

Registered: Jul 2001
Location:
Posts: 1234

Re: Problem with Fred

quote:
Originally posted by BlackFalcon
Ok, this is a problem that I have been having not only with the B5 mod, but with FreeSpace 2 in general.


Unless you're using the FS2_Open mission flag that Kazan mentioned Beam-free-all only works for ships that are already present in the mission. Are the ships later down the list not present yet?

If you want to use beam-free-all with a ship that isn't present at the start of the mission you need to make a new event along these lines.

when
-has-arrived
--0
--ship name
-beam-free-all
--shipname

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Old Post 04-02-2004 09:40 AM
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Asprin
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Registered: May 2003
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What about this flag: "All ships Beam-Freed By Default" in mission specs (CTRL+N)?

Last edited by Asprin on 04-02-2004 at 10:47 AM

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Old Post 04-02-2004 10:44 AM
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Lady Rose
Mr. T

Registered: Nov 2001
Location: Command deck of EAS Janus
Posts: 1755

Aspirin yes thats for FRED_Open, there isn't such choice in normal FRED, as Kaj pointed out thats best way in normal FRED, since when you just use following:

-true
-beam-free-all
--<ship name>

It wont apply on ships that arrive later, one Kaj gave gives it so that ship that arrives has beams free when it arrives, as it is code counts those ships that are already present, for code those ship that arrives later aren't excisting yet, so code wont apply them with beam. So Kaj's way for normal FRED is best.

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Old Post 04-02-2004 04:56 PM
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BlackFalcon
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Registered: Mar 2004
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I have used that, "has-arrived-delay" flag, and that was one of the ones that wasn't working good. It would only work for like, the first ship put for, "beam-free-all" and then it would ignore all the others I put.

And what is this FS2_open thing you guys keep mentioning? Sorry, I'm a little new to the online forums of the game, so I don't really know all the termonology that has developed with this project.

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Old Post 04-02-2004 04:58 PM
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redmenace7
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Registered: Jul 2002
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my realm

in 2002 Volition released the Source Code for FS2 and Fred2. Since then a mostly elite group of modders, programers, and artists have been working on improving Freespace 2. We have added Direct X 8 capabilities to FS2, such as Hardware Transformations and Lighting, Shine Mapping, and other improvements such as new SEXPs and playability options such using several mods in to FS2 Directory.
the web site is:
http://freespace.volitionwatch.com/fsscp/
and the SCP forums are located at
http://dynamic4.gamespy.com/~freespace/forums/forumdisplay.php?s=&forumid=50

Stuff is pretty dynamic around there FYI
HLP in general has many great FS2 mods also.

Last edited by redmenace7 on 04-02-2004 at 05:40 PM

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Old Post 04-02-2004 05:39 PM
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BlackFalcon
I'm New! Laugh At Me!

Registered: Mar 2004
Location:
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Ok, I visited the site. Which of these is what I need to join up in this newer stuff:

Releases
- Only major released files are listed here
-- .EXE / .ZIP - FS2 Open v3.5
-- .EXE / .ZIP - FS2 Open Demo v3.4 Debug
-- .EXE / .ZIP - FS2 Open v3.4
-- .EXE / .ZIP - FS2 Open v3.3
-- .EXE / .ZIP - Fred2 Open v3.41
-- .EXE / .ZIP - Fred2 Open v3.3

Miscallaneous - All unreleased work
-- Glow Maps
-- Unofficial Media VPs
-- All other miscallaneous files, as well as current and previous releases of the FS2_OPEN, can be found in this folder.



Got know idea what I am looking at. lol.

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Old Post 04-03-2004 05:57 AM
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Trivial Psychic
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Registered: May 2003
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There's newer stuff available at the SCP forums. Go there and investigate threads "Latest version of everything" as well as "Latest Builds" sub-forum.

Later!

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Old Post 04-03-2004 06:26 AM
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karajorma
Murdock

Registered: Jul 2001
Location:
Posts: 1234

Or better still follow the detailed guide I link to below.

I want feedback if there is anything you have difficulty with in it.

__________________
Questions about FS3? Questions about Fred? Questions about missions? Questions about adding new ships to your games?

[URL=http://homepage.ntlworld.com/karajorma/freespace/intro.html]Karajorma's Freespace FAQ [/URL] (now with added GE goodness)

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Old Post 04-03-2004 12:48 PM
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BlackFalcon
I'm New! Laugh At Me!

Registered: Mar 2004
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Alright, I need a favor. Could someone leave an active link to a mirror to download the LATEST f2_open build or whatever it is I need. I keep trying to go to this one site, but the link to the page isn't working. Keeps giving me a "Page cannot be displayed" screen, so could someone just provide a link in a reply for me to download from?

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Old Post 04-08-2004 03:35 AM
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redmenace7
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Registered: Jul 2002
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http://deepbluebettas.com/fs2/fs2_open_r.zip
as of 4/5/04
but I would hang out at the HLP forums cause things change rapidly since the project is very open.

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Old Post 04-08-2004 04:05 AM
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karajorma
Murdock

Registered: Jul 2001
Location:
Posts: 1234

quote:
Originally posted by BlackFalcon
Alright, I need a favor. Could someone leave an active link to a mirror to download the LATEST f2_open build or whatever it is I need. I keep trying to go to this one site, but the link to the page isn't working. Keeps giving me a "Page cannot be displayed" screen, so could someone just provide a link in a reply for me to download from?


Sorry about that. The links on the wiki have already become obsolete (yet again less than a month after the last update I did).

I'll fix them immediately.

__________________
Questions about FS3? Questions about Fred? Questions about missions? Questions about adding new ships to your games?

[URL=http://homepage.ntlworld.com/karajorma/freespace/intro.html]Karajorma's Freespace FAQ [/URL] (now with added GE goodness)

Supreme Overlord of The Mercury Affair Campaign.

FREDder, Modder, Story design and general busybody for [URL=http://www.3dap.com/hlp/hosted/mindgames/Background.html] Mind Games[/URL]

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Old Post 04-09-2004 01:41 PM
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