madaboutgames
Face
Registered: Feb 2004
Location:
Posts: 83 |
The nebula is situated nearby 2 neighbouring solar systems. The actual nebula isnt part of the solar system and the two suns are far far away. I decided to make 2 suns visible in the nebula for better lighting. This is explained more in the final release, all missions are part of (the big picture) but I had to change them about a bit for the 10 mission mini campaign.
Here is the actual brief from Wake up call ( this was available as single mission download from May 2003, but it has now been taken off and the mini campaign is available for download.)
The Velti Nebula
2 carriers and their battlewagon are passing through the Velti Nebula. This Nebula is very volatile and sensor range is very short and sometimes glitchy. It is an ideal cover for the raiders, but it is also an ideal opportunity for us. We are going to surprise attack them while inside the nebula, using a squadron of star furies led by Lt. Susan Ivanova (Delta Leader).
The battlewagon and carriers won't be able to jump out whilst inside the nebula. Like we said it is very volatile, major damage could be done to the whole nebula if a jump point is opened inside it. It's like one big cloud of gas. One portion goes and the whole lot goes. If things get hot, they might try to jump out. Make sure this doesnt happen, or you will know about it.
I am also a 3d modeller, artist designer & animator check out shaunsgallery.co.uk it hasnt been updated for a while but a few pics are available.
Report this post to a moderator | IP: Logged
|