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AkalabethAngel
I'm New! Laugh At Me!

Registered: Dec 2001
Location:
Posts: 64

Simulating Hyperspace?

Hey, I'm making a few missions using Release 2 and I was wondering how TBP planned to simulate the look of hyperspace? With a bunch of red and black nebulas filling the background?

Using a full nebula doesn't seem to cut it.

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Old Post 10-09-2003 05:14 AM
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Bri_Dog
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Registered: May 2002
Location: Sigma 957
Posts: 162

I think the plan is to use a special nebula. Maybe they could make a new subspace effect?

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Old Post 10-09-2003 06:42 AM
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Aggamemnon
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Registered: Dec 2002
Location: Bristol, UK
Posts: 51

Hmmm... yes... but again wouldn't that depend on the SCP?

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Old Post 10-13-2003 11:10 AM
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BabProj Team
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Registered: Apr 2001
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Original plan was to use the nebula. The sounds are already present...although the graphics aren't really very good at this point. You could always try and change that...

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Old Post 10-13-2003 01:08 PM
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Snipes
Lycanthrope

Registered: Oct 2000
Location: Tania Austrailis
Posts: 3322

What about 2 huge rotating cylinders with the textures applied? Make it untargettable, and so you can't collide in it... Wouldn't that work?

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Old Post 10-14-2003 01:29 AM
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Kazan
Babylon Project

Registered: Aug 2000
Location: Cedar Rapids, Iowa, United States
Posts: 1016

quote:
Originally posted by Snipes
What about 2 huge rotating cylinders with the textures applied? Make it untargettable, and so you can't collide in it... Wouldn't that work?


you mean retexturing subspace

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Old Post 10-14-2003 05:12 AM
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AkalabethAngel
I'm New! Laugh At Me!

Registered: Dec 2001
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quote:
Original plan was to use the nebula. The sounds are already present...although the graphics aren't really very good at this point. You could always try and change that...


Well, I'm not sure how to, but anyway.
The problem I have with Hyperspace as it is now, for instance in the mission featuring the Siren, is that its so dark. Sometimes the screen is basically pitch black. Maybe I need to pop in my B5 collection again but I thought Hyperspace was a little more red.

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Old Post 10-14-2003 06:07 AM
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-Norbert-
Murdock

Registered: Jun 2002
Location:
Posts: 239

Isn't there a way to bring more red into the nebula.
I never tryed a nebula in FRED2 so far, but I'm shure theres a way to make more red, or make the red brighter.

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Old Post 10-15-2003 09:49 PM
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