Profile | Register | Calendar | FAQ | Search | Home 

VWBB : Powered by vBulletin version 2.2.6 VWBB > FreeSpace Watch > The Babylon Project > horrible question to ask
  Last Thread   Next Thread
Author
Thread Post New Thread    Post A Reply
redmenace7
Face

Registered: Jul 2002
Location:
Posts: 271

horrible question to ask

I know it has only been a few months since R2 was released but could we see some pictures of the new centauri ships or the warlock or maybe babylon 4 and babylon 5. I apologize for the being so insulent. Icefire, have you talked to or heard about any plans to work with the many turreting woes incarnate in freespace 2.

Report this post to a moderator | IP: Logged

Old Post 07-23-2003 08:49 PM
redmenace7 is offline Click Here to See the Profile for redmenace7 Click here to Send redmenace7 a Private Message Find more posts by redmenace7 Add redmenace7 to your buddy list Edit/Delete Message Reply w/Quote
BabProj Team
I'm New! Laugh At Me!

Registered: Apr 2001
Location:
Posts: 1901

Re: horrible question to ask

quote:
Originally posted by redmenace7
I know it has only been a few months since R2 was released but could we see some pictures of the new centauri ships or the warlock or maybe babylon 4 and babylon 5. I apologize for the being so insulent. Icefire, have you talked to or heard about any plans to work with the many turreting woes incarnate in freespace 2.

Not many pics to show...the only progress that I've seen has been from Xaphod with the B4 texturing work and I've got the textures on the Drazi Sky Serpent and Centauri Brezebel that are not quite ready for the public yet (but soon). Thats about it. Usually after a major release, people go back to their normal lives for a bit.

We get pretty excited when something gets done and you guys hear all about it. You all usually see it probably five minutes after I do

What turreting woes?

__________________
- The Babylon Project Team

Report this post to a moderator | IP: Logged

Old Post 07-23-2003 09:36 PM
BabProj Team is offline Click Here to See the Profile for BabProj Team Click here to Send BabProj Team a Private Message Find more posts by BabProj Team Add BabProj Team to your buddy list Edit/Delete Message Reply w/Quote
redmenace7
Face

Registered: Jul 2002
Location:
Posts: 271

The whole things with the turrets being in the upright or down positions in order to track correctly(cough cough NOVA cough cough) . Wasn't there also talk about multiple barrel turrets.

Report this post to a moderator | IP: Logged

Old Post 07-23-2003 10:13 PM
redmenace7 is offline Click Here to See the Profile for redmenace7 Click here to Send redmenace7 a Private Message Find more posts by redmenace7 Add redmenace7 to your buddy list Edit/Delete Message Reply w/Quote
Bri_Dog
Face

Registered: May 2002
Location: Sigma 957
Posts: 162

quote:
Originally posted by redmenace7
The whole things with the turrets being in the upright or down positions in order to track correctly(cough cough NOVA cough cough) . Wasn't there also talk about multiple barrel turrets.



That's a limitation of the Freespace engine itself (or is it somthing in the .pof model format?). I heard somewhere that they might try to do fix it in TBP_Open, but then again I might be wrong.

Last edited by Bri_Dog on 07-24-2003 at 12:28 AM

Report this post to a moderator | IP: Logged

Old Post 07-24-2003 12:27 AM
Bri_Dog is offline Click Here to See the Profile for Bri_Dog Click here to Send Bri_Dog a Private Message Find more posts by Bri_Dog Add Bri_Dog to your buddy list Edit/Delete Message Reply w/Quote
BabProj Team
I'm New! Laugh At Me!

Registered: Apr 2001
Location:
Posts: 1901

Ahhh...right...well I haven't heard anything on that front recently.

__________________
- The Babylon Project Team

Report this post to a moderator | IP: Logged

Old Post 07-24-2003 01:03 AM
BabProj Team is offline Click Here to See the Profile for BabProj Team Click here to Send BabProj Team a Private Message Find more posts by BabProj Team Add BabProj Team to your buddy list Edit/Delete Message Reply w/Quote
Bri_Dog
Face

Registered: May 2002
Location: Sigma 957
Posts: 162

quote:
Originally posted by IceFire
Ahhh...right...well I haven't heard anything on that front recently.


Well....it was just somthing I heard.........

Report this post to a moderator | IP: Logged

Old Post 07-24-2003 01:58 AM
Bri_Dog is offline Click Here to See the Profile for Bri_Dog Click here to Send Bri_Dog a Private Message Find more posts by Bri_Dog Add Bri_Dog to your buddy list Edit/Delete Message Reply w/Quote
Ghost Rider
Face

Registered: Oct 2001
Location:
Posts: 114

Re: Re: horrible question to ask

quote:
Originally posted by IceFire
Not many pics to show...the only progress that I've seen has been from Xaphod with the B4 texturing work and I've got the textures on the Drazi Sky Serpent and Centauri Brezebel that are not quite ready for the public yet (but soon). Thats about it. Usually after a major release, people go back to their normal lives for a bit.

We get pretty excited when something gets done and you guys hear all about it. You all usually see it probably five minutes after I do

What turreting woes?



I hope this question isn't too irritating but I am curious, does this mean that work on the 2.1 patch isn't being done and you are going to leave it for some later time? Don't think me ungrateful for all you've done up to this point, you guys have exceeded any expectations for a TC I could ever have but honestly I haven't even installed FS2 or 2.0 because of the bugs and I am waiting for the patch to come out.

On a completely separate note...once 2.1 does come out, will it be compatible with the fan made ITB campaign? And any of the older single missions that had been released before?

Thanks.

__________________
One last stand to hold the line against the night...EA President

Report this post to a moderator | IP: Logged

Old Post 07-24-2003 05:17 AM
Ghost Rider is offline Click Here to See the Profile for Ghost Rider Click here to Send Ghost Rider a Private Message Find more posts by Ghost Rider Add Ghost Rider to your buddy list Edit/Delete Message Reply w/Quote
Greco
Face

Registered: Oct 2001
Location: Massachusetts
Posts: 175

Babylon 4 pics r in the In-Game Areas section of the screenshots

Report this post to a moderator | IP: Logged

Old Post 07-25-2003 03:26 PM
Greco is offline Click Here to See the Profile for Greco Click here to Send Greco a Private Message Find more posts by Greco Add Greco to your buddy list Edit/Delete Message Reply w/Quote
All times are EST. The time now is 10:55 PM. Post New Thread    Post A Reply
  Last Thread   Next Thread
Show Printable Version | Subscribe to this Thread

Forum Jump:
Rate This Thread:

Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is OFF
vB code is ON
Smilies are ON
[IMG] code is ON
 
Contact Us - Volition Watch >
Powered by: vBulletin Version 2.2.6 - Copyright ©2000-2002, Jelsoft Enterprises Limited.