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Galvatron
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Registered: Dec 2002
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Posts: 13

Workaround Problem?

Hi all.
Maybe im doing something wrong with the workaround file, but when I install the workaround and launch the game I no longer can choose and of TBP missions at all. I only see the standard FS2 campaign.

When I take out the workaround file, then Mists of Fire is available again in Campaign?

Please bear with me if this is just my stupidity, but how do I get to select these missions?

Thanks alot.

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Old Post 05-13-2003 02:57 PM
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Mr. Fury
Babylon Project

Registered: Feb 2001
Location: Finland
Posts: 3194

Main hall > Tech data > Mission simulator
And select Single missions instead of Campaign missions.

Like it is said in the installation instructions of the workaround and R2 Information thread.

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Last edited by Mr. Fury on 05-13-2003 at 03:19 PM

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Old Post 05-13-2003 03:16 PM
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Galvatron
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Registered: Dec 2002
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Thanks alot.
Cant wait to try some of the missions, as the first mission really looks great!!

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Old Post 05-13-2003 03:32 PM
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BabProj Team
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Registered: Apr 2001
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Re: Workaround Problem?

quote:
Originally posted by Galvatron
Hi all.
Maybe im doing something wrong with the workaround file, but when I install the workaround and launch the game I no longer can choose and of TBP missions at all. I only see the standard FS2 campaign.

When I take out the workaround file, then Mists of Fire is available again in Campaign?

Please bear with me if this is just my stupidity, but how do I get to select these missions?

Thanks alot.


The info, as Fury mentioned, is also available in the readme that shipped with the MOD.

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Old Post 05-13-2003 06:42 PM
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dacis2
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Registered: May 2003
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I seem to have a problem with the workaround.

As soon as I installed it, the mod seemed to return to the earlier version (1.1)

I know this cause when I go to the Tech Room, it only shows the few ships from v1.1

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Old Post 05-13-2003 09:22 PM
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Jokoto
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Registered: Dec 2002
Location: Finland
Posts: 190

Get rid of your old R1.1 files (that means the data folder's contents). FS2 first looks in there, and if (R1 or other) stuff is found, it won't check the R2 .vps at all.

If in doubt what to do, uninstall FS2, reinstall, patch it and then install R2. (That, however, is overkill since you only need to get rid of the old R1 files.)

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Old Post 05-13-2003 11:46 PM
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dacis2
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Registered: May 2003
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which R1 files....

oh wait!

I made a BACKUP!!!

thanks!

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Old Post 05-14-2003 07:08 AM
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dacis2
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It was unsucessful

I completely replaced the DATA folder with the backup I made, no effect.

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Old Post 05-14-2003 09:34 AM
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Xaphod_x
Babylon Project

Registered: Jun 2001
Location: England
Posts: 2275

the point is that there shouldn't be any data files now. Backup or otherwise. Everything is in the VP and what you have in the data folder is taking precedence.

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Old Post 05-14-2003 10:56 AM
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Mr. Fury
Babylon Project

Registered: Feb 2001
Location: Finland
Posts: 3194

That is correct, it is clearly stated in the installation instructions (available in the R2 information thread, TBP newspage and TBP downloads page) that there must be no mods installed with R2, that includes TBP R1.

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Old Post 05-14-2003 11:36 AM
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dacis2
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Registered: May 2003
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no no no! you don't understand!

I reverted to the ORIGINAL "DATA" folder, as in BEFORE I installed 1.1!

oh well, maybe I'll just reinstall FS2

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Old Post 05-15-2003 05:10 AM
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Sigma957
Babylon Project

Registered: Feb 2001
Location: South Australia,Australia,Sol
Posts: 1185

Creating a new pilot helps aswell

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Old Post 05-15-2003 06:19 AM
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BabProj Team
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Registered: Apr 2001
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quote:
Originally posted by dacis2
I seem to have a problem with the workaround.

As soon as I installed it, the mod seemed to return to the earlier version (1.1)

I know this cause when I go to the Tech Room, it only shows the few ships from v1.1


The tech room is by far the last place you should check to see if something has been updated. CHeck the mission lists in the tech room, under simulator, under single missions. That would give you a good indication, so would opening FRED2 to see what ships are present.

The tech room only updates when told to or when creating a new pilot.

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Old Post 05-15-2003 12:51 PM
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dacis2
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Registered: May 2003
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Nope, whenever I played the mission, a debugger appears telling me that there is no Omega class ship, no Thunderbolt etc.


BTW, I have completed a full reinstallation of FS2, and the mod.

It works perfectly now

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David Leong
From Singapore

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Old Post 05-16-2003 09:36 AM
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Xaphod_x
Babylon Project

Registered: Jun 2001
Location: England
Posts: 2275

yes, it certainly seems like you had old tables installed..

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Old Post 05-16-2003 02:02 PM
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