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Ashark
I'm New! Laugh At Me!

Registered: May 2002
Location: Estonia
Posts: 1024

Someone has a SERIOUS problem

the first mission is totally frelled up i do mission perfectly jump out at command it says you did great when i press accept TADA you have failed choose one of the following......

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Old Post 05-09-2003 12:52 PM
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tomcat
Bad Mother <BEEP>

Registered: Feb 2001
Location: Transylvania, ROMANIA
Posts: 1040

Well someone forgot to explain this..But Release 2 is not a mission release pack. Is a model pack.

From Now on the TBP Release are separated in Models Packs and Mission Packs.This mean that Model Pack would contain few missions, and Mission Pack well ...Missions,Campaign,Speach etc.

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Old Post 05-09-2003 12:59 PM
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Mr. Fury
Babylon Project

Registered: Feb 2001
Location: Finland
Posts: 3194

Slasher is aware of this problem.

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Old Post 05-09-2003 01:00 PM
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Ashark
I'm New! Laugh At Me!

Registered: May 2002
Location: Estonia
Posts: 1024

oh model release so i pretty much should deleete the missions VP cuz they dont work?



Slasher is aware......so whats he gonna do? Do we have to wait till the patch so we can actually play the campaign?

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Old Post 05-09-2003 01:05 PM
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IPAndrews
Babylon Project

Registered: Jan 2001
Location: UK
Posts: 1185

quote:
Originally posted by FSF Ashrak
Do we have to wait till the patch so we can actually play the campaign?


Yes, or get killed 5 times and hit skip. A mission patch will come soon. Even then though this is more a ship release than a mission release. Now the ships are out in the open the missions will come soon enough.

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"I have a lot of projects in the fire." - my mate Jules

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Old Post 05-09-2003 01:18 PM
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Ashark
I'm New! Laugh At Me!

Registered: May 2002
Location: Estonia
Posts: 1024

quote:
Originally posted by IPAndrews
Yes, or get killed 5




do you have ANY idea how hard it is to die on VEasy

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Old Post 05-09-2003 01:22 PM
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Black Sheep 2000
Sound Wannabe

Registered: Jan 2001
Location: Mönchengladbach, NRW, Germany
Posts: 2886

No **** buddies...but a model pack is pretty useless for fans who just wanna play TBP and don't want to design a mission...

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Old Post 05-09-2003 03:13 PM
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WyattMax
I'm New! Laugh At Me!

Registered: Feb 2003
Location:
Posts: 55

Dudes, cmon , give em a break and appreciate some of the work they'd done.

The missions will pop up soon enough.

The ships and new GFX are beautiful, i do appreciate the work involved. My personal favorite is the Vorchan, although it can't aim very well it is simply cool

The thing just needs a little tweaking and all will be well.

Bug Report:

- Deliveries in Twilight Zone
No guns on Alpha Wing , hard to shoot without guns

- Battle of Jericho 3
Midwinter class fires right beam weapon through itself to hit the polaris.

- General
Own ship does not take damage when flying into friendly beam weapon ?

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Old Post 05-09-2003 03:40 PM
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Mr. Fury
Babylon Project

Registered: Feb 2001
Location: Finland
Posts: 3194

quote:
Originally posted by WyattMax
- Deliveries in Twilight Zone
No guns on Alpha Wing , hard to shoot without guns


Works fine here, did you create a new pilot?

quote:
Originally posted by WyattMax
- Battle of Jericho 3
Midwinter class fires right beam weapon through itself to hit the polaris.


This is a visual glitch in FS2 engine and not a mission bug.

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Old Post 05-09-2003 03:49 PM
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WyattMax
I'm New! Laugh At Me!

Registered: Feb 2003
Location:
Posts: 55

Yep, new Pilot and new install of FS , downloaded full version (200MB).

Odd though, i will try a few more times.

As for the Jericho bug, i didnt know it was a FS2 Bug, but certainly the mission designer could give beam-all-free a few seconds later when the midwinter has adjusted its heading

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Old Post 05-09-2003 04:27 PM
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Mr. Fury
Babylon Project

Registered: Feb 2001
Location: Finland
Posts: 3194

The midwinter does not move during the mission. You must be really picky if you can't live with the visual glitch showing up in the mission. Both the Jericho and Twilight are my missions.

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Last edited by Mr. Fury on 05-09-2003 at 04:37 PM

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Old Post 05-09-2003 04:35 PM
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WyattMax
I'm New! Laugh At Me!

Registered: Feb 2003
Location:
Posts: 55

Bleh, ok ok.

I just checked again, it doesnt move, i thought it changed heading though.

I can live with it, but its a tiny piece of work to change the heading so it wont fire through itself

As for the nogun bug, still happens to me though. Neither me nor my escort seems to have a gun, since when i order them, they dont fire

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Old Post 05-09-2003 04:39 PM
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Mr. Fury
Babylon Project

Registered: Feb 2001
Location: Finland
Posts: 3194

Strange, works for me... Anyone else having this problem?

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Old Post 05-09-2003 04:45 PM
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Ashark
I'm New! Laugh At Me!

Registered: May 2002
Location: Estonia
Posts: 1024

yeah i get the 42mm bug too id say the gun was missiong in TBL file since if you take off the scramble flag and assign 42mm into put it on yourself menu its not there.

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Old Post 05-09-2003 04:45 PM
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Mr. Fury
Babylon Project

Registered: Feb 2001
Location: Finland
Posts: 3194

Please apply this [URL=http://www.volitionwatch.com/vwbb/showthread.php?s=&threadid=8861]Mission 1 workaround[/URL] and create a new pilot (just to make sure) and see if the problem is gone.

I just reinstalled FS2 and R2, but I am not using campaign file. And all friendlies have their weapons, including player.

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Old Post 05-09-2003 05:01 PM
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WyattMax
I'm New! Laugh At Me!

Registered: Feb 2003
Location:
Posts: 55

I used your workaround, now i have no campaign except the FS2 anymore

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Old Post 05-09-2003 05:20 PM
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Mr. Fury
Babylon Project

Registered: Feb 2001
Location: Finland
Posts: 3194

quote:
Originally posted by WyattMax
I used your workaround, now i have no campaign except the FS2 anymore

Like I said in the thread, the missions are now in missions simulator. (Main hall > Tech data > Mission simulator)
quote:
The only change in this workaround is that campaign file has been deleted, all campaign missions are now accessible through mission simulator.

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Last edited by Mr. Fury on 05-09-2003 at 05:24 PM

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Old Post 05-09-2003 05:22 PM
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Slasher
Babylon Project

Registered: Jul 2000
Location: Vancouver, WA, United States
Posts: 1290

I apologize for the game-stopping bug. I'm still not 100% what the problem is but I've got a few leads.

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Old Post 05-09-2003 07:46 PM
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Mr. Fury
Babylon Project

Registered: Feb 2001
Location: Finland
Posts: 3194

Please check [URL=http://www.volitionwatch.com/vwbb/showthread.php?s=&threadid=8852]Release 2 information[/URL] frequently. It will be updated once a while to provide latest information.

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Old Post 05-09-2003 07:50 PM
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WyattMax
I'm New! Laugh At Me!

Registered: Feb 2003
Location:
Posts: 55

I am stupid, forgive my insolence. Of course it is in the mission sim

Ohhh ahhh, sorry bout that one

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Old Post 05-09-2003 08:56 PM
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