GalacticEmperor
Murdock
Registered: Aug 2001
Location:
Posts: 214 |
If you're going from a realspace battle to a subspace battle, it is much, much easier on the mission designer to just use a red-alert. There's very little reason to change it, since the red-alert works quickly and you don't have to restart the WHOLE mission if you die in subspace.
The edges of nebulae, also, are very poorly defined. You would have to fly for days to get from a dense nebula to open space. What would be very nice and useful is if we had variable density nebulae.
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Last edited by GalacticEmperor on 03-26-2003 at 02:13 AM
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