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Coconut Joe
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Registered: Oct 2001
Location: Bracknell, England
Posts: 71

Red Faction map making

Hi all.

I am curious what "states" can be used in multiplayer. If I am trying to turn on or off a bolt emitter it works fine until I try it under a multiplayer game. Then nothing happens when I push the button. I suppose it is just limitations of the game.

However, I'm just wondering if anyone knows what can and can't be done in a multiplayer game along the lines of switches (turning things on or off)

Things like using:

- Bolt States
- Push Region States
- Switch Catalysts
- Delay events
- Modify Rotating Mover
- etc


As far as I know none of these things might work under multiplayer but if anyone could clarify for me then I would greatly appreciate it.

Thanks

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Old Post 01-25-2003 03:06 AM
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Coconut Joe
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Registered: Oct 2001
Location: Bracknell, England
Posts: 71

Oh, and there is just 1 other thing. Maybe I have missed something here. But what is a dynamic light for? I have tried using one before and it just doesn't show in the game. In the editor it works, but not in the game.

Also, is it possable to make a light rotate, so you can get a strobe light? If it is I can't figure out how.

Thanks for any help

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