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ns33
Murdock

Registered: Feb 2002
Location: Nowhere, Nowhere
Posts: 423

SEXP help

I'm not sure what SEXPs to use to control the following situation:

On the field, there are friendly capital ships and friendly fighters. Enemy fighters jump in, and I use C-3-9 to order them to "Engage enemy" (this does NOT include capital ships, at least I dont think so). (O are SEXPs that are chained)

Turrets Locked
.when
...has-arrived-delay
.....0
.....Enemy ship
..turret-lock-all
....GTD Ship

... (some message stuff here) ...

O Msg exchange 3
......send-message
........GTD Ship

O Attacked 1
.....fire-beam
........GTD Ship
........turret01
........GTD Ship

O Turrets freed
......when
........has-arrived-delay
..........18
..........Enemy ship
........turret-free-all
..........GTD Ship

So the problem is: When the order is given to fighers/bombs to "engage enemy", that will include the cruiser when it warps in. As you all know, because of the bug, I cant order even a single ship to "ignore target" (since for some reason they ALL ignore it). Its the same problem using expressions; they all ignore it. So is there an expression or some way so that when it warps in, ONLY the fighters ignore it?

__________________
Freedom suppressed and again regained bites with keener fangs than freedom never endangered." -Cicero
"Comple others: do not be compelled by them." -Sun-tzu
"Black holes are where God divided by zero." -Steven Wright
"Never interrupt your enemy when he is making a mistake." -Napoleon

Leagacy at the [VBB] - October 2001 - April 2002 - 555 posts
[url=http://www.3dap.com/hlp/hosted/the158th]The 158th[/url]

Last edited by ns33 on 01-23-2003 at 10:35 PM

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Old Post 01-23-2003 10:34 PM
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ns33
Murdock

Registered: Feb 2002
Location: Nowhere, Nowhere
Posts: 423

SEXP help

I'm not sure what SEXPs to use to control the following situation:

On the field, there are friendly capital ships and friendly fighters. Enemy fighters jump in, and I use C-3-9 to order them to "Engage enemy" (this does NOT include capital ships, at least I dont think so). (O are SEXPs that are chained)

Turrets Locked
.when
...has-arrived-delay
.....0
.....Enemy ship
..turret-lock-all
....GTD Ship

... (some message stuff here) ...

O Msg exchange 3
......send-message
........GTD Ship

O Attacked 1
.....fire-beam
........GTD Ship
........turret01
........GTD Ship

O Turrets freed
......when
........has-arrived-delay
..........18
..........Enemy ship
........turret-free-all
..........GTD Ship

So the problem is: When the order is given to fighers/bombs to "engage enemy", that will include the cruiser when it warps in. As you all know, because of the bug, I cant order even a single ship to "ignore target" (since for some reason they ALL ignore it). Its the same problem using expressions; they all ignore it. So is there an expression or some way so that when it warps in, ONLY the fighters ignore it?

__________________
Freedom suppressed and again regained bites with keener fangs than freedom never endangered." -Cicero
"Comple others: do not be compelled by them." -Sun-tzu
"Black holes are where God divided by zero." -Steven Wright
"Never interrupt your enemy when he is making a mistake." -Napoleon

Leagacy at the [VBB] - October 2001 - April 2002 - 555 posts
[url=http://www.3dap.com/hlp/hosted/the158th]The 158th[/url]

Last edited by ns33 on 01-23-2003 at 10:35 PM

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Old Post 01-23-2003 10:34 PM
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BabProj Team
I'm New! Laugh At Me!

Registered: Apr 2001
Location:
Posts: 1901

Well...you could "protect" the ship so that the fighters and bombers ignore it. Infact, all standard weapons will ignore the ship but beams have their own protect command so they would still attack.

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- The Babylon Project Team

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Old Post 01-23-2003 11:36 PM
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IceFire
VWBB Admin

Registered: Jul 2000
Location: The Cold Northland!
Posts: 8392

Well...you could "protect" the ship so that the fighters and bombers ignore it. Infact, all standard weapons will ignore the ship but beams have their own protect command so they would still attack.

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Old Post 01-23-2003 11:36 PM
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Goober5000
Face

Registered: Jan 2002
Location:
Posts: 156

Use ai-chase-any-except. This is implemented in many of the fs2_open versions later than 3.4 that are floating around. The ship will chase any ship except the ones listed in the sexp.

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Goober5000, previously known here as Sesquipedalian, now changing his handle to make room for the HLP persona known as Sesquipedalian to register as Sesquipedalian. :)

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Play FS2 instead? Check out my finished minicampaign, [url=http://www.geocities.com/ipw47/dem.html]Deus Ex Machina[/url]. :D

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Old Post 01-24-2003 01:51 AM
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ns33
Murdock

Registered: Feb 2002
Location: Nowhere, Nowhere
Posts: 423

Thanks!

__________________
Freedom suppressed and again regained bites with keener fangs than freedom never endangered." -Cicero
"Comple others: do not be compelled by them." -Sun-tzu
"Black holes are where God divided by zero." -Steven Wright
"Never interrupt your enemy when he is making a mistake." -Napoleon

Leagacy at the [VBB] - October 2001 - April 2002 - 555 posts
[url=http://www.3dap.com/hlp/hosted/the158th]The 158th[/url]

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Old Post 01-24-2003 04:30 AM
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Goober5000
Face

Registered: Jan 2002
Location:
Posts: 156

You're welcome. One warning - if the ship receives a new order, he won't ignore his list anymore - because he's no longer doing ai-chase-any-except.

__________________
Goober5000, previously known here as Sesquipedalian, now changing his handle to make room for the HLP persona known as Sesquipedalian to register as Sesquipedalian. :)

Still play FS1? Check out my upcoming campaign, [url=http://www.geocities.com/ipw47/campaign.html]Fortunes of War[/url].
Play FS2 instead? Check out my finished minicampaign, [url=http://www.geocities.com/ipw47/dem.html]Deus Ex Machina[/url]. :D

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Old Post 01-24-2003 05:33 AM
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Goober5000
Face

Registered: Jan 2002
Location:
Posts: 156

You're welcome. One warning - if the ship receives a new order, he won't ignore his list anymore - because he's no longer doing ai-chase-any-except.

__________________
Goober5000, previously known here as Sesquipedalian, now changing his handle to make room for the HLP persona known as Sesquipedalian to register as Sesquipedalian. :)

Still play FS1? Check out my upcoming campaign, [url=http://www.geocities.com/ipw47/campaign.html]Fortunes of War[/url].
Play FS2 instead? Check out my finished minicampaign, [url=http://www.geocities.com/ipw47/dem.html]Deus Ex Machina[/url]. :D

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Old Post 01-24-2003 05:33 AM
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