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IceFire
VWBB Admin

Registered: Jul 2000
Location: The Cold Northland!
Posts: 8392 |
Calling to account (mission designers read)
After what seems like an eternity and a half hanging around this community its time to face some facts and what it amounts to is that I need the community's help and talents.
BlackWater Operations started as a simple 12 mission campaign supposed to tell a short story in two branches. Sure it started small and it was supposed to have only one new ship (the Golgotha) but its spiraled out of control and taken over a few million different mission plans. Unfortunately, since the time we started working on the campaign, things have changed and Kellan and I (the guys who figured we could do all the missions on our own) are now in university and continually are spending inordinates amount of time staying up late to complete assignments and strive towards that goal of getting a piece of paper with a degree printed on it.
This means that we need some help or BWO will frankly never be completed. We don't want to see it never completed...its one of those things thats been around and were loath to abandon it at this stage. What we need....is talented mission designers. At this point, experience isn't all that important...some time to commit, communication skills, english skills, and enough tinkering in FRED to get your way around (so we don't have to tell you about beam-free for example) should be enough.
Again, I say....we need your support. We need a veritable army of mission designers. If we get that support, then we can probably finish the campaign very quickly. Thats because we've got probably half the missions complete, a full mission design doc (so you know what your building), and an almost complete complement of MOD's which we've been keeping secret for such a long time now.
If you can throw your support our way....and you believe in finishing a legend...let me know. Here or via e-mail.
icefire@telefragged.com
__________________
- IceFire
Volition Watch Project Manager
[url=http://www.volitionwatch.com]Volition Watch[/url], [url=http://freespace.volitionwatch.com/blackwater]BlackWater Operations[/url], [url=http://freespace.volitionwatch.com/babylon]The Babylon Project[/url], [url=http://terra.sourceforge.net]Machina Terra[/url], [url=http://www.3dap.com/hlp/hosted/ott/]Over The Top[/url]
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12-06-2002 03:06 PM |
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BabProj Team
I'm New! Laugh At Me!
Registered: Apr 2001
Location:
Posts: 1901 |
Calling to account (mission designers read)
After what seems like an eternity and a half hanging around this community its time to face some facts and what it amounts to is that I need the community's help and talents.
BlackWater Operations started as a simple 12 mission campaign supposed to tell a short story in two branches. Sure it started small and it was supposed to have only one new ship (the Golgotha) but its spiraled out of control and taken over a few million different mission plans. Unfortunately, since the time we started working on the campaign, things have changed and Kellan and I (the guys who figured we could do all the missions on our own) are now in university and continually are spending inordinates amount of time staying up late to complete assignments and strive towards that goal of getting a piece of paper with a degree printed on it.
This means that we need some help or BWO will frankly never be completed. We don't want to see it never completed...its one of those things thats been around and were loath to abandon it at this stage. What we need....is talented mission designers. At this point, experience isn't all that important...some time to commit, communication skills, english skills, and enough tinkering in FRED to get your way around (so we don't have to tell you about beam-free for example) should be enough.
Again, I say....we need your support. We need a veritable army of mission designers. If we get that support, then we can probably finish the campaign very quickly. Thats because we've got probably half the missions complete, a full mission design doc (so you know what your building), and an almost complete complement of MOD's which we've been keeping secret for such a long time now.
If you can throw your support our way....and you believe in finishing a legend...let me know. Here or via e-mail.
icefire@telefragged.com
__________________
- The Babylon Project Team
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12-06-2002 03:06 PM |
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Nebukadnezzard
Face
Registered: May 2002
Location: Finland, Pori
Posts: 66 |
I've followed your progress with great interest since I first discovered the volitionwatch website and been looking forward to see it completed and therefore I'd be really interrested to help you finish it. I have experience using FRED, thought I haven't puplished anything in the internet because I've usually done the missions to amuse my self and have thought that no one would really be interrested in playing them. This is mainly caused by their lack of plot or new ideas, but if you tell me what kind of a missions you need to be done I'm pretty sure that I can complete them. So if you need help I could try to help you and if you need some proof of my skills I can create and mail you a mission, once I get over my problems with e-mail (that's why I posted here instead of mailing you directly).
__________________
The mighty ruler of Babylon.
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12-06-2002 09:05 PM |
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Nebukadnezzard
Face
Registered: May 2002
Location: Finland, Pori
Posts: 66 |
I've followed your progress with great interest since I first discovered the volitionwatch website and been looking forward to see it completed and therefore I'd be really interrested to help you finish it. I have experience using FRED, thought I haven't puplished anything in the internet because I've usually done the missions to amuse my self and have thought that no one would really be interrested in playing them. This is mainly caused by their lack of plot or new ideas, but if you tell me what kind of a missions you need to be done I'm pretty sure that I can complete them. So if you need help I could try to help you and if you need some proof of my skills I can create and mail you a mission, once I get over my problems with e-mail (that's why I posted here instead of mailing you directly).
__________________
The mighty ruler of Babylon.
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12-06-2002 09:05 PM |
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Lady Rose
Mr. T
Registered: Nov 2001
Location: Command deck of EAS Janus
Posts: 1755 |
I really dont know how to answer on this call... Its really tempting, but I'm already in so deep mess that it would mean me a extra trouble... I really dont know, this is really bothering 
__________________
"Losing your temper is sign of worries or panic"
-Shogun Tokugawa
Aku. Soku. Zan.
-The wolves of Mibu, Shinsen gumi
Creator of [URL=http://www.hot.ee/miburo1]Tale of EAS Janus[/URL] campaign
Also leader of [URL=http://www.hot.ee/honorofomega/]Honor of Omega[/URL] campaign
FREDer and general errant boy of mighty [URL=http://http://www.3dactionplanet.com/hlp/hosted/mindgames/]Mind Games[/URL], which power no-one can escape. There is always a first time.
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12-06-2002 09:59 PM |
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Lady Rose
Mr. T
Registered: Nov 2001
Location: Command deck of EAS Janus
Posts: 1755 |
I really dont know how to answer on this call... Its really tempting, but I'm already in so deep mess that it would mean me a extra trouble... I really dont know, this is really bothering 
__________________
"Losing your temper is sign of worries or panic"
-Shogun Tokugawa
Aku. Soku. Zan.
-The wolves of Mibu, Shinsen gumi
Creator of [URL=http://www.hot.ee/miburo1]Tale of EAS Janus[/URL] campaign
Also leader of [URL=http://www.hot.ee/honorofomega/]Honor of Omega[/URL] campaign
FREDer and general errant boy of mighty [URL=http://http://www.3dactionplanet.com/hlp/hosted/mindgames/]Mind Games[/URL], which power no-one can escape. There is always a first time.
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12-06-2002 09:59 PM |
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Edwin
Hannibal
Registered: Sep 2001
Location: Z'ha'dum
Posts: 1402 |
I can FRED but am not sure whether or not I can be of assistance, if you have any specs for a sample mission I could do I will try.
__________________
"If you go to Z'ha'dum you will die"
-Kosh
(natives of Z'ha'dum may ignore this)
For all the rest of you.... don't come here.
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12-06-2002 11:28 PM |
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