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IPAndrews
Babylon Project

Registered: Jan 2001
Location: UK
Posts: 1185 |
Raider Battlewagon
The "Raider Battlewagon" as featured in Thirdspace. Smart money says it's a converted Narn Bulk Freighter.
Paint the model by editting the template graphics files supplied using a paint package such as Paint Shop Pro. View the results by looking at the model in some 3D viewer package such as 3D Exploration. There's a small reference pic supplied also.
If someone can do a decent paint job the model will feature in the mod. Otherwise it won't. The team's texturers have bigger fish to fry.
Download here:
freespace.volitionwatch.com/babylon/additional_downloads/raiderbattlewagon.rar
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bsc Ian Andrews
"I have a lot of projects in the fire." - my mate Jules
Last edited by IPAndrews on 08-25-2002 at 01:38 PM
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08-25-2002 01:37 PM |
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IPAndrews
Babylon Project

Registered: Jan 2001
Location: UK
Posts: 1185 |
Raider Battlewagon
The "Raider Battlewagon" as featured in Thirdspace. Smart money says it's a converted Narn Bulk Freighter.
Paint the model by editting the template graphics files supplied using a paint package such as Paint Shop Pro. View the results by looking at the model in some 3D viewer package such as 3D Exploration. There's a small reference pic supplied also.
If someone can do a decent paint job the model will feature in the mod. Otherwise it won't. The team's texturers have bigger fish to fry.
Download here:
freespace.volitionwatch.com/babylon/additional_downloads/raiderbattlewagon.rar
__________________
bsc Ian Andrews
"I have a lot of projects in the fire." - my mate Jules
Last edited by IPAndrews on 08-25-2002 at 01:38 PM
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08-25-2002 01:37 PM |
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Slasher
Babylon Project

Registered: Jul 2000
Location: Vancouver, WA, United States
Posts: 1290 |
Yeah d00ds, you texture, map, convert, and make a table entry for this thing and you've got yourself your own little piece of R2! What are you waiting for? 
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08-25-2002 05:49 PM |
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Slasher
Babylon Project

Registered: Jul 2000
Location: Vancouver, WA, United States
Posts: 1290 |
Yeah d00ds, you texture, map, convert, and make a table entry for this thing and you've got yourself your own little piece of R2! What are you waiting for? 
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08-25-2002 05:49 PM |
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Lady Rose
Mr. T
Registered: Nov 2001
Location: Command deck of EAS Janus
Posts: 1755 |
I never thought that you would make R2 this way
Do-yourself-TBP-R2 packet?
Its like puzzle or painting book 
__________________
"Losing your temper is sign of worries or panic"
-Shogun Tokugawa
Aku. Soku. Zan.
-The wolves of Mibu, Shinsen gumi
Creator of [URL=http://www.hot.ee/miburo1]Tale of EAS Janus[/URL] campaign
Also leader of [URL=http://www.hot.ee/honorofomega/]Honor of Omega[/URL] campaign
FREDer and general errant boy of mighty [URL=http://http://www.3dactionplanet.com/hlp/hosted/mindgames/]Mind Games[/URL], which power no-one can escape. There is always a first time.
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08-25-2002 06:01 PM |
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Lady Rose
Mr. T
Registered: Nov 2001
Location: Command deck of EAS Janus
Posts: 1755 |
I never thought that you would make R2 this way
Do-yourself-TBP-R2 packet?
Its like puzzle or painting book 
__________________
"Losing your temper is sign of worries or panic"
-Shogun Tokugawa
Aku. Soku. Zan.
-The wolves of Mibu, Shinsen gumi
Creator of [URL=http://www.hot.ee/miburo1]Tale of EAS Janus[/URL] campaign
Also leader of [URL=http://www.hot.ee/honorofomega/]Honor of Omega[/URL] campaign
FREDer and general errant boy of mighty [URL=http://http://www.3dactionplanet.com/hlp/hosted/mindgames/]Mind Games[/URL], which power no-one can escape. There is always a first time.
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08-25-2002 06:01 PM |
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FSF Ashrak
Post Count Weenie
Registered: Sep 2001
Location: Estonia
Posts: 1362 |
too bad i cant draw for squat
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[URL=http://www.hot.ee/ashrak]Ashrak and Miburos Render Lair[/URL]
WEBSITE NOW UP AND RUNNING!!!!!
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08-25-2002 06:21 PM |
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Ashark
I'm New! Laugh At Me!
Registered: May 2002
Location: Estonia
Posts: 1024 |
too bad i cant draw for squat
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A man with no sig and chek my homepage for mission pack :)
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08-25-2002 06:21 PM |
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IPAndrews
Babylon Project

Registered: Jan 2001
Location: UK
Posts: 1185 |
This is only happening for extreme low priority models. We still have four very talented texture artists in Cpt White, Tomcat, Haderak, and Wildlife. That said, the Raider ships released are extreme low priority models. With the workload on our texture artists going outside the team is the only way you'll see them fully in the mod any time soon. The flip side of course is that if you guys do get your act together the Raiders will be completely kitted out as a fighting force very soon. That's gotta be a plus for all you mission designers out there. So do the publicity for us people, ask around, get these models painted.
Don't worry about conversion or table entries. This is painting by numbers people. We do the rest. In fact I had Battlewagon in game earlier fighting an Olympus. Olympus won obviously. Battewagon roars like a tiger, fights kitten. Don't forget the Raider CNC Transport/League Base in all this. It's a real cutie pie.
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bsc Ian Andrews
"I have a lot of projects in the fire." - my mate Jules
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08-25-2002 06:24 PM |
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IPAndrews
Babylon Project

Registered: Jan 2001
Location: UK
Posts: 1185 |
This is only happening for extreme low priority models. We still have four very talented texture artists in Cpt White, Tomcat, Haderak, and Wildlife. That said, the Raider ships released are extreme low priority models. With the workload on our texture artists going outside the team is the only way you'll see them fully in the mod any time soon. The flip side of course is that if you guys do get your act together the Raiders will be completely kitted out as a fighting force very soon. That's gotta be a plus for all you mission designers out there. So do the publicity for us people, ask around, get these models painted.
Don't worry about conversion or table entries. This is painting by numbers people. We do the rest. In fact I had Battlewagon in game earlier fighting an Olympus. Olympus won obviously. Battewagon roars like a tiger, fights kitten. Don't forget the Raider CNC Transport/League Base in all this. It's a real cutie pie.
__________________
bsc Ian Andrews
"I have a lot of projects in the fire." - my mate Jules
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08-25-2002 06:24 PM |
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IPAndrews
Babylon Project

Registered: Jan 2001
Location: UK
Posts: 1185 |
Please note the Battlewagon archive requires the new version of WinRAR from rarlabs.com to uncompress. Otherwise you'll get errors.
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bsc Ian Andrews
"I have a lot of projects in the fire." - my mate Jules
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08-27-2002 09:35 AM |
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IPAndrews
Babylon Project

Registered: Jan 2001
Location: UK
Posts: 1185 |
Please note the Battlewagon archive requires the new version of WinRAR from rarlabs.com to uncompress. Otherwise you'll get errors.
__________________
bsc Ian Andrews
"I have a lot of projects in the fire." - my mate Jules
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08-27-2002 09:35 AM |
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Draconis
I'm New! Laugh At Me!
Registered: Jun 2002
Location:
Posts: 17 |
I'm having probs viewing the Battle wagon with 3d exploration. I have the newest winrar extractor and the newest version of the freeware 3d exploration now known as deep exploration. I have absolutly no problems viewing the C&C transport so I have no idea why I can't see the darn thing. If n e one has a suggestion on how to view the model, please let me know. Thnx.
Last edited by Draconis on 09-04-2002 at 01:00 PM
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09-04-2002 12:58 PM |
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Draconis
I'm New! Laugh At Me!
Registered: Jun 2002
Location:
Posts: 17 |
I'm having probs viewing the Battle wagon with 3d exploration. I have the newest winrar extractor and the newest version of the freeware 3d exploration now known as deep exploration. I have absolutly no problems viewing the C&C transport so I have no idea why I can't see the darn thing. If n e one has a suggestion on how to view the model, please let me know. Thnx.
Last edited by Draconis on 09-04-2002 at 01:00 PM
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09-04-2002 12:58 PM |
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IPAndrews
Babylon Project

Registered: Jan 2001
Location: UK
Posts: 1185 |
Works fine for me. WinRAR extracts the file and 3DE views it.
__________________
bsc Ian Andrews
"I have a lot of projects in the fire." - my mate Jules
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09-04-2002 01:37 PM |
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Sigma957
Babylon Project

Registered: Feb 2001
Location: South Australia,Australia,Sol
Posts: 1185 |
Works fine for me also
Heres what I've been doing,do you think the narn textures are abit much..

__________________
"When it is time, come to this place, call our name, we will be here"-Walkers of Sigma957
[url=http://ifh.firstones.com]IFH[/url]-B5 free game
[url=http://freespace.volitionwatch.com/babylon/]The Babylon Project[/url]-Bringing Babylon 5 to Freespace2
Last edited by Sigma957 on 09-05-2002 at 01:51 AM
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09-04-2002 11:58 PM |
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Sigma957
Babylon Project

Registered: Feb 2001
Location: South Australia,Australia,Sol
Posts: 1185 |
Works fine for me also
Heres what I've been doing,do you think the narn textures are abit much..

__________________
"When it is time, come to this place, call our name, we will be here"-Walkers of Sigma957
[url=http://ifh.firstones.com]IFH[/url]-B5 free game
[url=http://freespace.volitionwatch.com/babylon/]The Babylon Project[/url]-Bringing Babylon 5 to Freespace2
Last edited by Sigma957 on 09-05-2002 at 01:51 AM
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09-04-2002 11:58 PM |
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ApaBaBooN
Murdock
Registered: Feb 2001
Location: The Land of Square Lights
Posts: 541 |
OMG! It looks like a bus!
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I'm the hunter of peace who chases the mayfly known as love...
...or something like that.
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09-05-2002 11:55 AM |
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IPAndrews
Babylon Project

Registered: Jan 2001
Location: UK
Posts: 1185 |
The Narn textures are ok. Lighten up that texture on the main cylinder a little and make it less repetitious. Use the AOG model as a reference. The nose looks a little strange now. It should be a very dark mechanical style texture with 3 lighter coloured metal bands on it (representing the 3 rings that go around the nose).
Those flat things on the back are supposed to be runways leading to the hangers I think. They could probably do with some runway like markings. Why would a space vessel would need runways? That's a very good question.
Does it look more like a bus or a pregnant pencil? Just how horrible does this ship look? Is it more or less horrible than the Raider Carrier? Discuss.
If you can take those ideas on board and any other good ideas that come up then I can get this model completed. It's not worth spending a massive amount of time on.
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bsc Ian Andrews
"I have a lot of projects in the fire." - my mate Jules
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09-05-2002 12:09 PM |
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