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Patchwerk
Babylon Project

Registered: Feb 2002
Location: Near Chattanooga, TN
Posts: 59 |
REALLY simple (read "lame") source MOD
Hey all. Damn me, I had to go get a real job, haven't posted in months.
Anywho... ripped into the source the other day cause the one real peeve I have with FS2 is the way the space debris is rendered... behind EVERYTHING, regardless distance. Really throws thing out of perspective. So, I commented out what looked to be every relevent line, and lo and behold, on my first try, compiled error- and warning-free. First time for everything.
So now I have a FS2 EXE that doesn't show the space garbage used to indicate motion.
It actually ads a whole new level of realism, and changes the feel of the game, more than I thought... if anyone is interested at all, I can post the EXE, or just the lines to comment if you have copy of VC++ handy. =)
PS: Ice: You still looking for 2D Artists? I've been doing a bit of B5 stuff in Lightwave/POV-Ray/Paint Shop Pro at work.
__________________
When in doubt, RTFM!
Last edited by Patchwerk on 10-08-2002 at 03:55 AM
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10-08-2002 03:33 AM |
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Patchwerk
Babylon Project

Registered: Feb 2002
Location: Near Chattanooga, TN
Posts: 59 |
REALLY simple (read "lame") source MOD
Hey all. Damn me, I had to go get a real job, haven't posted in months.
Anywho... ripped into the source the other day cause the one real peeve I have with FS2 is the way the space debris is rendered... behind EVERYTHING, regardless distance. Really throws thing out of perspective. So, I commented out what looked to be every relevent line, and lo and behold, on my first try, compiled error- and warning-free. First time for everything.
So now I have a FS2 EXE that doesn't show the space garbage used to indicate motion.
It actually ads a whole new level of realism, and changes the feel of the game, more than I thought... if anyone is interested at all, I can post the EXE, or just the lines to comment if you have copy of VC++ handy. =)
PS: Ice: You still looking for 2D Artists? I've been doing a bit of B5 stuff in Lightwave/POV-Ray/Paint Shop Pro at work.
__________________
When in doubt, RTFM!
Last edited by Patchwerk on 10-08-2002 at 03:55 AM
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10-08-2002 03:33 AM |
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tomcat
Bad Mother <BEEP>

Registered: Feb 2001
Location: Transylvania, ROMANIA
Posts: 1040 |
Yes we still need 2d artist..contact me please
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eng Horatiu Popovici
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10-08-2002 07:07 AM |
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Hades
Murdock
Registered: Aug 2002
Location: The USA
Posts: 249 |
I'm interested. I always like to see what people do to the source code, since I can't do it myself. If you don't want to post it, mpkcrave@aol.com
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]-[ades
Leader of the Terran - Vasudan War project.
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10-09-2002 12:05 AM |
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Hades
Murdock
Registered: Aug 2002
Location: The USA
Posts: 249 |
I'm interested. I always like to see what people do to the source code, since I can't do it myself. If you don't want to post it, mpkcrave@aol.com
__________________
]-[ades
Leader of the Terran - Vasudan War project.
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10-09-2002 12:05 AM |
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-Norbert-
Murdock
Registered: Jun 2002
Location: Vienna - Austria - Earth - Solar System - Milky Way
Posts: 120 |
The garbage indicading where you fly?
I thought that can be turned of in the options.
Correct me if I'm wrong, I havn't had a look at the options for a long time 
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10-09-2002 11:30 AM |
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-Norbert-
Murdock
Registered: Jun 2002
Location:
Posts: 239 |
The garbage indicading where you fly?
I thought that can be turned of in the options.
Correct me if I'm wrong, I havn't had a look at the options for a long time 
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10-09-2002 11:30 AM |
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