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Valorum
I'm New! Laugh At Me!
Registered: Oct 2001
Location:
Posts: 19 |
Legend of The Rangers (spoilers)
Just in Case anyone was on Vacation or lives in a cave :-) is Today @ 9: est. Scifi.
Tune in fellow Babylon 5 fan we want to blow the ratings so it will turn into a series.
Cya Later
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01-19-2002 11:48 PM |
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FSF Ashrak
Post Count Weenie
Registered: Sep 2001
Location: Estonia
Posts: 1362 |
wooohooo iwould if i lived in USA i will have to wait and download it when its encoded 
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WEBSITE NOW UP AND RUNNING!!!!!
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01-19-2002 11:52 PM |
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Alphakiller
Volition Watch

Registered: Aug 2000
Location: Somewhere
Posts: 2894 |
AND REMEMBER (As IceFire said) ... post spoiler WARNINGS in the subject, not the spoilers themselves.
Example:
Good subject line: Spoilers for LotR
Bad subject line: <character> DIES! OMFG! spoilers.
See?
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[url="http://www.dopefish.com"]swim...swim...hungry...[/url]
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01-20-2002 02:17 AM |
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Ghost of Bobboau
BWO Team Member

Registered: Sep 2000
Location: Belleville, IL, USA
Posts: 760 |
it just started here
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I was here then I wasn't, now I'm dead
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01-20-2002 03:04 AM |
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Ghost of Bobboau
BWO Team Member

Registered: Sep 2000
Location: Belleville, IL, USA
Posts: 760 |
So the new enemies are evil snowflakes of death
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I was here then I wasn't, now I'm dead
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01-20-2002 03:54 AM |
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IceFire
VWBB Admin

Registered: Jul 2000
Location: The Cold Northland!
Posts: 8392 |
LOL
I've been hearing some great things about it so far. My attempts at locating a friend with Satellite and Sci-Fi have failed so I will have to wait.
I hear the musical theme is familar tho.
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- IceFire
Volition Watch Project Manager
[url=http://www.volitionwatch.com]Volition Watch[/url], [url=http://freespace.volitionwatch.com/blackwater]BlackWater Operations[/url], [url=http://freespace.volitionwatch.com/babylon]The Babylon Project[/url], [url=http://terra.sourceforge.net]Machina Terra[/url], [url=http://www.3dap.com/hlp/hosted/ott/]Over The Top[/url]
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01-20-2002 04:37 AM |
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IceFire
VWBB Admin

Registered: Jul 2000
Location: The Cold Northland!
Posts: 8392 |
The SCI-FI website has some new pictures on it.
Skip to it right here: http://www.scifi.com/b5rangers/gallery/images/index.html
But this is most interesting:
http://www.scifi.com/b5rangers/gallery/images/pics.html?img/image02.jpg
Alot of people are thinking those are BlueStars. That has yet to be confirmed and perhaps a higher resolution image will reveal all.
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- IceFire
Volition Watch Project Manager
[url=http://www.volitionwatch.com]Volition Watch[/url], [url=http://freespace.volitionwatch.com/blackwater]BlackWater Operations[/url], [url=http://freespace.volitionwatch.com/babylon]The Babylon Project[/url], [url=http://terra.sourceforge.net]Machina Terra[/url], [url=http://www.3dap.com/hlp/hosted/ott/]Over The Top[/url]
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01-20-2002 04:51 AM |
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Analazon
Face
Registered: Apr 2001
Location: USA
Posts: 97 |
Just finished, loved the guy with all of the grenades in the pod with the tape that said 'boom' on it. Great movie, and I do like the brick with an engine. It looks kinda like an art-deco omega with wings. Hope you guys mod the little ship (lysandra I think)
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-Analazon
I think Truespace designers had murpy's law in mind...
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01-20-2002 05:00 AM |
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Londo Molari
Murdock
Registered: May 2001
Location: Canada
Posts: 436 |
********spoiler warning******
what can I say?
if we take out the part where the gunner is yelling and taking out mines, it would have been good. It was good, though its just like an apetizer for the main course. So we have to wait for 'the 'hand' I wanted to see the hand.
The valen was ugly, even for an earth ship, but it blew up 
the Lilandra was a cool ship... Minbari weapon systems suck
They got their ass kicked by Raiders! the lowliest threat! RAIDERS!!!! geez. I recorded it on SP, an so tape finished before it ended. Recording at SLP this time, as it runs again at 11:00.
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I have carefully selected the following words of wisdom for my signature:
"Gravity, you win again." - Zap Brannigan.
"Real men over-clock their modems!" - Vertigo.
"Death to SIERRA/TNT/XOOM/Fortunecity" - Me.
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01-20-2002 05:05 AM |
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ShadowBoy
Face
Registered: Nov 2001
Location:
Posts: 118 |
I want the Liandri's fire-control system. It'd be quite entertaining to have such a hookup for gaming.
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May He be with our troops, as they defend others' right to freedom.
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01-20-2002 05:07 AM |
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Analazon
Face
Registered: Apr 2001
Location: USA
Posts: 97 |
quote: Originally posted by Londo Molari
********spoiler warning******
what can I say?
if we take out the part where the gunner is yelling and taking out mines, it would have been good. It was good, though its just like an apetizer for the main course. So we have to wait for 'the 'hand' I wanted to see the hand.
The valen was ugly, even for an earth ship, but it blew up 
the Lilandra was a cool ship... Minbari weapon systems suck
They got their ass kicked by Raiders! the lowliest threat! RAIDERS!!!! geez. I recorded it on SP, an so tape finished before it ended. Recording at SLP this time, as it runs again at 11:00.
hey...the valen was a kickass ship, I liked the valen. Did you see how many raders there were!?! They had already been damaged and about 20 zephyrs came at them, and started launching bombs, you see?
Too bad it would be hard to put the snowflakes of death into FS2 because of the animation.
I loved the revamped b5 shot at the end, that is one beautiful model.
The gunner yelling and taking out the mines was weird...
oh, and shadowboy, that would be fun
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-Analazon
I think Truespace designers had murpy's law in mind...
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01-20-2002 05:25 AM |
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Londo Molari
Murdock
Registered: May 2001
Location: Canada
Posts: 436 |
U liked the Valen? oh well... 
from this movie, it looks like there's a lot of minbari ships we havent seen 
I cant imagine anyone thinking of shadows as insects tho...and if they were so strong, how could the ISA possibly oppose them?
I also wanna know ships sizes and how relatively strong they are compared to ships we alrdy know about.
I know the Victory class was made after this... so we know the excaliber is faster/tougher than these ships 
on minbar, I also saw whitestars flying by and Minbari fighters floating backwards 
I think SARAH CANTRELL was the only bad part about the movie.
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I have carefully selected the following words of wisdom for my signature:
"Gravity, you win again." - Zap Brannigan.
"Real men over-clock their modems!" - Vertigo.
"Death to SIERRA/TNT/XOOM/Fortunecity" - Me.
Last edited by Londo Molari on 01-20-2002 at 05:42 AM
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01-20-2002 05:32 AM |
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Analazon
Face
Registered: Apr 2001
Location: USA
Posts: 97 |
are you sure the victory was made after this? Oh...nm...otherwise the guy couldn't have been from earth...
It could be after all of that tho...or I'm completely missing the point...
What is so wrong with the valen?
lol on that last point londo
g'kar was funny as usual
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-Analazon
I think Truespace designers had murpy's law in mind...
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01-20-2002 05:45 AM |
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Londo Molari
Murdock
Registered: May 2001
Location: Canada
Posts: 436 |
Victory was made 5 years after 2262 (last season) which would mean 2267
this movie takes place in 2264
yes, G'Kar was good, and I think the main guy Dylan had good acting too.
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I have carefully selected the following words of wisdom for my signature:
"Gravity, you win again." - Zap Brannigan.
"Real men over-clock their modems!" - Vertigo.
"Death to SIERRA/TNT/XOOM/Fortunecity" - Me.
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01-20-2002 05:54 AM |
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Analazon
Face
Registered: Apr 2001
Location: USA
Posts: 97 |
quote: Originally posted by Londo Molari
Victory was made 5 years after 2262 (last season) which would mean 2267
this movie takes place in 2264
yes, G'Kar was good, and I think the main guy Dylan had good acting too.
ah, I did not know about the time table. The lyssandra can't be a bluestar (to state the obvious), but it would still be a nice ship. Could that targeting system be emulated by putting the turret in the center of the ship? I think you would need two turrets, one for up, and one for down. The new subspace effect will be easy to reproduce in fs2 as a nebula, the new animation....lets just stick with the current one...
geeze, look at me, already thinking of the technicalitys
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-Analazon
I think Truespace designers had murpy's law in mind...
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01-20-2002 05:59 AM |
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Mewgen1
Murdock
Registered: Oct 2001
Location: Stevensville, MT
Posts: 142 |
anyone notice that they used the same jumpoint for both entering and exiting hypersapce?
You people at TBP should use that jumpoint for the game so you dont havce to worry about poeple commenting on if you can use one .ani for entering and one for exiting.
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Where ever you go there you are.
There will be an answer. Let it be.- John Lenon
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01-20-2002 06:26 AM |
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Analazon
Face
Registered: Apr 2001
Location: USA
Posts: 97 |
yeah, but that jump ani was too 3d for it to work properly. The Lyssandra could be modded into Iwar 2 really well as a ship, it being a corvette type ship and all....
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-Analazon
I think Truespace designers had murpy's law in mind...
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01-20-2002 06:39 AM |
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ltnarol
Murdock
Registered: Dec 2001
Location: GTD Haydon
Posts: 357 |
i oculda sworn the ship was called the liandra...but then again, i've been known to be bad with names. As for that gunner lady, she really made the movie look stupid with her little yelling and shooting the mines
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01-20-2002 06:52 AM |
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darthwoo
Murdock
Registered: Apr 2001
Location: University Park
Posts: 268 |
I guess it's interesting to see all the new Minbari ships, but I wish there had been more of the familiar ones going around. Plus, there are some things about the Liandra (I can't believe how many different spellings it's getting) that just don't seem very Minbari.
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01-20-2002 08:17 AM |
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LAMBO
Murdock
Registered: Mar 2001
Location:
Posts: 194 |
I'm guessing there's 3 new ships that might squeeze their way into the mod(i'd like to see those alien ships with some rotating sections to mimic the effect, wish i could mod).
Overall it was good, but i really don't like the way every space show has to focus just on the crew of ship X. I liked the way B5 had many different plotlines going at the same time. I did like the fact that there was a good amount of space combat, considering there weren't any big battles.
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Last edited by LAMBO on 01-20-2002 at 08:26 AM
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01-20-2002 08:20 AM |
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