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An Inbred Yokel
I'm New! Laugh At Me!

Registered: Sep 2001
Location:
Posts: 10

An Inbred Yokel needs help-Misison editing

Well, this is just a minor thing but........when I make missions in FRED2 for fun, the Minbari cap ships just...........sit there, they don't DO anything unless I ask them to kamikaze something. Any reason why this happens?

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Old Post 12-02-2001 04:31 PM
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gevatter Lars
Face

Registered: Nov 2001
Location: Hamburg, Germany
Posts: 62

Maybe its because you haven't said the Minbari ship to use its beam weapons. Since the Minbari only have Beams it would do nothing if you dont do that.

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Old Post 12-02-2001 05:46 PM
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An Inbred Yokel
I'm New! Laugh At Me!

Registered: Sep 2001
Location:
Posts: 10

Bleh, well thanks, that was stupid of me.

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Old Post 12-02-2001 05:53 PM
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Assassin
Face

Registered: Oct 2001
Location: England
Posts: 80

Also, if you want them to move, you have to tell them to attack the ships in "Initial orders"

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Old Post 12-02-2001 06:13 PM
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pera
Murdock

Registered: Apr 2001
Location: Finland
Posts: 576

Reading the walkthrough is often quite helpful you know...

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Old Post 12-02-2001 06:15 PM
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An Inbred Yokel
I'm New! Laugh At Me!

Registered: Sep 2001
Location:
Posts: 10

The ship was also named incorrectly.......

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Old Post 12-02-2001 06:25 PM
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Lady Rose
Mr. T

Registered: Nov 2001
Location: Command deck of EAS Janus
Posts: 1755

Whee!

Are you kidding. I learened to use FRED2 with making the walktrough mission. And that mission is good. Make walktroughs mission and you learn a lot in little time

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Old Post 12-02-2001 06:27 PM
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Mr. Fury
Babylon Project

Registered: Feb 2001
Location: Finland
Posts: 3194

Yeah, completing FRED2 walkthrough first is A-1 SUPAR!

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Old Post 12-02-2001 09:37 PM
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Triggy
Mr. T

Registered: Oct 2001
Location: Nottingham, England
Posts: 1470

I found that just following the walkthrough and applying its principles to making a mission of my own choice worked fine. The mission I made as a result worked and is fairly good

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Old Post 12-03-2001 10:57 AM
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Ranger1
Murdock

Registered: Mar 2001
Location: Charlottesville, VA, USA
Posts: 169

Well while we are on the topic of a walkthrough I have done the walk through but it was a while again and I don't think it said how to do what I want to do. I am making a mission similar to Severed Dreams and I want a few ships to go through their waypoints at certain times. My ships go through their waypoints but I don't want them to start their waypoint paths until the hostile ships arrive. Any idea what I can do there? I also want the next hostile task force to arrive after the other one has been completely destroyed. Then I want then to run tail and run when 2 sharlins show up using the waypoints I set up for them. If someone wouldn't ind please list those 2 sexps.

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Last edited by Ranger1 on 12-03-2001 at 05:38 PM

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Old Post 12-03-2001 05:36 PM
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Starkiller
Murdock

Registered: Nov 2001
Location: Netherlands
Posts: 371

How to start a waypointpath after a ship has arrived is easy:
-create an event:
when
-has-arrived-delay
---enemy ship
---delay(if you want that, otherwise 0)
-add goal
---name of the ship that must follow the path
--ai-waypoints-once(type of goal)
---name of the path
---priority

That should do the trick.

Last edited by Starkiller on 12-03-2001 at 05:56 PM

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Old Post 12-03-2001 05:53 PM
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Mr. Fury
Babylon Project

Registered: Feb 2001
Location: Finland
Posts: 3194

Event name
-when
-has-arrived-delay
-1
-Nova 1
-add-goal
-Alpha 2
-ai-waypoints(-once)
-Waypoint path 1
-89

As for task forces, form wings and then change "of Waves" and "Wave threshold" values. That should do it.

Damn Starkiller...

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Last edited by Mr. Fury on 12-03-2001 at 06:02 PM

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Old Post 12-03-2001 05:56 PM
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Ranger1
Murdock

Registered: Mar 2001
Location: Charlottesville, VA, USA
Posts: 169

Thanks fellas. I'll try tha tout tomorrow. I have class this afternoon and tonight so I won't have time. I'll let oyu know if it works.

__________________
Sheridan's rule #29
"Always make your enemy think you know more than you actually know."
Ranger1_ams@hotmail.com
aim: jasondan
icq: 95982844

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Old Post 12-04-2001 05:04 PM
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