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Traps59
Face

Registered: Nov 2001
Location: Dark side of Luna
Posts: 34

Arrow here

just wanted to show:

http://www.b5tech.com/miscracesgroups/EABlackOps/shadowhybrid.gif

The jump point the omega is using is not flat but extends back.

Last edited by Traps59 on 11-28-2001 at 04:18 AM

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Old Post 11-28-2001 04:17 AM
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Alphakiller
Volition Watch

Registered: Aug 2000
Location: Somewhere
Posts: 2894

In other episodes, it's shown up as flat. : shrug :

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Old Post 11-28-2001 05:17 AM
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pera
Murdock

Registered: Apr 2001
Location: Finland
Posts: 576

quote:
Originally posted by Alphakiller
In other episodes, it's shown up as flat. : shrug :



Yeah, funny...

Though we know that they changed the CGI "style" a bit in crusade.

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Old Post 11-28-2001 06:29 AM
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Triggy
Mr. T

Registered: Oct 2001
Location: Nottingham, England
Posts: 1470

Extends back as it appears from the front (i.e. Into hyperspace) but appears flat from the side (i.e. In realspace). That is what normally appears but the first shot of the jump point forming there says otherwise.

[And people complain about CGI inconsistencies in Star Trek!]

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Old Post 11-28-2001 09:07 AM
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Traps59
Face

Registered: Nov 2001
Location: Dark side of Luna
Posts: 34

.

I noticed this when I was surfing and wanted to point it out. I meant in the first post that it is not flat from the side and could be an error.

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Old Post 11-29-2001 12:56 AM
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IceFire
VWBB Admin

Registered: Jul 2000
Location: The Cold Northland!
Posts: 8392

The frame where its opening? Thats because the event horizon (if I can call it that) to hyperspace is still forming in realspace.

Once the point is open, its pretty flat from the side. Its a long tunnel on the front.

Thats because its warping space and so the perception of someone entering the tunnel and someone from the side is going to be very different.

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Old Post 11-29-2001 05:01 AM
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CptWhite
On Standby Mode - TBP

Registered: Feb 2001
Location: Sheffield UK
Posts: 1913

the most convincing evidence ive seen that its NOT flat is when the vorchan trys to blow up the jumpgate in the ISA/centauri war

thats definately not flat

basically i think it was both at different times of the show

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Old Post 11-29-2001 08:36 AM
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IceFire
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Registered: Jul 2000
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Posts: 8392

Woa....the Jumpgate. I missed that.

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Old Post 11-29-2001 02:51 PM
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mobvekhar
Murdock

Registered: Oct 2001
Location: Netherlands
Posts: 256

Does it really matter if it's flat or not??

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Old Post 11-29-2001 05:39 PM
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Prophet
Murdock

Registered: Feb 2001
Location: Joutsa, Finland
Posts: 564

No, it doesn't. It cannot be anything else but flat in Freespace...
So that, as they say gentlemen, is that.

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Old Post 11-29-2001 08:10 PM
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FSF Ashrak
Post Count Weenie

Registered: Sep 2001
Location: Estonia
Posts: 1362

as i once allready said its not flat look at the jumpgate is it flat NO it extends back and now it has been cleared

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Old Post 11-29-2001 09:34 PM
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Mr. Fury
Babylon Project

Registered: Feb 2001
Location: Finland
Posts: 3194

Ash...
You still don't understand do you?

There is both types of jump points, ones that extends back and ones that are flat. It is just the effect, an effect that can be changed. It was changed in Crusade.

We, howewer are using an effect that looks like jump point is extending back when looking from front of it but when looking from side, it looks flat.

There is no point to discuss whether jump point is flat or not, it's both! Only an effect that has changed time to time.

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Old Post 11-29-2001 09:45 PM
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