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tn_prvteye
I'm New! Laugh At Me!

Registered: Nov 2001
Location:
Posts: 2

Question Trouble with FRED...

First off, an AMAZING mod, guys...LOVE IT!!!!
I finished your mini-campaign, so I thought I'd try the mission editor. Everything works, except I can't get the Minbari cruisers to fire their beam weapons...Of course, I AM new to all this, so it's probably something stupid, but I can't for the life of me figure out what it is...

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Old Post 11-10-2001 01:01 AM
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mobvekhar
Murdock

Registered: Oct 2001
Location: Netherlands
Posts: 256

You have to make a Beam-free-all event for the sharlins. did you do the Walktrough?

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Old Post 11-10-2001 01:06 AM
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Slasher
Babylon Project

Registered: Jul 2000
Location: Vancouver, WA, United States
Posts: 1290

Quick and Easy:

Do the walkthrough (Press F1 and find "Extended Walkthrough").

Long and Painful:

Open up the Events Editor in FRED2 (Shift+E) and create a new event. Call it whatever you want, but for the SEXP coding make it like this:

when
has-time-elapsed
5
beam-free-all
MF Sharlin 1

The above event will enable the Sharlin's guns five seconds into the mission. Make sure it has something to shoot.

Last edited by Slasher on 11-10-2001 at 01:09 AM

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Old Post 11-10-2001 01:07 AM
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tn_prvteye
I'm New! Laugh At Me!

Registered: Nov 2001
Location:
Posts: 2

WOW...quick response, that's what I needed guys...thanks...

Yep, it works now...

Trying to find out how many EA ships it takes to bring down ONE Minbari cruiser...I'm still trying...

Last edited by tn_prvteye on 11-10-2001 at 01:19 AM

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Old Post 11-10-2001 01:09 AM
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Sigma957
Babylon Project

Registered: Feb 2001
Location: South Australia,Australia,Sol
Posts: 1185

A damm lot of ships

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Old Post 11-10-2001 03:00 AM
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