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ReaperX3
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Registered: Oct 2001
Location:
Posts: 60

Post Fast Bug!?

has anyone else found this bug, if you order a rearm and look at the shuttle when it gets within 50 metres (or yards) it jusps to over 1230000000 M/s and keeps going.

it only stops when you ask to rearm, but by that time it's already 3000000000 M(Y) out! and takes 121 hours to return at X4 game speed (ahh the joys of speed dis calcuations)

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Old Post 10-31-2001 01:48 PM
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Pirk
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Registered: Oct 2001
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Posts: 30

Uh...lolz or something.

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Old Post 10-31-2001 01:50 PM
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FSF Ashrak
Post Count Weenie

Registered: Sep 2001
Location: Estonia
Posts: 1362

i had asimilar bug only it just plaine didnt jump in at my request

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Old Post 10-31-2001 01:54 PM
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ReaperX3
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Registered: Oct 2001
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Posts: 60

it anit funny, inless you count it pushing all in it's path funny, oh yea I see it now....


Sharlin detected, launch transports, we'll ram 'um from here to membar in three seconds.

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Old Post 10-31-2001 01:55 PM
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IceFire
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Registered: Jul 2000
Location: The Cold Northland!
Posts: 8392

Its a mistake made in the docking paths of the ships. I forget which ship the error is in (maybe both). Will be fixed in the patch that were working on.

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Old Post 10-31-2001 02:45 PM
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Londo Molari
Murdock

Registered: May 2001
Location: Canada
Posts: 436

yeah I had that problem too... and the distance kept changing to something like 187264987948 e78!!!!!

oh, here's something I found out... in the campaign missions, when two side by side hyperions are involved. If a minbari fighter is behind 1 hyperion, the other will try to shoot it and repeatedly hit the first hyperion!

we dont need the minbari to kill us! we can do i ourselveS!

(I realize friendly fire doesnt damage us, and that this is a FS2 problem, not a TBP one)

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Old Post 10-31-2001 09:04 PM
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Prophet
Murdock

Registered: Feb 2001
Location: Joutsa, Finland
Posts: 564

Friendly fire does damage. Then amount of damage depends on what difficulty tou are playing at. Try to hang around one of those big beams of Colossus etc.

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Oh ****! Those idiots did it.

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Old Post 11-02-2001 04:49 PM
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mobvekhar
Murdock

Registered: Oct 2001
Location: Netherlands
Posts: 256

another problem: fighters who are on an intecerpt course tend to bump in to each other

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Old Post 11-02-2001 05:12 PM
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