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pera
Murdock

Registered: Apr 2001
Location: Finland
Posts: 576

Question Sunhawk?

While checking out the model status page I saw a picture of the Drazi Sunhawk, have you actually made that ship already, or was the pic just a render? And if it was just a render, why was it in the page?

Btw there also was a mesh of earthforce one, will it be in the next release?

Last edited by pera on 10-21-2001 at 07:45 PM

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Old Post 10-21-2001 07:45 PM
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FSF Ashrak
Post Count Weenie

Registered: Sep 2001
Location: Estonia
Posts: 1362

i allready asked this one before

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Old Post 10-21-2001 08:13 PM
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haderak
Babylon Project

Registered: Feb 2001
Location: Lisbon, Portugal
Posts: 1218

Re: Sunhawk?

quote:
Originally posted by pera
While checking out the model status page I saw a picture of the Drazi Sunhawk, have you actually made that ship already, or was the pic just a render? And if it was just a render, why was it in the page?



IT WAS I who textured the Sunhawk, it only needs converting, and Yes the pic is a render But thats the actual model thts going to be In-game.

Last edited by haderak on 10-22-2001 at 08:54 PM

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Old Post 10-22-2001 08:53 PM
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tomcat
Bad Mother <BEEP>

Registered: Feb 2001
Location: Transylvania, ROMANIA
Posts: 1040

DOOH the ship was ready only need some texturers

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Old Post 10-22-2001 10:11 PM
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IceFire
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Registered: Jul 2000
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We won't be posting pictures of non-game models. All game models....or in the process of becoming game models.

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Old Post 10-23-2001 12:06 AM
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LAM3O
Murdock

Registered: Oct 2001
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nice one Had

Last edited by LAM3O on 10-23-2001 at 02:34 AM

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Old Post 10-23-2001 02:33 AM
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IceFire
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I do agree....although the back engine section might be changed (texture wise) a bit. Season 3 and on the engines had a cowling. It looks much better for our purposes.

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Old Post 10-23-2001 03:28 AM
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haderak
Babylon Project

Registered: Feb 2001
Location: Lisbon, Portugal
Posts: 1218

be carefull with the texture for that area, if you get a circular texture and apply cone, or sphere UV, it will look a lot streched, try getting a side view texture for cone UV, however its not gonna be easy since all reference stuff side view shows it like an egg so you must un-distort that section to get a square that should be 256x256 in size or else it will look pixelized.

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Old Post 10-23-2001 05:26 PM
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IceFire
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It needs a tad bit of work, but otherwise its good

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Old Post 10-23-2001 05:53 PM
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aldo_14
Hannibal

Registered: Jul 2001
Location: Glasgow, Scotland
Posts: 882



How big is that thing, anyway?

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Old Post 10-23-2001 06:13 PM
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pera
Murdock

Registered: Apr 2001
Location: Finland
Posts: 576

quote:
Originally posted by aldo_14


How big is that thing, anyway?



About 200 meters long, or at least it looks like.
How big will it be in the mod?

Last edited by pera on 10-23-2001 at 06:18 PM

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Old Post 10-23-2001 06:17 PM
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IceFire
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Probably 200....maybe a bit larger. Its a tad bigger than a Drakh Raider.

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Old Post 10-23-2001 07:45 PM
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aldo_14
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Ok... looked a bit like a fighter, but obviously mapped in the capship technique....just wondering.

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Old Post 10-24-2001 02:34 PM
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IceFire
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Its a medium class ship....like a WhiteStar in some regards.

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Old Post 10-24-2001 06:59 PM
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